VarsityPuppet Posted September 12, 2011 Share Posted September 12, 2011 Okay, now I'm getting a more of a 'Citadel Station' (from Mass Effect) kind of feel, but this is good. Link to comment Share on other sites More sharing options...
Rinku Posted September 12, 2011 Share Posted September 12, 2011 Excuse me while I go nerd out......*5 minutes later* Okay, I'm not done with my nerd out, but I thought it would be best to comment. THAT, SIR, IS LOVELY! I really like the lighting you did here. As VP said it gives the model a Citadel Station feel. I can't wait to see this finished. Link to comment Share on other sites More sharing options...
Warlord664 Posted September 13, 2011 Share Posted September 13, 2011 Ok I think the posts above said it all. Absolutely amazing! Link to comment Share on other sites More sharing options...
VarsityPuppet Posted September 13, 2011 Share Posted September 13, 2011 Yeah... if there was only some way Quanon could get it in-game and working... sigh... IF..... ONLY..... QUANON..... COULD..... GET...... IT...... WORKING..... IN-GAME....... *HINT HINT* Hey it worked on Sithspecter This makes me want to model an asari head. Link to comment Share on other sites More sharing options...
Quanon Posted September 14, 2011 Author Share Posted September 14, 2011 Yeah... if there was only some way Quanon could get it in-game and working... sigh... IF..... ONLY..... QUANON..... COULD..... GET...... IT...... WORKING..... IN-GAME....... *HINT HINT* Hey it worked on Sithspecter This makes me want to model an asari head. Asari in Star Wars? Heresy! Thanks for all the positive feedback people; really appriciate it Getting this is area into the game isn't going to happen just yet. I think I'm about 80% done with the texturing. There's just a lot of little borders, odd bits and bobs that need attention. Fiddly, somewhat more boring work. Then I need to dress up the area further. It's far to clean to be Nar Shaddaa. I'll add extra lamp posts; crates, weird machines; commercial signs...etc. Good news is, I've got a bunch of models for that already on my HD. They just need some retexturing to fit. Then placing them around. After that, it'll be the crazy job of making a working walkmesh. Getting each piece of this model into the game. But, let's not get to far ahead. Today I finished up a blank spot in my area. Then proceeded to texture it in one go. And for funs I've made a couple of shots to show it off Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Sith Holocron Posted September 14, 2011 Share Posted September 14, 2011 Then I need to dress up the area further. It's far to clean to be Nar Shaddaa. I'll add extra lamp posts; crates, weird machines; commercial signs...etc. When I think of Nar Shaddaa, I think of New York City in the 70's - dirty and dangerous. Perhaps you could have piles of refuse, animated billboards advertising tawdry things, and more interesting skins for characters? Perhaps a pimp? (LOL. Just kidding about that last one.) Link to comment Share on other sites More sharing options...
Zhaboka Posted September 15, 2011 Share Posted September 15, 2011 I totally agree with Sith. Except make that Chicago in the 30s. Link to comment Share on other sites More sharing options...
Capibara Posted September 16, 2011 Share Posted September 16, 2011 When I think of Nar Shaddaa, I think of New York City in the 70's - dirty and dangerous. Perhaps you could have piles of refuse, animated billboards advertising tawdry things, and more interesting skins for characters? Perhaps a pimp? (LOL. Just kidding about that last one.) Nar Shaddaa is a Hutt world right? a Hutt pimp, why not? picture that fat awful worm giving you a list of the exotic alien pleasure services offered on his fine establishment located, conveniently enough, on one of Quanon's awesome buildings on a high foot traffic area. Link to comment Share on other sites More sharing options...
Bob Ta'aar Posted October 3, 2011 Share Posted October 3, 2011 If you're looking for inspiration for a Hutt pimp, there was such a figure introduced in the Clone Wars series in the form of Jabba's uncle Ziro: http://starwars.wikia.com/wiki/Ziro Link to comment Share on other sites More sharing options...
Silveredge9 Posted October 11, 2011 Share Posted October 11, 2011 Loving the Nar Shaddaa screenshots Q! Quite a world away from those old BoS:SR areas, haha. Was the problem with the camera cutting into the area's mesh on rotation ever solved? Link to comment Share on other sites More sharing options...
