Jenni Posted January 28, 2009 Share Posted January 28, 2009 I just finished Broken Sword 2.5. I'm very impressed. The new artwork fits in perfectly in the Broken Sword world, and the new characters do too. Though the tramp in the alley is very gross. And his animation was really creepy. The 3D cutscenes were good, except the ones with the characters. It's not that they were bad, it's just that it contrasted with the 2D look the game had. The story was quite good, but the explanation of the use of the artifact George and Nico were hunting for was a little strange. This is a game that I would have enjoyed if I had to pay for it. The fact that it was a free fan game is amazing! I haven't played Broken Sword 3 yet, but now I really have to do it. It will be fun to see how well this really does bridge the games together. Link to comment Share on other sites More sharing options...
Capt Kevin Kid Posted February 5, 2009 Share Posted February 5, 2009 Am playing Curse of Monkey Island's thro Scumm. I played MI1/2 back in 1990/1994, got stuck on the Jungle on MI2 But now i have the full solution, thanks to WOMI. 2008 was the first time in 14 year's that i have ever played a MI game, and the one i played first before i bourt CMI, was EMI, i got on to part 2 and then i got CMI so i started playing that one untill the game started crashing like mad, now it works perfect on Scumm. I will play the first 2 again when i set up the floppy drive to use the floppy discs. Link to comment Share on other sites More sharing options...
Jeff Posted February 7, 2009 Share Posted February 7, 2009 I've been playing Hotel Dusk Room 215 for DS, so far it's very good but I believe I'm still fairly early on (chapter 3). I just love the DS as a platform for adventure games. Link to comment Share on other sites More sharing options...
Jenni Posted February 12, 2009 Share Posted February 12, 2009 I just finished Mr. Smoozles Goes Nutso. It was the most fun I've ever had with an adventure game that wasn't a point and clicker. The music was great, and I loved the comic strip intro and ending. It's all based on a webcomic, so it was nice to see that touch. The artwork was also great, since the world really looked like it was the webcomic come to life. I also loved the subtle touches in the animation, like how Ed's walking sprite changes to a feared expression with his arms extended when he is running from Mr. Smoozles. There's also a lot of references to Steve Ince's other games like Beneath a Steel Sky and the Broken Sword series. And references to other games as well, including a very funny joke regarding curious naming in Square's RPGs. Link to comment Share on other sites More sharing options...
Sven_Q45 Posted February 14, 2009 Author Share Posted February 14, 2009 Just preordered/ordered Still Life 2, The Book Of Unwritten Tales, Sam and Max Season 2 and The Art Of Murder 2 on Amazon. Link to comment Share on other sites More sharing options...
Nickelstein Posted February 15, 2009 Share Posted February 15, 2009 currently replaying secret of monkey island and trying to beat flight of the amazon queen Link to comment Share on other sites More sharing options...
Sven_Q45 Posted February 15, 2009 Author Share Posted February 15, 2009 currently replaying secret of monkey island and trying to beat flight of the amazon queen I was surpiced about Flight Of The Amazon Queen. It was great. Played it through one night. Link to comment Share on other sites More sharing options...
Ascovel Posted February 15, 2009 Share Posted February 15, 2009 In my opinion Amazon Queen was kinda meh. Currently I'm finishing Tale of a Hero and it looks like it's the best adventure game of 2008! And I played quite a few of the last year releases. Link to comment Share on other sites More sharing options...
Ascovel Posted February 27, 2009 Share Posted February 27, 2009 I've written a review for Tale of a Hero if anyone would like to read what is so good about it. Here's a link: http://hardydev.com/2009/02/27/tale-of-a-hero-review/ Next stop: Edna & Harvey. But from the demo I doubt it will be anything near as good. Link to comment Share on other sites More sharing options...
Jenni Posted February 28, 2009 Share Posted February 28, 2009 Now that ScummVM supports Sierra's SCI games, I finished Space Quest III. I love that the designers put themselves into the plot of the game. I haven't played many Sierra games, but that is one thing I really loved about them. I love how Ken Williams showed up in so many of their adventure games. The ending of Space Quest III was great. At first I thought I had done something wrong, and I thought I was going to get the dreaded Sierra death screen again. Then I laughed once I saw where Roger was headed. Link to comment Share on other sites More sharing options...
Jenni Posted March 19, 2009 Share Posted March 19, 2009 I finished two adventure games recently: King's Quest I and the Wallace & Gromit Grand Adventures demo. First, King's Quest: I liked it, but even for a Sierra game the logic for the puzzles were weird. But, it was one of their first adventure games, so it's understandable. The storyline was very simple, but nice. But the ending was a little sad. I felt great that Sir Graham got his reward, but the last animation was disturbing, and made the ending really feel semi-sweet and borderline depressing to me. As for Wallace & Gromit's Grand Adventures, I really enjoyed it a lot. What was there captured the look and feel of the movies, and the references to their previous adventures were fun. The control worked a lot better than I thought it would. It's miles better than the direct control in Grim Fandango and Escape From Monkey Island. I can't wait for the full game. Link to comment Share on other sites More sharing options...
Ascovel Posted March 19, 2009 Share Posted March 19, 2009 The control worked a lot better than I thought it would. It's miles better than the direct control in Grim Fandango and Escape From Monkey Island. Really? It seemed exactly the same to me. Link to comment Share on other sites More sharing options...
