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Everything posted by Jake
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At least on Steam developers can set the time, but also they can choose to launch manually. I donβt think Switch games all launch at a set time of day either.
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π I beat #Mojole #164 and all I got was this stupid t-shirt. 4/6 π€π€π€ππ€ πππ€π€π ππππ€π πππππ https://funzone.mixnmojo.com/Mojole/
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Which Monkey Island has the smallest number of monkeys?
Jake replied to Vainamoinen's topic in General Discussion
Weβre ostensibly just counting unique living monkey heads visible on screen though! If the count was βthe number referenced in the story,β then Escape probably would have it. And Secretβs count would go way up because of the ship crewed with monkeys. -
PC vs.Β β¦ Switch? (What will be your way of playing ReMI?)
Jake replied to BillyCheers's topic in General Discussion
The first βeveryone piles on and tries to destroy it before it shippedβ that I remember in gaming was The Legend of Zelda: Wind Waker, for GameCube. People were INCENSED that they werenβt getting a βrealisticβ Link, and instead got what they perceived as a cartoon for kids. Itβs fun seeing that era come up in discussion now, twenty years later, in places like Reddit comment threads. So many embarrassed now-adults who were teens or kids at the time, saying βwell I was extremely wrong and behaved so badly, it turns out that game was a stone cold classic.β Honestly it gives me a tiny bit of hope for all of us, that the βlooks more like Celda, not Zelda!β brigade actually grew up and had some hindsight. -
π I beat #Mojole #163 and all I got was this stupid t-shirt. 4/6 ππ€π€π€π€ ππ€π€π€π π€π€πππ πππππ https://funzone.mixnmojo.com/Mojole/
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Which Monkey Island has the smallest number of monkeys?
Jake replied to Vainamoinen's topic in General Discussion
I love this thread. -
Censored by mojole!
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π€ I beat #Mojole #162 and all I got was this stupid t-shirt. 4/6 π€π€π€ππ π€πππ€π πππ€π€π πππππ https://funzone.mixnmojo.com/Mojole/
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Return to Monkey Island [SPOILER FREE]
Jake replied to ThunderPeel2001's topic in General Discussion
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Return to Monkey Island [SPOILER FREE]
Jake replied to ThunderPeel2001's topic in General Discussion
I think it might be worth making an actual spoiler sub forum that goes live when the game does, for people to post about hints and whatever else. For now a spoiler free thread makes sense to me at least π€·ββοΈ -
π I beat #Mojole #161 and all I got was this stupid t-shirt. 6/6 π€π€π€π€π€ π€π€π€π€π€ πππππ π€ππ€π€π€ πππ€π€π€ πππππ https://funzone.mixnmojo.com/Mojole/
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π I beat #Mojole #160 and all I got was this stupid t-shirt. 5/6 π€ππ€π€π€ π€π€π€ππ€ π€ππππ€ πππ€π€π€ πππππ https://funzone.mixnmojo.com/Mojole/
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Alan Dean Foster absolutely bodied by that webpage. Holy shit.
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Same! I remember really liking the first one at least. I think I read three but my memory of the later two is nonexistent. Which brings us to an important point: Where are the Monkey Island expanded universe novels?
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Yeah, I think it is a one hit wonder, in that it really did grab a lot of people when it came out and gave them something fresh, beyond the novelty of βthis shows off my CD-ROM,β but then they had their fill and moved on. It was the right game for its moment. (Riven is great, though!)
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MI1 was definitely Ron, Tim, and Daveβs game all along because they wrote and programmed it! MI2βs writing and programming team broadened out even wider than the three of them, expanding to include Tami Borowick and Bret Barrett, who both left with Gilbert to make kids games at Humongous after MI2 shipped. (Tami made Freddi Fish and Bret made Spy Fox. Grossman would later join them and work on Pajama Sam.) Really every Monkey Island has had a different set of people involved (not just the people involved but the time passed means everyoneβs always changing, as are the relationships they have with each other) and this is no different in that regard. Another go with the full original trio of guys would have been really cool but this is still exciting and, imo, unprecedented.
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I donβt even really like Myst and I was sad to hear Curse bag on it. Felt unnecessarily sore, given Monkey Island is already the crown jewel of its own genre.
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This is a lot of weird assumptions about both The Dig and Myst! Myst-like games and sequels to Myst sold like gangbusters for a long window after Myst. Many many many people who played it were captivated by it and recommended it to their friends and kept coming back to the game again and again. Myst created an entire and very successful sub-genre of games.* The Dig is a weird game but itβs easy to imagine the combination of βa sci-fi mystery gameβ¦ by Spielberg!β was a huge draw. (And honestly the game is kind of Myst-like! Lots of puzzles involving weird alien transport devices, subtly rearranging things to make patterns and wake old machinery, etc. All stuff traditional adventure games yawn wildly at, or have scorn for, but captivated the Myst players who like these games as slow meditative experiences to get lost in.) I think youβre probably right to some degree, that The Dig is the game equivalent of a movie everyone is excited about the week before, excited about on the walk inβ¦ then at the end, walk out of the theater and donβt even really discuss on the walk back to the car, and kind of forget they saw it. But whatβs interesting to me here is, we donβt really know that: No one really tried making more games quite like The Dig, and no one really talked to these hundreds of thousands who bought it and asked what they thought. The traditional gaming press - especially adventure gamers - seem to have a low opinion of the game, and donβt interrogate it other than point out how itβs lacking through the lens of traditional LucasArts games. Honestly the disdain for the dig among adventure gamers is kind of similar to that for Myst, but Myst was an undeniable blockbuster so press have had to (sometimes reluctantly) grapple with its success and interrogate it. Its success-but-not-an-undeniable-blockbuster status is another place where The Dig found itself kind of adrift out in the middle of nowhere, fading out of existence. * Point and click players often hate on Myst for being a totally different thing, but holding that against Myst is, and has always been, a mistake in my opinion. I donβt think Cyan ever set out to make a traditional graphic adventure game, but unfortunately there werenβt many genre boxes to put non-combat games into so it got lumped in. And then adventure game fans got really sore when Myst sold super well and was beloved by millions instead of their favorite (and in their minds, more deserving) games. Again, not Mystβs fault.
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π€π€π€ π I beat #Mojole #159 and all I got was this stupid t-shirt. 3/6 π€ππ€π€π€ ππππ€π€ πππππ https://funzone.mixnmojo.com/Mojole/
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Yes!!! Welcome
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π I beat #Mojole #158 and all I got was this stupid t-shirt. 5/6 π€π€π€ππ π€πππ€π€ ππππ€π€ πππππ€ πππππ https://funzone.mixnmojo.com/Mojole/
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El Carlo La Grande
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π I beat #Mojole #157 and all I got was this stupid t-shirt. 5/6 π€π€ππ€π€ π€πππ€π€ π€πππ€π€ π€ππππ€ πππππ https://funzone.mixnmojo.com/Mojole/