Jump to content

Home

[WIP]Compability Mod Pack,CMP


LordRevan999

Recommended Posts

As many may know that I took control over the compability mod concept first started by Danyael27 after the team's splitting.I will be starting the mod for now but some things must be done first.The team has not been progressing since then maybe because we are stuck in real life and also because I was helping Serathas with his mod.So now those who know and those who don’t know please know that in no way we are taking credits of others work we will simply combine mods together or say make them compatible with each other so that it saves space and so that some other problems can be solved.So please don't take us wrong we will give original modders their credits.Below is the list of the current team.

 

Danyael27: Advisor

Ferc Kast: 2da editing

Serathas: K1 Scripter/Modules/Beta tester

darthriddick: Scripter/Beta Tester

LordRevan999: Incharge/Skinning/Custom Items/2da Editing

Murdrax:Beta Tester

I need to recruit another skinner,2da editor,beta tester.If any one wants to join ask me.

 

Till now Permission Recieved from:

mindtwistah

LordRevan999

Envida

Deadly Stream

Darth HK

Darth333

Prime

Sekan

DarthDingDong

Oldflash

DarthRiddick

 

Permission needed from:

Miles Edgeworth

mandalorian16965

Darth Xander

Bill Hickle

Glovemaster

Indiana_Revan77

DARTHMOELLER

Deathdisco

sith_master_3000

obiwan3001

Achilles

RedRob41

mjpb3

Silveredge9

ChAiNz

Evasto

Shaggoth

Dark Diva

Agent Xim

Meck Project

HouseOfAmon

TheJediExile

Shadowleader

HandoKinral

Xavier

 

If anyone can contact or if any modder who is in the above list can give us permission it would be a great help.Also I repeat I need a skinner,beta tester,and 2da editor.

Our Plan is to get permissions from as many modders we can and then we would start the making mods compatible.Then v.0.8 be released only for beta testers then v0.9 will be released which will be beta tested for last time so that no problems are left.Then v1.0 will be release and a bonus mod might be added.

Explanation:Please everyone read this.We are not trying to take glory of any thing.We have nothing against anyone.We just want to make a mod containing mods which are not compatible and to save time of downloading different mods.At this time we have an idea to separate K1 and TSL mods in two different folders.We will try to make more folders and separating mod types from each other.

 

Major Edit:Please everyone read this one.I have realized where I was going on and when I learned about what I had been doing is wrong.I am ashamed of myself but I want make it up for what I had done.So I have changed somethings in the mod pack.And from now on the project is to make mods compatible using tslpatcher which are not compatible or which donot use tslpatcher.I don't know whose mods are using tslpatcher and who's not.So I would first like to ask if someone can tell me the names of mods which aren't using tslpatcher.And secondly I am not removing the permission given or permission need list cause I don't know if any mod by the list given modders dont use tslpatcher.If I am wrong again somewhere please correct cause it took me time to think how to correct this thing.And from now on the mod pack is defined by its name and will be really a compability mod pack.

Link to comment
Share on other sites

I'm fairly certain Shem said you could not use any of his mods (source), unless he changed his mind. I know I and several others on that list have already stated our positions on the mod in the old thread.

Alright you win I lose.

 

Edit: And also I forgot to write the list of permission needed includes those who have rejected because I hope they rethink over this again.If you don't want your name then just ask nicely and calmly.

Link to comment
Share on other sites

I had deleted this post because I do not agree that these things are to be done in public, but I will undelete this post because that is what was asked for.

 

My answer is the same here as it was for the other Mod Pack... sorry no please remove my mods from your 'list'.

 

Note: I recieved some PM's last time I posted my opinions on this topic and well lets just say I didn't appreciate any of them. So add this on to my previous reasons I posted before as to why I refuse permission for Mod Packs.

Link to comment
Share on other sites

  • 4 weeks later...

well from a point too by lordrevan just found this thread too bad redhawke on your recjection for being included i understand but also saddened would have been neat to see your awsome work included in this im gonna be watching this topic very closely.

Link to comment
Share on other sites

Permission needed from:

{list}

Empeor Devon

{list}

 

I'm not sure why you put me on the list, as what (very few) mods I've released either used stoffe's wonderful patcher or didn't have any 2da files. Putting them in a giant mod pack would actually make them less compatible with the smaller mods out there.

 

Having just finished reading the old thread for this, however, I can only assume you're including them to garner extra glory for the project or because you've not taken the time to find out what I've made actually does.

 

I don't like either reason, nor the history of the team involved in this effort. Permission denied.

Link to comment
Share on other sites

what's people's motivation behind denying permission? I really do not understand, you make a mod which you've shared with the public, then someone asks you to add it to a pack, without altering anything, and with fully crediting you.

 

where is the downside? is that you do not wish to be mentioned amongst other names? is it an issue with such a thing not being modular. is it the author of the pack you dislike or distrust?

 

it just completely baffles me why anyone would not jump at the possibility to further share something they created.

Link to comment
Share on other sites

it just completely baffles me why anyone would not jump at the possibility to further share something they created.
Most of the people who are denying the use of their mods have already made their mods as compatible as possible with other community mods. As such there is no reason to add them to a 'compatibility pack' since they are already compatible. In fact some authors have stated that doing so would reduce their mods compatibility.

 

I certainly hope you're not trying to pressure authors into doing something they're not comfortable with by guilt-tripping them. These mods are already all quite available.

Link to comment
Share on other sites

Permission for the use of any and all material created by me for use in either of the KOTOR games is GRANTED.

i'm sorry i've been away for so long everybody, but i had a rather traumatic death in the family.

I Also decided to leave becuase i was worried that my participation might have been one of the reasons some people expressed distrust over the mod pack. i have set up several projects in the past only to have them fail a mere few months after they were set in motion, mostly due to my Real life takeing sudden and or violent priority.

 

However if the team needs any work done, i'd be happy to help, just nothing too big, as my life is still rather hectic.

 

Cheers ya'll, and i hope this wonderful project works out, it would be a major shame and a huge loss if it didn't.

 

~DR

Link to comment
Share on other sites

I certainly hope you're not trying to pressure authors into doing something they're not comfortable with by guilt-tripping them. These mods are already all quite available.

certainly not, I was just hoping someone could make sense of it. decreasing compatibility certainly is a very valid argument. I know forums are a hard place, and a second meaning is often intended, comments can be considered snide without meaning to, and tempers get high.

 

but I'm the kind of person that tries to get things discussed, explained and in the open. which means a lot of trouble, sometimes more than it is worth.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...