Jenni Posted March 19, 2009 Share Posted March 19, 2009 Really? It seemed exactly the same to me. The mouse control for selecting objects helped a lot. You didn't have to walk right up to the object to see if the character would turn his head so you can pick it up. That's one of the main gripes I had with LucasArts' 3D adventures. That, and Wallace seemed to face the same way he did before when the scene changes in the demo. Manny seemed to be facing the wrong way in a new scene a lot in Grim Fandango. I would exit the door, and then I would enter the same door again when the scene changed because Manny was facing towards the door in the direction I was pressing the arrow keys in the last scene. I'm not against direct control in adventure games as long as it's not frustrating, and from what I've played of the game from the demo, the control doesn't seem frustrating to me at all. Telltale seemed to address my two major concerns of the direct control in LucasArts' last two games, and just as long as the full game keeps that up, that makes me happy. Link to comment Share on other sites More sharing options...
Lagomorph01 Posted March 19, 2009 Share Posted March 19, 2009 LucasArts' last two games Funny Link to comment Share on other sites More sharing options...
Ascovel Posted March 20, 2009 Share Posted March 20, 2009 The mouse control for selecting objects helped a lot. You didn't have to walk right up to the object to see if the character would turn his head so you can pick it up. That's one of the main gripes I had with LucasArts' 3D adventures. That, and Wallace seemed to face the same way he did before when the scene changes in the demo. Manny seemed to be facing the wrong way in a new scene a lot in Grim Fandango. I would exit the door, and then I would enter the same door again when the scene changed because Manny was facing towards the door in the direction I was pressing the arrow keys in the last scene. I'm not against direct control in adventure games as long as it's not frustrating, and from what I've played of the game from the demo, the control doesn't seem frustrating to me at all. Telltale seemed to address my two major concerns of the direct control in LucasArts' last two games, and just as long as the full game keeps that up, that makes me happy. Ah, ok. I understand now. Though I never had any problems like that while playing LucasArts' last two games myself. Link to comment Share on other sites More sharing options...
Sven_Q45 Posted April 2, 2009 Author Share Posted April 2, 2009 The Book Of Unwritten Tales arrived! And (maybe) tomorrow Still Life 2. I must still play Scratches. But first BOUT and SL 2. Link to comment Share on other sites More sharing options...
Jenni Posted April 29, 2009 Share Posted April 29, 2009 I wasn't planning on playing Wallace & Gromit's Grand Adventures right away, but I won the season in a contest! So, I got the chance to play the whole game of Fright of the Bumblebees. And I loved it! It felt so much like I was playing a cartoon, more so than any video game in any genre I have ever played before. I bought Wallace & Gromit in Project Zoo so that I could experience all of the Wallace & Gromit stories, and it's night and day (and not just because the games are different genres). In Project Zoo, Wallace & Gromit are doing things that you wouldn't see in the short cartoons (especially the lava level, which is more than a little jarring). But in Fright of the Bumblebees, even the action sequences are set up like those that you'd see in one of the shorts. I only wish that The Last Resort would come out sooner. Link to comment Share on other sites More sharing options...
Jeff Posted May 19, 2009 Share Posted May 19, 2009 Well I meant to post this a while ago but never got around to it. A couple weeks ago now I beat Hotel Dusk: Room 215 for DS and it is amazing. I may have mentioned it earlier in this thread I can't remember, but it's a must play for adventure game fans (all of you) if you have a DS. Link to comment Share on other sites More sharing options...
Sven_Q45 Posted June 6, 2009 Author Share Posted June 6, 2009 Today? So what do you mean? Today MI 1-3! And then Sam and Max and then Indy 4 and now a little bit Indy 6. Link to comment Share on other sites More sharing options...
MusicallyInspired Posted June 6, 2009 Share Posted June 6, 2009 Just completed The Secret of Monkey Island not long ago. Link to comment Share on other sites More sharing options...
Haggis Posted June 7, 2009 Share Posted June 7, 2009 I played Still Life (in German) not too long ago. Not bad, but some of the puzzles were really out there... Link to comment Share on other sites More sharing options...
Sven_Q45 Posted June 7, 2009 Author Share Posted June 7, 2009 @Haggis Oh, why in German? I think SL was good and the graphics too. And no bucking, although the graphic is good. I must play SL 2. But what I read about the SL 2 frightens me something back. Link to comment Share on other sites More sharing options...
Haggis Posted June 7, 2009 Share Posted June 7, 2009 Well, I got it with a copy of PC Games magazine, which I ordered because of the Ghost Pirates of Vooju Island article in it. Of course, it only came with the German version, but that's okay. I played two adventures in German before (also because they came with German magazines): SMI and Black Mirror. The quality of voice acting seems to be pretty good in German-language versions actually, especially considering that people have complained about the English voices in BM and SL. Link to comment Share on other sites More sharing options...
Sven_Q45 Posted June 7, 2009 Author Share Posted June 7, 2009 @Haggis Yeah German voice acting is very good. But I think the English versions of Dott, Sam and Max and so one are good too. The voice acting in Dott in the English version is great!! Well you´re from the netherlands. I think German is not so difficult for you? Uhm what´s SMI again? Link to comment Share on other sites More sharing options...
Haggis Posted June 8, 2009 Share Posted June 8, 2009 Well you´re from the netherlands. I think German is not so difficult for you? Yeah, it's not that hard for me to follow... speaking and writing German is a bit tougher though. Uhm what´s SMI again? The Secret of Monkey Island Link to comment Share on other sites More sharing options...
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