rhinomatt Posted January 10, 2006 Share Posted January 10, 2006 "LucasArts: KOTOR 3, Mercenaries 2 LucasArts' recent silence by no means equals inactivity. On the contrary, Knights of the Old Republic 3, in development with Obsidian Development, is in the early stages of creation for a late 2006 -- most likely a 2007 -- release. The game should feature more seamless interaction between NPCs and the lead character, as well as better, more economic interactions between party members. We predict the combat system will go entirely realtime, as opposed to partially realtime (the way it was in KOTOR 1 and 2), and RPG fans will be able to enjoy more distinct shades of gray recognized by characters instead of the black and white distinctions made in the first two iterations of the series." http://xbox360.ign.com/articles/680/680220p1.html Do you want the combat to go realtime? i think it would spoil the KOTOR saga. Link to comment Share on other sites More sharing options...
Gray_Master Posted January 10, 2006 Share Posted January 10, 2006 YES I WANT REAL TIME!! along with a Hutt PC 10 members in my group and I want to be able to use lightsabers like guns and guns like lightsabers oh yeah man woot!! *cough*No way!*cough* Link to comment Share on other sites More sharing options...
IndianaSolo Posted January 10, 2006 Share Posted January 10, 2006 Emphatic no. Link to comment Share on other sites More sharing options...
Com Raven Posted January 10, 2006 Share Posted January 10, 2006 While I don't know much about a KotOR 3 myself, I can just advise you to take these predictions with a huge grain of salt. At the beginning of that article, they link back to their 2005 predictions, and contrary to way they claim, those were pretty much off the mark in most cases. Link to comment Share on other sites More sharing options...
Alkonium Posted January 10, 2006 Share Posted January 10, 2006 I say the engine isn't as important as the story itself, so as long as there's alignment and NPC interaction, I'm good. Hmmm, maybe it's using the Fable Engine. Link to comment Share on other sites More sharing options...
Com Raven Posted January 10, 2006 Share Posted January 10, 2006 No, it is definitely not using the Fable engine. Link to comment Share on other sites More sharing options...
Darth InSidious Posted January 10, 2006 Share Posted January 10, 2006 NEVER! Not even for all the latinum on Ferenginar... Actually, I reconsider that last comment... Link to comment Share on other sites More sharing options...
Jamps Posted January 11, 2006 Share Posted January 11, 2006 Though it is just some prediction from IGN, I think the game being completely real-time is a good idea. But, they're just predictions. There might not even be a KOTOR3, they might just decide to let people imagine what happens next. Link to comment Share on other sites More sharing options...
Vladimir-Vlada Posted January 11, 2006 Share Posted January 11, 2006 Deja vu. Where did I see this again... I am not really sure wheter to trust that article or not, since it is a prediction for X-Box. And I don't like things related to consoles in any way. They are garbage if you ask me. On topic: It depends... On how they make it. It's all right; as long as it doesn't have a strategic and completely turn-based approach. Link to comment Share on other sites More sharing options...
Com Raven Posted January 11, 2006 Share Posted January 11, 2006 In fact, if the game is really being done by Obsidian, then it most likely uses the Unreal 3 Engine. However, remember recent comments by Obsidian's CEO Feargus Urquehardt were he said that they would love to do another KotOR for LucasArts. That he chose to say this makes me think that they are not working on the game; he could have just kept mum about the topic otherwise... Link to comment Share on other sites More sharing options...
Darth InSidious Posted January 11, 2006 Share Posted January 11, 2006 ...Either that, or they're simply keeping it secret. Link to comment Share on other sites More sharing options...
Cygnus Q'ol Posted January 11, 2006 Share Posted January 11, 2006 Why ruin a good thing? It would completely ruin this particular series. (IMO) I'm not opposed to that type of game, it's just that many are already devoted to this series and to change it now would potentially ruin it, the players would boycott, and the series would die. Link to comment Share on other sites More sharing options...
Vaelastraz Posted January 11, 2006 Share Posted January 11, 2006 Well depends on how they do it. Till now Kotor I +II has still the most realistic looking melee combat imo. Can you tell me another game where a slash is actually parried correctly? definitly not jedi knight, nor enclave. Link to comment Share on other sites More sharing options...
Jae Onasi Posted January 11, 2006 Share Posted January 11, 2006 I'd like K3 combat to run pretty much like the first 2, since I'd like to have some continuity between all 3. Link to comment Share on other sites More sharing options...
Com Raven Posted January 11, 2006 Share Posted January 11, 2006 Neverwinter Nights has nice-to-look-at melee combat as well. Link to comment Share on other sites More sharing options...
Vaelastraz Posted January 11, 2006 Share Posted January 11, 2006 hm.. but still far from kotor... in neverwinter nights the characters just make one hit and that hit sometimes in parried.. Kotor has far better animations Link to comment Share on other sites More sharing options...
Prime Posted January 11, 2006 Share Posted January 11, 2006 They "predict"? What the hell does that mean? Are they just guessing? But I won't judge until I see it... Link to comment Share on other sites More sharing options...
Com Raven Posted January 11, 2006 Share Posted January 11, 2006 Yeah well, they guess based on what they heard through the grapevine... Link to comment Share on other sites More sharing options...
RedHawke Posted January 11, 2006 Share Posted January 11, 2006 We all should know that "grapevine" well... Link to comment Share on other sites More sharing options...
Cygnus Q'ol Posted January 11, 2006 Share Posted January 11, 2006 Yeah, but where there's smoke... I actually hope this one is speculation. As much as I crave the next game in the series, I would rather wait and it be done right. If there are changes made, then I hope at least they keep in mind the previous two and keep it congruent. If I want a totally different game, then I'll go buy a totally different game. I need Kotor to stay Kotor. Link to comment Share on other sites More sharing options...
JediMaster12 Posted January 11, 2006 Share Posted January 11, 2006 Yes!!! I don't want another button mashing game. The end result...looking at a pile of scrap on the ground...a pile of scrap with a wire cord sticcking out of it. Link to comment Share on other sites More sharing options...
Com Raven Posted January 13, 2006 Share Posted January 13, 2006 I don't think they will change things this radically. If you look a recent sequels (Batlefront II, Jedi Academy and The Sith Lords), you will note that LucasArts has been laying it very safe with their big franchises recently. And I think they will keep it that way with KotOR, their second biggest franchise after Battlefront. Link to comment Share on other sites More sharing options...
Sabretooth Posted January 13, 2006 Share Posted January 13, 2006 En. Oh. If we eliminate turn-based gameplay, we're going to ruin KotOR's original concept and idea - to create a semi-turn based and semi-realtime game. Going realtime, does have it's advantages though. You'll get smooth, flowing anims. But my opinion still stands. Link to comment Share on other sites More sharing options...
The Doctor Posted January 14, 2006 Share Posted January 14, 2006 NO. Link to comment Share on other sites More sharing options...
Hallucination Posted January 14, 2006 Share Posted January 14, 2006 No. Because if it was changed it wouldn't be KOTOR. Link to comment Share on other sites More sharing options...
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