Monkey Mania Posted July 19, 2009 Share Posted July 19, 2009 This project has been taken over by Jenni, so this thread can still be used. Link to comment Share on other sites More sharing options...
cocomonk22 Posted July 19, 2009 Share Posted July 19, 2009 Looking forward to this Do you count the closeups as part of backgrounds? Link to comment Share on other sites More sharing options...
Monkey Mania Posted July 19, 2009 Author Share Posted July 19, 2009 I'll do the closeups, but will keep the backgrounds the same. Link to comment Share on other sites More sharing options...
Laserschwert Posted July 19, 2009 Share Posted July 19, 2009 I assume the 25% of finished Guybrush are his walkcycle... could you post an animated GIF of that one? BTW: GREAT work... I'll be thrilled if you get this done. And I wish I could be of help here, as this is a project I REALLY would like to see finished. I was thinking about trying to "Cursify" (or "Tillerfy") the backgrounds, but just like with the sprites, I think that's beyond my capabilities. Link to comment Share on other sites More sharing options...
Spadge Posted July 21, 2009 Share Posted July 21, 2009 Usefull? Made it a few days ago on photoshop. Link to comment Share on other sites More sharing options...
Monkey Mania Posted July 21, 2009 Author Share Posted July 21, 2009 That's very good! I was going for more of the cartoon look, but thanks anyway. Link to comment Share on other sites More sharing options...
cocomonk22 Posted July 21, 2009 Share Posted July 21, 2009 Spadge, it looks like the version you've done is CMI Guybrush with SE art. Melee Lookout is at 10% now! Link to comment Share on other sites More sharing options...
Laserschwert Posted July 21, 2009 Share Posted July 21, 2009 Hey, don't tease us with the percentages... show us some pictures! Link to comment Share on other sites More sharing options...
purple_tentacle_ Posted July 21, 2009 Share Posted July 21, 2009 Usefull? Made it a few days ago on photoshop. Show spoiler (hidden content - requires Javascript to show) Good By I am with Monkey mania the Cartoon Style is whats needed. Link to comment Share on other sites More sharing options...
irishmile Posted July 21, 2009 Share Posted July 21, 2009 My hat goes off to you sir.... I know this stuff is a lot of work. Link to comment Share on other sites More sharing options...
jp-30 Posted July 21, 2009 Share Posted July 21, 2009 Having worked on a few game mods over the years, might I suggest you start and finish one character completely, release it as a wip patch and then move on to the next character. Releasing as you go keeps interest up, and even if you get bogged down, you don't end up with 20 unfinished characters. Ambitious project (and CMI style backgrounds would just be lovely, even if not in your scope). I'm just hoping for a simple hair mod for Guybrush (and possibly Elaine). Irishsmile? Link to comment Share on other sites More sharing options...
Monkey Mania Posted July 21, 2009 Author Share Posted July 21, 2009 I'm working in sections. The first being Guybrush and Melee lookout. It will be released that way. So when a section is released, you won't have a completed Guybrush talking to an incomplete character. Challenges include: - Head alignment - getting the new heads to align with the body during talking animations. It is pixel sensitive. 1 pixel off and it messes up the entire animation. - Character design - figuring out what these semi-realistic characters look like in CMI cartoon style. - Fitting the newly designed characters within the old design's boundaries. - Graphics that are split up into sections, such as close ups. Those are the biggies, there will probably be more as I progress. Link to comment Share on other sites More sharing options...
Laserschwert Posted July 21, 2009 Share Posted July 21, 2009 Sounds like a reasonable approach. Have you considered drawing at a higher resolution, while keeping some body parts separate? That way you could possibly simplify some animations (like talking, because you can move elements separately on a sub-pixel level). Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted July 21, 2009 Share Posted July 21, 2009 Wow. That screenshot makes me want to play the SOMI:SE! Please don't give up! Link to comment Share on other sites More sharing options...
jp-30 Posted July 22, 2009 Share Posted July 22, 2009 I wonder if there are any plugins that may be able to roughlt CMIise / cartoonise the SOME:SE background art (basically something akin to a cell-shader for 3D objects), then a few sky / cloud replacements would be in order, so the characters don't look like they're from another world. Obviously redrawn backgrounds would be the way to go, but I doubt anyone with enough skill has enough time to volunteer to such a project. Link to comment Share on other sites More sharing options...
Samnmax221 Posted July 22, 2009 Share Posted July 22, 2009 Color me impressed. Keep up the good work. Link to comment Share on other sites More sharing options...
Monkey Mania Posted July 23, 2009 Author Share Posted July 23, 2009 updated screenshot Link to comment Share on other sites More sharing options...
cocomonk22 Posted July 24, 2009 Share Posted July 24, 2009 Awesome!! Link to comment Share on other sites More sharing options...
Jenni Posted July 24, 2009 Share Posted July 24, 2009 That looks really nice, but the backgrounds definitely have to be Cursed too in order for it to work. Since you're going to release it in steps, maybe I can keep up with you in providing backgrounds as you work on the characters? I'm going to work on the lookout screen right now. Link to comment Share on other sites More sharing options...
cocomonk22 Posted July 24, 2009 Share Posted July 24, 2009 By the way, Bill Tiller (background artist for CMI) made an image of the Scumm Bar from MI1 and put his CMI Guybrush in there: Source: New MI1 special edition Maybe Jenni can use this as additional reference to adapting the MI1 backgrounds to CMI's style. Link to comment Share on other sites More sharing options...
Monkey Mania Posted July 24, 2009 Author Share Posted July 24, 2009 That looks really nice, but the backgrounds definitely have to be Cursed too in order for it to work. Since you're going to release it in steps, maybe I can keep up with you in providing backgrounds as you work on the characters? I'm going to work on the lookout screen right now. That would be great! Link to comment Share on other sites More sharing options...
Scummbuddy Posted July 24, 2009 Share Posted July 24, 2009 Or you could use his original from theScummBar website: Except would you have to worry about animating clouds? Link to comment Share on other sites More sharing options...
SyntheticGerbil Posted July 24, 2009 Share Posted July 24, 2009 Ah, great stuff going on in this thread. I'll play a CMI style MI:SE for sure. Link to comment Share on other sites More sharing options...
Monkey Mania Posted July 24, 2009 Author Share Posted July 24, 2009 That's a different angle from the original, it would require programming and all that messy stuff. Link to comment Share on other sites More sharing options...
Monkey Mania Posted July 24, 2009 Author Share Posted July 24, 2009 Concept: Hey, if someone can program this, be my guest. Link to comment Share on other sites More sharing options...
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