Scorpicus Posted May 13, 2006 Posted May 13, 2006 So if you could change one thing in Grim Fandango - what it would be? Take perfection to the next level: Uber Ultimate Supertastic Perfection!! I would change the glitchy lifts.
James Isaac Posted May 13, 2006 Posted May 13, 2006 I would change it so that the balloon twister did let you through his tent
Grim_comician Posted May 14, 2006 Posted May 14, 2006 Scorpicus> There is an official GF patch that fixes that elevator glitch, so it's already done. Anyway, I'd like to fix the scythe problem that you won't have it in Year 3 after you've jammed the food closet in High roller's lounge.
Scorpicus Posted May 14, 2006 Author Posted May 14, 2006 Scorpicus> There is an official GF patch that fixes that elevator glitch, so it's already done. Anyway, I'd like to fix the scythe problem that you won't have it in Year 3 after you've jammed the food closet in High roller's lounge. Excerllentae! Well then, I'd better better change my answer: I would change Nick going to hell! How could they do that to the coolest charachter in the game? It sickens me...
VampireNaomi Posted May 14, 2006 Posted May 14, 2006 As I said in this thread, I'd like to make Year 3 more interactive and insert more characters you could talk to. While the whole Manny/Meche angle in the third year was interesting, that year failed to touch me emotionally in the same way the other years did. And I agree with you about Nick! I guess he deserved it, but damn, he was so cool. When I saw him in the train I thought he'd play a big part in Year 4 and was SO disappointed when he went down with the train.
Scorpicus Posted May 14, 2006 Author Posted May 14, 2006 I love the way you gently imply: "YOU STOLE MY THREAD YOU CRETIN!!"
Shuz Posted May 15, 2006 Posted May 15, 2006 - Bring back Domino's lost dialogue in year 3 - add more El Marrow content
Shuz Posted May 15, 2006 Posted May 15, 2006 - bring back Domino's lost dialogue in year 3 - add more year 1 El Marrow content
Samnmax221 Posted May 15, 2006 Posted May 15, 2006 I would change it so that the balloon twister did let you through his tent I'll drink to that I'd also like more characters, more locations, and to fix the scyth glitch I ask a little much don't I
VampireNaomi Posted May 15, 2006 Posted May 15, 2006 I love the way you gently imply: "YOU STOLE MY THREAD YOU CRETIN!!" Of course. I think it's the first time I've been able to do that.
Tall Guy Posted May 16, 2006 Posted May 16, 2006 I would change it so that the balloon twister did let you through his tent awww me too dude hehe when i saw pics of the demo i couldnt wait to get into that carnival! i spent about 3 hours trying to find a way through in case id missed something...
igyman Posted May 19, 2006 Posted May 19, 2006 The only thing I'd change is this - I WOULD want to make GF2, unlike Lucas Arts.
I say, I say Posted May 19, 2006 Posted May 19, 2006 Though I liked how you were thrown into different environments after a time-change ie Year 1-2, I would like to know how certain characters developed with Manny. I suppose Lola's death scene would have been more emotional had we known more abt her. Also I'd like to see more of what happened that last night in El Marrow; perhaps from Salvador's perspective.
Frenkieee Posted May 23, 2006 Posted May 23, 2006 The only thing I'd change is this - I WOULD want to make GF2, unlike Lucas Arts. Amen to that!
King Dando Posted May 24, 2006 Posted May 24, 2006 I would want to see more of El Marrow in year one, most notably so, the festival, that would of been awesome. Also I was looking forward to Puerto Zapato, but I never saw it I would of liked more locations, like a small town between the petrified forest and Rubacava, or a small island area in the Sea of Lament? and perhaps a bigger gap between the years instead of just a cutscene.
Yohein Posted May 24, 2006 Posted May 24, 2006 I'm not sure, but maybe I would give Copal a bigger part in the story. I love that character, and when he died so early, I was a bit dissapointed. I would have given him another oportunity to screw up and Hector would have shot him
Chris]# Posted June 1, 2006 Posted June 1, 2006 - Bring back Domino's lost dialogue in year 3 You mean when he talks to Manny in his office at the edge of the world? That's there for me, which is funny because I don't remember it being there last time I properly played the game which was about 3 years ago
Scorpicus Posted June 1, 2006 Author Posted June 1, 2006 That dialog comes and goes for me, sometimes its there and sometimes it not.
poinsettia Posted June 2, 2006 Posted June 2, 2006 I would want to see more of El Marrow in year one, most notably so, the festival, that would of been awesome. Also I was looking forward to Puerto Zapato, but I never saw it I would of liked more locations, like a small town between the petrified forest and Rubacava, or a small island area in the Sea of Lament? and perhaps a bigger gap between the years instead of just a cutscene. I agree with you. Maybe not a whole town but just one big expensive house? Maybe some sort of 1920's modern white house with floor to celling windows and flat roof? Maybe a door is left open Mannie can go into the modern house take some items and talk to the person who lives there...
Yohein Posted June 2, 2006 Posted June 2, 2006 I would also like to see one of those Cat Races from a bit closer. The picture Lola gives you of one race is impressive.
itchythesamurai Posted June 2, 2006 Posted June 2, 2006 I would've liked the cheat that made Manny fly to have actually worked.
Grim_comician Posted June 3, 2006 Posted June 3, 2006 The flying cheat? I've read about it in the cheatbook, but I'd rather think it's a bull****. Flying would be pointless in Grim Fandango.
Yohein Posted June 3, 2006 Posted June 3, 2006 Well, it would help to avoid all the Year 2. Manny would have reached the ship if he could fly :D So, it's not useless... it's worse, because Year 2 is one of the best years
Grim_comician Posted June 3, 2006 Posted June 3, 2006 That would be a change on the plot. It's just too bad that it doesn't even exist... for you.
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