Fallen Guardian Posted June 26, 2011 Author Posted June 26, 2011 Thanks. Hopefully another update soon btw.
Fallen Guardian Posted June 26, 2011 Author Posted June 26, 2011 Thanks, I've actually had that for a while just never got around to making the part with this guy.
Fallen Guardian Posted June 26, 2011 Author Posted June 26, 2011 The mask? It would actually be quite simple to get it into TSL. In fact I'm pretty sure that's what I've done in my override already, considering all the files I edited for the mask are already in Kotor 2's game files.
Rinku Posted June 27, 2011 Posted June 27, 2011 I have not checked this thread in a while....I must say you have some brilliant stuff here. Keep up the good work!
Fallen Guardian Posted July 20, 2011 Author Posted July 20, 2011 Well, I have been working on stuff, but I didn't want to post any screens for spoiler reasons. Anyway, here's a new update. In the beginning Timbob12 posted that the armors should have identifiers for different jobs and ranks. Well, I finally got around to doing that and here are some screens: (Keep in mind these are on my Lucas Forum album so you'll have to be signed in to see them) Show spoiler (hidden content - requires Javascript to show) The male and female variant of the regular unamed Pacis Oddo officer Show spoiler (hidden content - requires Javascript to show) The female versions of two of the unique armors for the unique characters Show spoiler (hidden content - requires Javascript to show) The male versions of above pic So, what do you guys think?
LDR Posted July 20, 2011 Posted July 20, 2011 In the last pic, it looks like you posted some of the weapon icons and other icons onto the back of the armors. It looks good, and they all look epic!
Fallen Guardian Posted July 20, 2011 Author Posted July 20, 2011 Epic! Thanks. Lol, forgot i said that. Lolz. Well, I didn't. In the last pic, it looks like you posted some of the weapon icons and other icons onto the back of the armors. It looks good, and they all look epic! Thanks, and yes you're right.
Fallen Guardian Posted July 23, 2011 Author Posted July 23, 2011 Well another update and this time showing some screens of part of the spaceport as well as some of the dialogue. And before you ask I am well aware I am missing doors, the textures are not Dantooine, and some of the desks are off orientation. It will all be corrected in due time. Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) What do you guys think?
SITH LORD 872 Posted July 23, 2011 Posted July 23, 2011 Sounds like you have a great story line planned, I wished that i had modding skills, But i am looking forward to trying it out when you get it finished!
Zhaboka Posted July 23, 2011 Posted July 23, 2011 Great work, there! I think a quality Dantooine re-texture will REALLY add to the sell. Good luck!
Fallen Guardian Posted July 23, 2011 Author Posted July 23, 2011 Sounds like you have a great story line planned, I wished that i had modding skills, But i am looking forward to trying it out when you get it finished! Thanks. Great work, there! I think a quality Dantooine re-texture will REALLY add to the sell. Good luck! Actually if you go on page 2 you can see a resin I've made for Dacik's estate, it just hasn't been implemented. But thanks all the same.
Fallen Guardian Posted July 25, 2011 Author Posted July 25, 2011 This is a half update slash half combining of pics. Basically the reskinned version of Davik's estate that is seen on Page 2 has now been implemented to actually be a custom module. So here are some pics of how it looks with the stuff I've placed in the module. (Still haven't placed doors, I know, I know lazy.) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) Show spoiler (hidden content - requires Javascript to show) What do you guys think? Also, does anyone know how to get rid of that weird purple mist that's in Davik's Estate?
Warlord664 Posted July 25, 2011 Posted July 25, 2011 I think thats a realy good reskin. I don't see any purple mist though.
Taak Farst Posted July 25, 2011 Posted July 25, 2011 I see what he means, it's more like a haze really, than mist. very faint. not a clue
Fallen Guardian Posted July 25, 2011 Author Posted July 25, 2011 I think thats a realy good reskin. I don't see any purple mist though. Thanks. Yeah, I just used the first word that came to mind. I see what he means, it's more like a haze really, than mist. very faint. not a clue Hmm, that sucks. Maybe it has to do with the lightmaps? Remarkable. Still can't wait Thanks.
Zhaboka Posted July 25, 2011 Posted July 25, 2011 Great re-skin! Sorry I didn't plumb the thread deeply enough. Good luck with the doors! I have no idea about the haze. O_o
Fallen Guardian Posted July 26, 2011 Author Posted July 26, 2011 Great re-skin! Sorry I didn't plumb the thread deeply enough. Good luck with the doors! I have no idea about the haze. O_o Thanks. Hmm, I may ask Silveredge. He added a red haze into the Korriban Sith academy so I assume he know how to remove one.
Canderis Posted July 26, 2011 Posted July 26, 2011 If you sent me the .are and .ifo I can remove it for you.
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