Sivy Posted October 5, 2002 Share Posted October 5, 2002 It looks likely that lucasarts will do another Jedi knight (woo hoo!) if they do what would you like to see done better/ changed or even left? one thing i'd like to see is control over blocking in saber duels, i.e a blocking key which you have to press to parry attacks. also i like a choice over the character you use, or even one you can customise. Link to comment Share on other sites More sharing options...
Camus Posted October 5, 2002 Share Posted October 5, 2002 I would wrather see a expation pack for JK2... yes a block key would make it funner... but I would like to see a larger list of force powers too... dont get me wrong I like the list they have now but... Man MotS had a lot of force and I loved playing with all of it... Link to comment Share on other sites More sharing options...
Kstar__2 Posted October 5, 2002 Share Posted October 5, 2002 Originally posted by Camus I would wrather see a expation pack for JK2... yes a block key would make it funner... but I would like to see a larger list of force powers too... dont get me wrong I like the list they have now but... Man MotS had a lot of force and I loved playing with all of it... see above i'm thinking about force blind, dark sight (hehe, burn baby burn!) Link to comment Share on other sites More sharing options...
obi Posted October 5, 2002 Share Posted October 5, 2002 hmmmm Maybe an anti-whine mod could be built in. Link to comment Share on other sites More sharing options...
Jah Warrior Posted October 5, 2002 Share Posted October 5, 2002 more stances and moves would be good, as long as they arent like those ridiculous orange and purple stances in jedi mod Inclusion to an extent of hand to hand combat would rock, as would the ability to throw parts of the map at opponents (like dooku did to yoda) 2 on 2 duels. visible damage during a fight. ie torn clothing when you get a hit. Not annoying luke skywalker taunts would also be a bonus Link to comment Share on other sites More sharing options...
JandoFett1842 Posted October 5, 2002 Share Posted October 5, 2002 Improvemnts needed More Guns R.B.G. sab coloring (thank you JediMod) More Force Powers Co-opt Sigle Player like leves but wiht multiplayer net' Punching and kicking instead of the sun baton More movie based skins More MP levels!!!!!! Longer and more challanging Sp campin That prity much sums it up Link to comment Share on other sites More sharing options...
Kstar__2 Posted October 5, 2002 Share Posted October 5, 2002 yeah, i really loved the "open" fields in JKI, i really missed those in jkII, it got a small feeling around it, compared to JKI, so also a batter, engine wich supports really huge levels and open area's Link to comment Share on other sites More sharing options...
acdcfanbill Posted October 5, 2002 Share Posted October 5, 2002 Ya i agree about the level size... JK2 Nar Shaddaa just doesnt compair to JK1 Nar Shaddaa... Link to comment Share on other sites More sharing options...
Jah Warrior Posted October 5, 2002 Share Posted October 5, 2002 Top improvement :- Kill off that bearded twat Kyle !!!!!!! How about a main character who doesnt resemble one of the village people next time LucasArts??!!? hey? Link to comment Share on other sites More sharing options...
Kstar__2 Posted October 5, 2002 Share Posted October 5, 2002 Originally posted by acdcfanbill Ya i agree about the level size... JK2 Nar Shaddaa just doesnt compair to JK1 Nar Shaddaa... not only nar shadda, but the whole color sceme is different also, where JKI was verry grim and dark, JKII is verry bright colored, even the imperial bases are bright colored! Link to comment Share on other sites More sharing options...
Sivy Posted October 5, 2002 Author Share Posted October 5, 2002 what about characters, locations or era (pre / post empire)? i would love to see a level on coruscant and i agree with Jah (not as stronghly though ) i would like to see a new main character or even characters so you can choose which one to want to be. maybe they can take a leaf out KOTOR's book and set it before Ep I. i would love the option or becoming a sith or jedi like in JKI and have alternate endings to give it a longer playing life. Link to comment Share on other sites More sharing options...
StormHammer Posted October 6, 2002 Share Posted October 6, 2002 I'd love to see Kyle as a Jedi Master, maybe control him for a couple of levels, and then move on to new characters, who might be his apprentice(s), with their own grim history. Being able to play a couple of different characters throughout could add some real spice (a bit like MotS, but with a more cohesive storyline). Of course, I'd have to agree about the engine limitations. Using the Q3 engine for JO was okay, but it does have it's limitations - and there are the obvious clipping issues. If a JKIII is being considered, then they really need to think carefully about the engine they're going to use. AFAIK, the new DOOM engine is more focused on internal levels again...so my obvious choice would be the current incarnation of the Unreal engine - or one of the other engines out there that can handle really large rolling terrain. I have to say the karma physics in UT2K3, particularly the rag-doll effects, are superb - right down to the muscle spasms in death. Put all the options back in too...branching storyline, moral code (dark/light path), etc. Level design with multiple paths. True 'sneak' or 'shoot' tactical play (a la Deus Ex, NOLF). The other major thing I'd like to see change is either have all CGI cut scenes (with a cinematic feel) or do away with them altogether, and opt for scripted sequences, like in Half-Life - i.e., you are free to move around and mess with the environment in first person while someone gives you information, etc. Anyways, just some thoughts. Link to comment Share on other sites More sharing options...
