Mercenary Posted January 17, 2008 Share Posted January 17, 2008 A mercenary was hired by the Imperial Remnant to seek out who was bartering sensitive data of their operations to the New Republic. The mercenary was successful in discovering the identity of the trader but has dishonored his agreement with the Remnant by making new demands in an attempt to extort a greater sum. Negotiations broke off and, fearing he is now targeted for termination, the mercenary fled into the sewers of Coruscant to hide. Taryk Kron, a surviving reborn from the battle on Bespin, is sent into the sewers to find the mercenary and recover the data containing the identity of the trader. Special Features: - All map textures are custom made - New roq videos (4 and counting) - Discovering secret areas increases force power more details to follow... Link to comment Share on other sites More sharing options...
ALEXE Posted January 17, 2008 Share Posted January 17, 2008 how close to finito is this? Link to comment Share on other sites More sharing options...
Mercenary Posted January 18, 2008 Author Share Posted January 18, 2008 how close to finito is this? The cutscenes need to be done. The voice actors should be submitting their sound files soon. Realize that I'm at their mercy when it comes to getting this part done. I have a lot of little things to adjust and some final testing of my own. Once everything is put together the project will go into beta testing and I'd say that could be 2 to 3 weeks away. Link to comment Share on other sites More sharing options...
Mercenary Posted February 29, 2008 Author Share Posted February 29, 2008 Beta testing is now underway. If there aren't any serious problems that would cause a long delay, it should be released soon. Link to comment Share on other sites More sharing options...
acdcfanbill Posted February 29, 2008 Share Posted February 29, 2008 Cool, I can't wait to see the finished product. Link to comment Share on other sites More sharing options...
Mercenary Posted March 15, 2008 Author Share Posted March 15, 2008 The project has been released today. A big thanks to Darth G and map-craft.com for hosting it. If you're a map-craft member you can login and get more details and download the file here: EDIT: old file has been removed The direct link to the file is: EDIT: old file has been removed Link to comment Share on other sites More sharing options...
acdcfanbill Posted March 15, 2008 Share Posted March 15, 2008 superb! Link to comment Share on other sites More sharing options...
Neon Posted March 16, 2008 Share Posted March 16, 2008 I'll be testing this tomorrow. Can't wait Link to comment Share on other sites More sharing options...
katanamaru Posted March 17, 2008 Share Posted March 17, 2008 Just d/led. I'll give it a shot, it looks fantastic! Is this the beta or finished product? /edit/ Just caught the finished part. Oh man this is gonna rock. Link to comment Share on other sites More sharing options...
logan essex Posted March 25, 2008 Share Posted March 25, 2008 thanx, long time since i've seen a sp map Link to comment Share on other sites More sharing options...
jedimike2234 Posted March 26, 2008 Share Posted March 26, 2008 this was fantastic.loved the whole coruscant feeling.the sewers section kinda reminded me of a similar level in shadows of the empire.well done and the voice acting was real good.the skybox and the level was fantastic.kudos,for a well done single player map! Link to comment Share on other sites More sharing options...
Buffy Posted March 26, 2008 Share Posted March 26, 2008 map looks really nice ! downloading maybe make MP version map too ? Link to comment Share on other sites More sharing options...
Mercenary Posted March 27, 2008 Author Share Posted March 27, 2008 Thanks for the comments everyone For those who are still undecided about downloading it, here are a couple more screenshots: Link to comment Share on other sites More sharing options...
CrisG Posted March 27, 2008 Share Posted March 27, 2008 Mercenary, Awesome on a scale of 10, i give this a 20! this is map making as it can be done at its finest. Thanks so much! what wonderful work! Link to comment Share on other sites More sharing options...
zabee Posted March 30, 2008 Share Posted March 30, 2008 Agreed. 10/10! Great Work!!!!! AWESOME!!!! This will be staying in my base for a long time. Hey Mercenary, are you gonna make more maps like these? If you are, i can't wait to play them Link to comment Share on other sites More sharing options...
Dantk Posted May 3, 2008 Share Posted May 3, 2008 A problem in the second map is when you have to jump from one elevator to the next you can't make it without useing cheats. Link to comment Share on other sites More sharing options...
Mercenary Posted May 4, 2008 Author Share Posted May 4, 2008 A problem in the second map is when you have to jump from one elevator to the next you can't make it without useing cheats. The player is given force jump level 3 and you can make it no problem without cheats. Link to comment Share on other sites More sharing options...
Dantk Posted May 5, 2008 Share Posted May 5, 2008 No you can't not even with useing force speed. Link to comment Share on other sites More sharing options...
Mercenary Posted May 6, 2008 Author Share Posted May 6, 2008 No you can't not even with useing force speed. Have you considered for a moment that your approach is wrong? How do you explain the rest of us making the jump? Link to comment Share on other sites More sharing options...
lassev Posted May 6, 2008 Share Posted May 6, 2008 It's certainly one of the hardest jumps in SP ever, but very well achievable. During the beta testing I did it numerous times and while my failure rate stayed at something like 50%, it still means I made it every other time consistently. If you are failing it every time, it simply means you are missing something, like Mercenary said. Fortunately the setting of that puzzle is pretty simple so it should be easy enough to try everything possible. Link to comment Share on other sites More sharing options...
Prime Posted May 9, 2008 Share Posted May 9, 2008 Going to try this tonight! Thanks for this. Link to comment Share on other sites More sharing options...
CrisG Posted October 25, 2008 Share Posted October 25, 2008 I still think this is one of the very best SP ever made yet, pls make more if you have time M. Link to comment Share on other sites More sharing options...
Mercenary Posted October 25, 2008 Author Share Posted October 25, 2008 Thanks for your continued support I haven't done any more JK modding since the release of this project. I have considered remaking levels from classic Star Wars games and remaking my JK2 project for JA but it hasn't gone further than that. I have no plans to undertake any project right now but I'm open to suggestions and requests. Link to comment Share on other sites More sharing options...
StarWarsGooN Posted February 14, 2009 Share Posted February 14, 2009 I'm stuck at the top after killing the 2 Jedi (twi'lek female & human male w/ green double bladed lightsaber) where the Airspeeders are parked and not sure where or what to do next - ? Any hint or walkthrough at this teeny tiny juncture point is appreciated. Thanks. Link to comment Share on other sites More sharing options...
nizwiz Posted February 14, 2009 Share Posted February 14, 2009 Strange, I'd swear I fought three Jedi at that point (it's after riding the elevator, right?). Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.