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Jake

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Everything posted by Jake

  1. πŸ€™ I beat #Mojole #162 and all I got was this stupid t-shirt. 4/6 πŸ–€πŸ–€πŸ–€πŸ’›πŸ’› πŸ–€πŸ’šπŸ’›πŸ–€πŸ’š πŸ’šπŸ’šπŸ–€πŸ–€πŸ’› πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  2. I think it might be worth making an actual spoiler sub forum that goes live when the game does, for people to post about hints and whatever else. For now a spoiler free thread makes sense to me at least πŸ€·β€β™‚οΈ
  3. πŸ‘• I beat #Mojole #161 and all I got was this stupid t-shirt. 6/6 πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ πŸ’›πŸ’›πŸ’›πŸ’›πŸ’š πŸ–€πŸ’šπŸ–€πŸ–€πŸ–€ πŸ’šπŸ’šπŸ–€πŸ–€πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  4. πŸ‘• I beat #Mojole #160 and all I got was this stupid t-shirt. 5/6 πŸ–€πŸ’›πŸ–€πŸ–€πŸ–€ πŸ–€πŸ–€πŸ–€πŸ’›πŸ–€ πŸ–€πŸ’šπŸ’›πŸ’›πŸ–€ πŸ’šπŸ’šπŸ–€πŸ–€πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  5. Alan Dean Foster absolutely bodied by that webpage. Holy shit.
  6. Same! I remember really liking the first one at least. I think I read three but my memory of the later two is nonexistent. Which brings us to an important point: Where are the Monkey Island expanded universe novels?
  7. Yeah, I think it is a one hit wonder, in that it really did grab a lot of people when it came out and gave them something fresh, beyond the novelty of β€œthis shows off my CD-ROM,” but then they had their fill and moved on. It was the right game for its moment. (Riven is great, though!)
  8. MI1 was definitely Ron, Tim, and Dave’s game all along because they wrote and programmed it! MI2’s writing and programming team broadened out even wider than the three of them, expanding to include Tami Borowick and Bret Barrett, who both left with Gilbert to make kids games at Humongous after MI2 shipped. (Tami made Freddi Fish and Bret made Spy Fox. Grossman would later join them and work on Pajama Sam.) Really every Monkey Island has had a different set of people involved (not just the people involved but the time passed means everyone’s always changing, as are the relationships they have with each other) and this is no different in that regard. Another go with the full original trio of guys would have been really cool but this is still exciting and, imo, unprecedented.
  9. I don’t even really like Myst and I was sad to hear Curse bag on it. Felt unnecessarily sore, given Monkey Island is already the crown jewel of its own genre.
  10. This is a lot of weird assumptions about both The Dig and Myst! Myst-like games and sequels to Myst sold like gangbusters for a long window after Myst. Many many many people who played it were captivated by it and recommended it to their friends and kept coming back to the game again and again. Myst created an entire and very successful sub-genre of games.* The Dig is a weird game but it’s easy to imagine the combination of β€œa sci-fi mystery game… by Spielberg!” was a huge draw. (And honestly the game is kind of Myst-like! Lots of puzzles involving weird alien transport devices, subtly rearranging things to make patterns and wake old machinery, etc. All stuff traditional adventure games yawn wildly at, or have scorn for, but captivated the Myst players who like these games as slow meditative experiences to get lost in.) I think you’re probably right to some degree, that The Dig is the game equivalent of a movie everyone is excited about the week before, excited about on the walk in… then at the end, walk out of the theater and don’t even really discuss on the walk back to the car, and kind of forget they saw it. But what’s interesting to me here is, we don’t really know that: No one really tried making more games quite like The Dig, and no one really talked to these hundreds of thousands who bought it and asked what they thought. The traditional gaming press - especially adventure gamers - seem to have a low opinion of the game, and don’t interrogate it other than point out how it’s lacking through the lens of traditional LucasArts games. Honestly the disdain for the dig among adventure gamers is kind of similar to that for Myst, but Myst was an undeniable blockbuster so press have had to (sometimes reluctantly) grapple with its success and interrogate it. Its success-but-not-an-undeniable-blockbuster status is another place where The Dig found itself kind of adrift out in the middle of nowhere, fading out of existence. * Point and click players often hate on Myst for being a totally different thing, but holding that against Myst is, and has always been, a mistake in my opinion. I don’t think Cyan ever set out to make a traditional graphic adventure game, but unfortunately there weren’t many genre boxes to put non-combat games into so it got lumped in. And then adventure game fans got really sore when Myst sold super well and was beloved by millions instead of their favorite (and in their minds, more deserving) games. Again, not Myst’s fault.
  11. πŸ€”πŸ€”πŸ€” πŸ‘• I beat #Mojole #159 and all I got was this stupid t-shirt. 3/6 πŸ–€πŸ’›πŸ–€πŸ–€πŸ–€ πŸ’šπŸ’šπŸ’šπŸ–€πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  12. Oh, it’s you! *blam*

  13. πŸ‘• I beat #Mojole #158 and all I got was this stupid t-shirt. 5/6 πŸ–€πŸ–€πŸ–€πŸ’›πŸ’› πŸ–€πŸ’›πŸ’›πŸ–€πŸ–€ πŸ’›πŸ’šπŸ’›πŸ–€πŸ–€ πŸ’›πŸ’šπŸ’šπŸ’›πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  14. πŸ‘• I beat #Mojole #157 and all I got was this stupid t-shirt. 5/6 πŸ–€πŸ–€πŸ’›πŸ–€πŸ–€ πŸ–€πŸ’šπŸ’šπŸ–€πŸ–€ πŸ–€πŸ’šπŸ’šπŸ–€πŸ–€ πŸ–€πŸ’šπŸ’šπŸ’›πŸ–€ πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  15. Yeah it’s Gavin Hammon playing Stan in Return, and he was Stan in Tales as well. (He’s also Kenny in The Walking Dead.) Kurt Russell in Used Cars, like Stan himself, are both takes on Cal Worthington. Somewhere between Cal and The Music Man (archetype reused as the Monorail salesman in the Simpsons) β€” that fast talking nasal voice with a tiny drawl β€” is how I always pictured Stan in the original games, and the slow, smooth talking version in Curse never felt right to me.
  16. πŸ‘• I beat #Mojole #156 and all I got was this stupid t-shirt. 4/6 πŸ–€πŸ’›πŸ’›πŸ’›πŸ–€ πŸ–€πŸ’šπŸ’›πŸ’›πŸ–€ πŸ’šπŸ’šπŸ–€πŸ’›πŸ’› πŸ’šπŸ’šπŸ’šπŸ’šπŸ’š https://funzone.mixnmojo.com/Mojole/
  17. That would be awesome. Super Monkey Island All-Stars.
  18. Most likely reason is the game is done (or very much done other than final QA bashing on the game to break it) but there is hangtime in between while they go through final console certification for Switch, including leaving space for time to ship and certify a patch. That’s honestly just a guess, but is the ideal time to leave these days so you can get through cert with a predictable release date and also have time to get any last minute issues stamped out too.
  19. Maybe it’s more that this may be farewell to guybrush.
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