Quanon Posted November 1, 2011 Author Share Posted November 1, 2011 Loving the Nar Shaddaa screenshots Q! Quite a world away from those old BoS:SR areas, haha. Was the problem with the camera cutting into the area's mesh on rotation ever solved? Saddly no, the camera still swings straight through walls... :-S Quiete annoying when enemy NPCs are involved. They and your companions start shooting through everything... Ahum, I'm sure most of the people here at the boards have heard that I've been suffering from depression. I'm still taking treatment at a hospital, though I do get to spend my weekends at home now. Which gives me some time to spend on modding. So the last 2 weeks I kept on working on my Nar Shaddaa street area. The thing is nearly fully textured now. One or 2 parts need a fix on the UVWmaps. After that I think I'll start doing a test run in the game. But that's for a later date, today I did some renders just to show you guys some progress and that this isn't another dead project Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Sith Holocron Posted November 1, 2011 Share Posted November 1, 2011 Great stuff as always, Quanon. Perhaps Drewton and you you could collaborate. Drewton's skins for Nar Shaddaa could find a home in your new module. Link to comment Share on other sites More sharing options...
Warlord664 Posted November 1, 2011 Share Posted November 1, 2011 Looks awesome. Link to comment Share on other sites More sharing options...
Fallen Guardian Posted November 1, 2011 Share Posted November 1, 2011 Great job as usual Quanon, can't wait to see it in-game. Link to comment Share on other sites More sharing options...
logan23 Posted November 1, 2011 Share Posted November 1, 2011 Amazing Job!!! Link to comment Share on other sites More sharing options...
Zhaboka Posted November 3, 2011 Share Posted November 3, 2011 Those be some damn fine ledges! I love the idea to collaborate with Drewton. Good luck in battling your illness. Depression is a wily, wicked fiend. Link to comment Share on other sites More sharing options...
Quanon Posted November 18, 2011 Author Share Posted November 18, 2011 Hey, peeps, back in for a small update. Not much progress has been made. Had other stuff happening in real life. Plus Mr.Q has met a very pretty missus, so that has devoured a big chunck of time to Anway, the progress: Yes, well I finally finished texturing the street area. Now working on "dressing up" the model. Talking about little tech-stuff, lots of crates, randome junk/ crap, crates, food stalls... etc I also worked on some commercial signs/ screens. Here's a small peek on how that's shaping up: From left to right: Huttese escort burea, next a attorney/ lawyer service, then a U-shaped sign showing off an arms shop at the top and a dance club, last is a new type of starship for sale. Some of you might recognize the ship, it comes from the old Kotor comics by dark horse. Oh, the nice skins for the Twi'lek and Chiss girl where made by Redrob. In some distant past he passed them along to me to have some rendering fun. I figured they would look good on my commercial signs Link to comment Share on other sites More sharing options...
Darth InSidious Posted November 18, 2011 Share Posted November 18, 2011 Looks amazing, Q! You've excelled yourself, as always. Link to comment Share on other sites More sharing options...
UltimateHK47 Posted November 18, 2011 Share Posted November 18, 2011 EDIT: As this comment may upset, i have removed Link to comment Share on other sites More sharing options...
Quanon Posted November 22, 2011 Author Share Posted November 22, 2011 Back in for another minor update. Finished skinning those signs/ screens. Not much else has happened. Ack, I'm such a slacker This time its about Yuma Juice flavours, slave fashion, pilot and cargo services Link to comment Share on other sites More sharing options...
Warlord664 Posted November 22, 2011 Share Posted November 22, 2011 Great job on those signs Q....and....Yuma Juice??? Is that supposed to be Juma Juice? Link to comment Share on other sites More sharing options...
Zhaboka Posted November 22, 2011 Share Posted November 22, 2011 Looking awesome! All one really needs in life is a ship, a slave, and some Juma Juice, no? Link to comment Share on other sites More sharing options...
Quanon Posted November 22, 2011 Author Share Posted November 22, 2011 Great job on those signs Q....and....Yuma Juice??? Is that sopposed to be Juma Juice? Argh, should have double checked the spelling! Oh well... Perhaps Yuma is a cheap discount rip off brand Looking awesome! All one really needs in life is a ship, a slave, and some Juma Juice, no? My thoughts exactly! Great minds... ^_^ Link to comment Share on other sites More sharing options...
LDR Posted November 22, 2011 Share Posted November 22, 2011 Looking awesome! All one really needs in life is a ship, a slave, and some Juma Juice, no? Ah, dirty minds think alike! I agree 100% with this logical statement. Link to comment Share on other sites More sharing options...
Sith Holocron Posted November 23, 2011 Share Posted November 23, 2011 Looking awesome! All one really needs in life is a ship, a slave, and some Juma Juice, no? And eventually, the attorney service after you've had you've had all your fun! Har! Link to comment Share on other sites More sharing options...
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