Sith Holocron Posted October 3, 2011 Posted October 3, 2011 I can't add new animations to the game, but I should be able to create some cool looking FMV clips with the characters. Any chance you'll also be able to have Revan's cape animate as well in your cutscenes? When your Revan "moonwalks" backwards in your video, his cape remains stiff.
Trex Posted October 4, 2011 Author Posted October 4, 2011 Any chance you'll also be able to have Revan's cape animate as well in your cutscenes? When your Revan "moonwalks" backwards in your video, his cape remains stiff. Yeah, I should be able to. I just had some problems with the test where the cape kept attaching to the feet.
Zhaboka Posted October 5, 2011 Posted October 5, 2011 Everything looks awesome! Quanon's stuff seems pretty well used, although I think the ruined town could use some fog or other atmospheric effect. I'd love to do VOs if you need them.
Fallen Guardian Posted October 5, 2011 Posted October 5, 2011 Quanon's work looks very good reskinned. The Senate chamber looks good, but would be possible to add more lights? Like onto the seats and such, sort of how it looks like in this picture: http://images.wikia.com/starwars/images/5/53/Galacticsenate.jpg
UltimateHK47 Posted November 17, 2011 Posted November 17, 2011 WOW. Simply WOW. So, will there be an update soon, a teasing comment, jaw dropping screenies? Trex, your jedi masters 1.0 was great for me, but a 2.0! I love the senate module, BTW, were those big smiley faces for test purposes? Anyway, hope you are well, and can you do that stuff in gimp?
razorxp Posted November 28, 2011 Posted November 28, 2011 hmm...... this total conversion mod be cool. I will wait for new update and this fantastic total conversion in version 2.0
UltimateHK47 Posted December 3, 2011 Posted December 3, 2011 Im a bit woried this is dead, no updates in a while. Even a little message from Trex would make me shake of that fear...
Wedge Suron Posted December 4, 2011 Posted December 4, 2011 he said on his visitor message board that it's going slow, but that was last month and before this topic was made.
UltimateHK47 Posted December 4, 2011 Posted December 4, 2011 hmmm, family/personale issues. Anyway, im being honest the 2.0 was gonna be MORE exciting then the promising and amazing ROR. The jedi masters was the first mod i used and i think trex should know that he has alot of fans =me
Wedge Suron Posted December 7, 2011 Posted December 7, 2011 But Trex, I've tried the thing recently, it's messed up. I can't get the script to work, the one that gives me an automatic level up and mines kill me
UltimateHK47 Posted December 8, 2011 Posted December 8, 2011 Trex CONFIRMES its still going, well just have to wait!
razorxp Posted December 10, 2011 Posted December 10, 2011 maybe trex say about new upadate in new year 2011/2012
Darth_Delator Posted December 11, 2011 Posted December 11, 2011 Well, I'm back. To commemorate the occasion, here's two little videos... http://www.youtube.com/watch?v=oUGuFyUNPRM Mira's voice is done very well! HK's will do..Talia sounded just awesome! But Bastila sounds too dilettante - Talia's voice is pretty closer to original Bastila's, than this one.. In others all is pretty cool;) Trex! Does storyline of your mod conflict with RoR's story? Or they could be different event's of one time period, which not conflicting with each other? Thank you.
Scorge Posted December 11, 2011 Posted December 11, 2011 Trex! Does storyline of your mod conflict with RoR's story? Or they could be different events of the same time period, and do not conflict with each other? Thank you. The story doesn't conflict RoR's story, the mod is canon and isn't based on anything we've seen.
Wedge Suron Posted December 11, 2011 Posted December 11, 2011 Someone on the first link suggested switching Talia and Bastila's voices, Tsig sounds much better. But I would suggest not sounding so mechanical with some of the voices. Also, the things in my message about bugs.
Darth_Delator Posted December 11, 2011 Posted December 11, 2011 someone on the first link suggested switching Talia and Bastila's voices, Tsig sounds much better. But I would suggest not sounding so mechanical with some of the voices. Agree.Could be much better that this mod will be released later, but with real voice acting instead of remained computer lines, and, of course, with revoiced Bastila! She is TOO important character to be voiced so bad!
Scorge Posted December 11, 2011 Posted December 11, 2011 Agree.Could be much better that this mod will be released later, but with real voice acting instead of remained computer lines, and, of course, with revoiced Bastila! She is TOO important character to be voiced so bed! the scene on Onderon, Bastila doesn't even sound like Bastila anymore...
logan23 Posted December 12, 2011 Posted December 12, 2011 Trex's mod's story based on the 1.0 version does conflict with RoR's story. Both modes are fan versions of an unofficial kotor3.
razorxp Posted December 12, 2011 Posted December 12, 2011 I agree with Mrobiwan but let's not forget that this is fan fiction and can be changed voice
Trex Posted December 21, 2011 Author Posted December 21, 2011 At this moment, the mod stands thusly : - Onderon/Dxun : Finished - Etti IV : Finished - M4-78-B : Finished. - Telos : Finished. - Planet X : Finished. - Coruscant : Near finished (90%). - Janacks : Finished. - Mutanda : To do. - Rhen Var and final levels : To do. - Misc levels : To do. Because of the way the game works, I'll have to finish all the other explorable planets first (only one of which is left. Hooray!). The final levels are all very linear, which makes them much easier to put together. In regards to the comments on the voices, I am amazed that people think Talia sounds good. She's the computer generated voice! I am the only one who can hear the croaky mechanicalness? She might sound decent for her one line here, but it's a complete fluke. Ashley's Bastila is much better in the long run.
Zhaboka Posted December 21, 2011 Posted December 21, 2011 I agree that the computerized voices sound... clunky, in a way. And they just sound, well, computerized. The problem is finding enough female voice actors out there.
Wedge Suron Posted December 22, 2011 Posted December 22, 2011 At this moment, the mod stands thusly : - Onderon/Dxun : Finished - Etti IV : Finished - M4-78-B : Finished. - Telos : Finished. - Planet X : Finished. - Coruscant : Near finished (90%). - Janacks : Finished. - Mutanda : To do. - Rhen Var and final levels : To do. - Misc levels : To do. Because of the way the game works, I'll have to finish all the other explorable planets first (only one of which is left. Hooray!). The final levels are all very linear, which makes them much easier to put together. In regards to the comments on the voices, I am amazed that people think Talia sounds good. She's the computer generated voice! I am the only one who can hear the croaky mechanicalness? She might sound decent for her one line here, but it's a complete fluke. Ashley's Bastila is much better in the long run. I can't hear it in Talia, but I can hear it in the Captain that announces the arrivals for some reason. Also, did you get my message?
Sith Holocron Posted December 22, 2011 Posted December 22, 2011 Perhaps he should look through the auditions already available at the following two sites: Voice Acting Alliance and Voice Acting Club. After checking out the auditions, he should make his own post requesting auditions for all of his roles.
Trex Posted December 22, 2011 Author Posted December 22, 2011 Perhaps he should look through the auditions already available at the following two sites: Voice Acting Alliance and Voice Acting Club. After checking out the auditions, he should make his own post requesting auditions for all of his roles. I've already done it twice since starting this remake. I got a couple of volunteers each time. I'll probably try again in the new year.
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