Sithspecter Posted April 23, 2008 Author Share Posted April 23, 2008 Alrighty, then. I think next, you and Seamhainn should work on the Rakatan Temple on Tatooine. Just so you guys know, I didn't make this, it's in the game's files. I made the walkmesh and lights. Link to comment Share on other sites More sharing options...
ForeverNight Posted April 23, 2008 Share Posted April 23, 2008 About the higher ground... do you know if the game would give you a ranged atk/dmg bonus if you were standing on higher ground? If not, it doesn't matter... just a thought. But a Correllian_Thug pointed out, I had never really noticed how flat KotOR was... Gee, thanks! Link to comment Share on other sites More sharing options...
Sithspecter Posted April 23, 2008 Author Share Posted April 23, 2008 I can't add any bonuses, except for maybe a trigger, but, the elevation does add a nice touch to the game. Link to comment Share on other sites More sharing options...
Dan Loto Posted April 23, 2008 Share Posted April 23, 2008 Will the fights be death matches like with Bendak on Taris? Link to comment Share on other sites More sharing options...
Beefyh Posted April 23, 2008 Share Posted April 23, 2008 For some reason those pics remind me of M4-78. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 23, 2008 Author Share Posted April 23, 2008 @Dan Loto: I'm not sure yet. If you killed the slaves, it would be a dark side quest, and if you're light side, you wouldn't want to do that. I think it should just be a stun round, like the dueling circle in TSL, with multiple matches. That way, you can't die as well. @Beefyh: They use the same skybox, but I don't know why you're reminded of it. Link to comment Share on other sites More sharing options...
Beefyh Posted April 23, 2008 Share Posted April 23, 2008 It kinda looks like the walkways and the wide open middle parts in your pics. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 23, 2008 Author Share Posted April 23, 2008 I haven't downloaded M4-78, so I wouldn't know. But, there are two other Gladiator arenas waiting to be restored. Link to comment Share on other sites More sharing options...
JCarter426 Posted April 23, 2008 Share Posted April 23, 2008 Have you figured out how you're going to work it so that the arena changes each round? I had a suggestion about that...but it sounds like you're doing what I was going to suggest. Link to comment Share on other sites More sharing options...
Exile007 Posted April 23, 2008 Share Posted April 23, 2008 Wow, Sithspecter, you should go work for Bioware now! Those models are amazing! They look like the devs actually made them! Link to comment Share on other sites More sharing options...
Sithspecter Posted April 23, 2008 Author Share Posted April 23, 2008 Not going to be hard. Just a new module every gladiator round, and a script that tells you to go to that module. Wow, Sithspecter, you should go work for Bioware now! Those models are amazing! They look like the devs actually made them! If you're referring to the gladiator module, the devs DID make it. I just added walkmesh and lighting. But, if you're talking about the street, I gladly accept your compliments. Link to comment Share on other sites More sharing options...
Exile007 Posted April 23, 2008 Share Posted April 23, 2008 oh The streets look excellent though! Link to comment Share on other sites More sharing options...
Sithspecter Posted April 23, 2008 Author Share Posted April 23, 2008 Ah, it's ok! I'd love to take credit for it though, it's such a beautiful module. Link to comment Share on other sites More sharing options...
goldberry Posted April 23, 2008 Share Posted April 23, 2008 Wow. Seeing what you've got so far is amazing. I mean, like... two years ago it was almost impossible to do this kind of addition. I really can't wait to see this come to fruition. Link to comment Share on other sites More sharing options...
JCarter426 Posted April 23, 2008 Share Posted April 23, 2008 Not going to be hard. Just a new module every gladiator round, and a script that tells you to go to that module. Yup, that's precisely what I was going to suggest. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 23, 2008 Author Share Posted April 23, 2008 Hmm... JC, I think you've got more experience than just to be a voice actor. I'm recruiting you into the team, if you'll take the position, that is. Link to comment Share on other sites More sharing options...
JCarter426 Posted April 24, 2008 Share Posted April 24, 2008 I'd be happy to join. I've got a lot of other things, though (but I also have too much time on my hands ). Link to comment Share on other sites More sharing options...
Sithspecter Posted April 24, 2008 Author Share Posted April 24, 2008 Glad to have you aboard! Link to comment Share on other sites More sharing options...
Beefyh Posted April 25, 2008 Share Posted April 25, 2008 The arena looks amazing! I've always just an arena like that. Is there a way you could use that in k2? or is it hardcoded or something. Because whenever I try to use one in another game, it acts all weird and stuff. Is there a way you could get rid of that and just use the model and texture? Link to comment Share on other sites More sharing options...
Sithspecter Posted April 25, 2008 Author Share Posted April 25, 2008 That's porting and it's not tolerated at Holowan. It's highly frowned upon to discuss it. Link to comment Share on other sites More sharing options...
Beefyh Posted April 25, 2008 Share Posted April 25, 2008 It's not porting if it isn't from another game. I'm talking about your little arena thing. It wasn't made for the game. If you made the area it isn't porting if you just reformat it or whatever. Link to comment Share on other sites More sharing options...
Sithspecter Posted April 25, 2008 Author Share Posted April 25, 2008 If you'll read the posts above, this is the original from the game files. The model is m31ad_00a, so yes it is porting. Link to comment Share on other sites More sharing options...
Beefyh Posted April 25, 2008 Share Posted April 25, 2008 Oh. Oh yea! I forgot about that. KK. You just made the docking point right? Link to comment Share on other sites More sharing options...
Sithspecter Posted April 25, 2008 Author Share Posted April 25, 2008 I've been working on the street, spaceport, and making walkmeshes for the arenas. Link to comment Share on other sites More sharing options...
Beefyh Posted April 25, 2008 Share Posted April 25, 2008 KK, i forgot. yes it is porting then. dang, that sucks. I love arenas! Link to comment Share on other sites More sharing options...
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