TheWhiteRaider Posted October 6, 2002 Share Posted October 6, 2002 More guns and force. I would like to keep Kyle alive even if we have a new charater. And yes to more open spaces. I want battle fields. And maby the ability to lie flat on the ground. Link to comment Share on other sites More sharing options...
Darth Groovy Posted October 6, 2002 Share Posted October 6, 2002 Ok how about less bugs, minimal patchwork, and make Jedi Plus a standard feature rather than a monthly download. Link to comment Share on other sites More sharing options...
BigTeddyPaul Posted October 6, 2002 Share Posted October 6, 2002 A tougher bad guy. I killed him way too easily. I actually had a harder time with the ShadowTroopers. BigTeddyPaul Maybe I was lucky? Link to comment Share on other sites More sharing options...
Darth Groovy Posted October 6, 2002 Share Posted October 6, 2002 BigTeddyPaul Is it necessary to put Hockey Rules! as the subject of each post? There is all these wonderul options like sigs for example. You could put both Hockey Rules!, and BigTeddyPaul in your sig and post like normal. Just an idea, don't get mad ok? Link to comment Share on other sites More sharing options...
C'jais Posted October 6, 2002 Share Posted October 6, 2002 Originally posted by Darth Groovy BigTeddyPaul Is it necessary to put Hockey Rules! as the subject of each post? There is all these wonderul options like sigs for example. You could put both Hockey Rules!, and BigTeddyPaul in your sig and post like normal. Just an idea, don't get mad ok? hehe - was just thinking of that meself... BTW, is it Ice hockey you mean? or straight street hockey? Jk3 yesss...... Expand the saber combat system in every possible way. Get rid of the ugly red stance, motion capture 100's of dozens of new swings - make it customizable in the very meaning of the word, include manual blocking, have each player play it his way, fully customizable blade colors etc... Force should also be built on, at least so it's changed from using force as just another type of guns, to something more like a tool. But, saber combat above all. Link to comment Share on other sites More sharing options...
ZBomber Posted October 6, 2002 Share Posted October 6, 2002 Hmm... Well I think a voice activated thing (like a microphone that hooks to your PC) would be cool "SO COM NAVY SEALS for PS2" You would be able to give commands to rebel soilders, Make your own taunts (sweetness) And be able to talk in Multiplayers. Link to comment Share on other sites More sharing options...
TheJackal Posted October 6, 2002 Share Posted October 6, 2002 One problem that really buged me about JK2 is the lack of atmosphere. I found that when you were running around in a huge populated city... i didn't feel like i was running around in a hug populated city. When Kyle's life was in danger I didnt feel any excitement. Atmosphere is very very VERY important. Look at Grim Fandango, that game achieved all important asspects for a game perfectly. The thing that would bring back the exitement of the DarkForces series back to life woulbd be real time cutscenes. No in-game garbage. Using Real actors was amazing... or should I say real GOOD actors. I dont want no Episode 1 and Episode 2 no emotions crap. However, if they do make a JediKnight3.... i think they need to kill of Kyle. He's become as exciting as a background actor that you walk by in a subway station. Link to comment Share on other sites More sharing options...
C'jais Posted October 6, 2002 Share Posted October 6, 2002 I don't think Kyle is that bad a character, sure he's old and won't be the main character in the next game, but he's cool since he already has developed a past. I guess he'll be used a minor character like Luke was in JO. I don't think they'll kill him off though. And his beard isn't ugly. Link to comment Share on other sites More sharing options...
Agen Posted October 6, 2002 Share Posted October 6, 2002 I think it should be a mix of jk1 and jk2. I loved destruction in jk1 and the vast levels where you got more of a vertigo feeling compared to JK2. They NEED the JK1 cutscenes, they gave you that aw feeling when you saw what happened next, not a sphere turning on a cylinder. Link to comment Share on other sites More sharing options...
ZBomber Posted October 6, 2002 Share Posted October 6, 2002 Originally posted by Agen_Terminator I think it should be a mix of jk1 and jk2. I loved destruction in jk1 and the vast levels where you got more of a vertigo feeling compared to JK2. They NEED the JK1 cutscenes, they gave you that aw feeling when you saw what happened next, not a sphere turning on a cylinder. Its a sphere turning on a rectangle, thank you very much. Link to comment Share on other sites More sharing options...
Agen Posted October 6, 2002 Share Posted October 6, 2002 I miss santa Link to comment Share on other sites More sharing options...
Jah Warrior Posted October 6, 2002 Share Posted October 6, 2002 Drivable vehicles would kick arse, like when luke pinches a speeder bike or anakin steals the hover car thingy. Vehicles are a big part of the film, why not the game? JK2 meets battlefield 1942? Choosable taunts would also be pleasant. Also if the technology is there, why not make it possible for the server to stream audio to the clients like internet radio. Each server could be more like a club of sorts then. Man that would be wicked, DJ jedi's LOL Link to comment Share on other sites More sharing options...
Sivy Posted October 6, 2002 Author Share Posted October 6, 2002 how about a couple of flight sim levels? that would be cool imo Link to comment Share on other sites More sharing options...
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