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Play Kotor III online with friends?


Revan435

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Instead of making it more like an MMO, I think Diablo II style multiplayer functionality would be better. You could limit games to 3 players (but remove each players NPC party members).

 

Diablo II and for that matter NWN's multiplayer is simply a 2d tile based MMO in it's infancy. The only functionality either of these would have of value for a 3d game world would be the chat mechanism and that alone is probably one of the simplest aspects of any multiplayer universe. Beyond that functionality what other functionality could Ddiablo II or NWN provide that would give the player the immersive effect of an MMO. The Kotor series is built on 3d effects to slide back to 2d tile based would be a way for LA to say they only expect to sell 1000 copies to hard core SW/LA fans and don't plan to make any profit on this game at all. Not too mention this would really be escaping LA own standard of always moving forward in game technologies not backwards.

 

Edit: Why thank you RH.

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YOu guys act like a game with multiplayer can't possibly have a good story. I would say maybe give the option for two people who beat the game to interact in a sort of campaign with the characters they used. Trading would be cool. Single duels against others. Swoop Races. Pazaak. User created content? It wouldn't have to be a MMORPG.

 

Everyone seems to think that there is no creative or productive way to mesh Xbox Live and The single player.

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KotOR just isn't that kind of game, though. LA has other games in the FPS and MMORPG genres. The absolute last thing I'd want is to be just finishing up some sidequest and suddenly get wasted by some teenager who then calls me a fag and loots my corpse. The biggest pro and con of the MMORPG genre is the fact that there's other people around. KotOR tells a story (well, TSL really doesn't, but that's not the point) and the online ones just by virtue of the game can't have a story end unless the game tanks and they shut the server down.

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YOu guys act like a game with multiplayer can't possibly have a good story. I would say maybe give the option for two people who beat the game to interact in a sort of campaign with the characters they used. Trading would be cool. Single duels against others. Swoop Races. Pazaak. User created content? It wouldn't have to be a MMORPG.

 

Everyone seems to think that there is no creative or productive way to mesh Xbox Live and The single player.

 

A multiplayer game rarely does have a good story. NWN is one of the only ones I've come across that is built well. However when you look at any other popular multiplayer game you very much sacrifice good story and plot. The JK/JA/JO games had a very poor story with very little choice of your path. Diablo 1 & 2 are also prime examples of stories with very little for choices. There is no reason for trading within the Kotor games as they stand. Also once you begin to open one door for the game to multiplayer you open it to everything. This means okay I want the ability to go head to head with another player in a duel, swoop race or pazaak. There are others who are going to say why can't I be able to run through the entire game fighting hordes of monsters with my buddies. You open a veritable pandora's box. The Kotor games are designed for single player immersive story so that they can focus more on story within the game.

 

To better explain a single player immersive story think of picking up a choose your own adventure Novel. If you and 20 of your buddies all picked up the same book and began to read next to none of you would have the exact same result at the end of the book. While some of you may have arrived at the same ending each of you likely had multiple choices that gave you the same result.

 

When you think of the story it becomes harder to feel immersed within the story when your not focused on the story. Instead your now focused on occasionally bookmarking your story then starting a networked FPS with your 20 buddies playing that for awhile and then coming back to the book. Now later somebody asks you how was the book and you say the best part was when you took your buddies out with your shotgun and went on to overthrow the galaxy. Everybody will be confused as they don't recall that as an option that the story brings you too. Then you say oh I wasn't reading the story I was playing a networked FPS.

 

While my example is a little extreme and incohesive so would be the case for a game that's focus is upon immersive storyline.

 

So if you want multiplayer 3d hack up your buddies go play JK/JA. If you want an immersive storyline play the Kotor games. But don't blend the 2 together because you will only be creating mongreloid of a game that is little better than a sterile mule. It will never breed true and will always be lacking in the purity of either of it's bloodlines.

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The way you describe it, it sounds like co-op.

That's fairly impossible, for the pausing and other problems.

 

I would like an arena-match though. Or a big battlefield in which you and your computer party battle another player and his computer party.

 

Like Death match...

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<snip> The JK/JA/JO games had a very poor story with very little choice of your path. <snip>

 

I agree with you for the most part Darkkender. However I thought that The Jedi Knight series had good stories for FPS. Especially in DF II: JK where you can choose to go light or dark. I never expected an RPG type of story because they were never intended them to be an RPG type of game.

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How about a dueling ring? Think like how you do multiplayer on Poke' mon on the gameboy. There's area's in cantina's and stuff that are online and you meet other players in. You can fight eachother for exp. or trade items maybe. *shurgs* I wouldn't care if it was 1 player again though.

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  • 3 weeks later...

maybe after or during kotor 3 development they should make a oppisite kotor free roam multiplayer and you can upload your character but there wouldnt be a story just a free roam for people who wanted a multiplayer kotor (personally i wanted to have a multiplayer kotor 2)

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hehe. If KotOR was multiplayer...

 

 

 

Malak: You are Revan!

Player 1: No, that not true. It can't be!

Player 2: And who does that make me?

Malak: Um...er...yea...You are also Revan!

Player 1 and Player 2: Bastila, is this true?

Bastila: Yes, I'm afraid so. You are both Revan.

 

 

 

KotOR's story is just not made for multiplayer.

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A KotOR-related MMORPG is fine. But that would not be KotOR3. These games have been dedicated single-player games all along, and that should not change - it's the high point of those games. But if someone wants to do an MMORPG set in the KotOR era, then fine. I have no problem with that. It's just highly unlikely that I'll ever play it, since I refuse to pay for privilege to actually play a game after I've already paid full price just to get it, and that is the case for most MMORPGs these days (though not all).

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i would really like to have that option to play multiplayer, but nowadays they would probably make players pay so they could run the server. But they could make it multiplayer with special co-op missions like in Dungeon Siege (Exspansion) and be able to fight other people's custom characters. It will probably never happen though. Fun to imagine.

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I refuse to pay for privilege to actually play a game after I've already paid full price just to get it, and that is the case for most MMORPGs these days (though not all).
This is one of my least favorite gaming misconceptions, which I always must correct.

 

You're not paying a monthly fee to use the game, you're paying a monthly fee to use the servers. It's the same as the concept of paying for a dedicated server for your clan... except servers that can hold thousands of people are slightly more costly than a server for 32 people (which can already cost a decent amount monthly). If you expect someone to provide you with a very expensive server to play on for free you're expecting a little too much. Some games do it, but not the decent ones.

 

So please, think about what you're saying before you claim someone's making you pay for something you already bought, because with MMO's that's really not the case.

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the only game i can think of that actually is good and doesnt cost anything to play online is Warcraft 3, but that is not the same thing as playing an online game like World of Warcraft. But Kotor3 is not the same type of game as WC3, it uses better graphics than an Age of Empires like game.

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  • 5 weeks later...
It's just highly unlikely that I'll ever play it, since I refuse to pay for privilege to actually play a game after I've already paid full price just to get it, and that is the case for most MMORPGs these days (though not all).
Quote made by:Jediphile

 

 

then you should play GW,it a great game for to leave the mistakes out......

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