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Everything posted by Jake
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Go in blind, mojoleโs unkind Read the thread, knock โem dead ๐ I beat #Mojole #134 and all I got was this stupid t-shirt. 1/6 ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Yeah, it wrings about as much is possible out of that Stan theme. And I love its arrangement of the Circus, and the way A Pirate I Was Meant To Be sneaks in as the intro to the SCUMM Bar. The whole point of that soundtrack is to retcon the Curse feeling back into Monkey 1 and it does a lovely job of it.
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Yes, Stanโs theme โCursedโ style really does sound like it belongs. Great work by @AndywinXp !
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๐ I beat #Mojole #133 and all I got was this stupid t-shirt. 4/6 ๐ค๐ค๐ค๐๐ ๐๐ค๐ค๐ค๐ ๐๐๐๐ค๐ค ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Surely someone called it earlier in the thread.
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Wow in the original game the back of the store, including the shopkeeperโs safe, took up the same place as the alley. (The shopkeeper contained the portal to big whoop all along, if Guybrush had just interrogated the contents of the safe furtherโฆ)
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Yeah, itโs great! I had so much fun with it. Havenโt played the post-game content yet, Iโm kind of saving it for a rainy day. But the whole story was fun, platforming was constantly engaging, and it looked great. Canโt believe we got a Psychonauts 2 and it was great.
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๐ I beat #Mojole #132 and all I got was this stupid t-shirt. 6/6 ๐ค๐๐ค๐ค๐ค ๐๐ค๐๐๐ค ๐๐๐ค๐๐ค ๐ค๐๐๐๐ค ๐ค๐๐๐๐ ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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With the wonky handmade logo! Seems like that was never used officially - it was in the site metadata when they put the page up, but never actually appeared. One for the archives.
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As far as I know, they were added by the team that did the CD-ROM edition, which was shortly after the main game and VGA upres were done. The Stan theme and the extension of the main themes werenโt done by Land.
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๐ I beat #Mojole #131 and all I got was this stupid t-shirt. 2/6 ๐๐๐ค๐ค๐ ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Yeah I doubt it has anything to do with likeness rights, and everything to do with them wanting their own character designs and style for the SE.
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Carla, Smirk, Elaine all get them, and Meathookโs scene has a closeup dedicated to it but itโs Guybrush. So many of the main Part 1 puzzle chains have a closeup, but youโre right that they disappear after that until the end of the game. Maybe they decided it wasnโt worth the disk space (Thatโs one reason why the LeChuck closeups were cut from Monkey 2.) but liked what theyโd done so far and kept them?
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Wow fuck me ๐ I beat #Mojole #130 and all I got was this stupid t-shirt. 5/6 ๐๐ค๐ค๐ค๐ ๐ค๐๐๐ค๐ค ๐๐๐ค๐๐ ๐ค๐๐๐๐ค ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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And Monkey Island 7 is a Capโn Crunch crossover.
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๐ค ๐ I beat #Mojole #129 and all I got was this stupid t-shirt. 4/6 ๐ค๐๐ค๐ค๐ค ๐ค๐๐ค๐ค๐ค ๐๐๐ค๐ค๐ค ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Next month is Flamber, the 37 day long month, so maybe theyโre onto something.
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WOW wild take. I love the island hopping. It is definitely less good on replays than it is when you first play the game, but on my first playthrough, which is my most memorable one, the world felt huge and full of places containing secrets. That fantasy erases once you know the whole locale, so I fully get this opinion, but I still like it!
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That was likely Mark Darin! I didnโt write any of Tales, or any game
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I played 2 before 1, so I had a similar experience to @BaronGrackle, where for me certain events were โforeshadowedโ and made to seem hugely epic, or were alluded to in hushed tones and shrouded in mystery, or offered widows into relationships I only knew the end of. And of course the door to the alley, a place Iโd never been but knew was important and eerie just from how it was treated. It made finally going back and playing 1 a totally different experience than I imagine it would have been if the order was flipped, but still a great and unforgettable one. Working on Tales in this context is something Iโd probably need to sit down and think on to do properly, so I will wait before trying to write that up.
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๐๐ฎโ๐จ ๐ I beat #Mojole #128 and all I got was this stupid t-shirt. 6/6 ๐ค๐ค๐๐ค๐ค ๐๐๐ค๐ค๐ค ๐๐๐ค๐ค๐ค ๐๐๐ค๐๐ ๐๐๐ค๐ค๐ ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Hi, just here to say that is an awesome post.
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๐ ๐ I beat #Mojole #128 and all I got was this stupid t-shirt. 4/6 ๐ค๐๐ค๐ค๐ค ๐๐๐ค๐๐ ๐๐๐ค๐ค๐ ๐๐๐๐๐ https://funzone.mixnmojo.com/Mojole/
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Telltale's Sam & Max games getting remastered
Jake replied to Udvarnoky's topic in General Discussion
Update: Apparently this is not the original but is still rare, even if itโs just a print: It was a large format print made for Telltaleโs office lobby. I donโt know that itโs worth 1-5000 dollars though. Anyone could blow up a print for their house and it would be functionally the same. Youโd have to really care that itโs telltale office ephemera. -
Telltale's Sam & Max games getting remastered
Jake replied to Udvarnoky's topic in General Discussion
I doubt Steve painted it that big, and I think the original had far more space around it where the painting ran off outside the cropped bounds. But itโs been a long time since I saw that thing. I wonder if this is a somehow-never-folded version of the large print included in some European retail editions?