ksk h2o Posted February 13, 2004 Author Share Posted February 13, 2004 =D glad you guys like it. I have to re do the torso weighing... Xform error again, due to the fact that I had used symmetry while mapping on top of the skin modifier... silly me. I'm just going to copy the same weighing as before so he should be in game tomorrow. I do have alsight problem that I will need some help on: taunts. Since right now he is a custom model type, I think there can be only one taunt associated with the model. In this case. It has grayfox's sounds. Does anyone kow how I can assign more than one sound folder for a custom model type. Also... suggestions on the taunts! I've been warping all around KOTOR cutscenes for screenshots, but I haven't found THE line that he mutters that would be great for a taunt. Suggestions? Link to comment Share on other sites More sharing options...
ObiKast Posted February 13, 2004 Share Posted February 13, 2004 Exlent Job Ksk. Now with the Malak model done, we only need a Darth Revan model. Link to comment Share on other sites More sharing options...
El Sitherino Posted February 13, 2004 Share Posted February 13, 2004 How are you coming along with the ninja and samurai? Link to comment Share on other sites More sharing options...
Pahricida Posted February 13, 2004 Share Posted February 13, 2004 well uhm ... who did the skin after all ? Link to comment Share on other sites More sharing options...
RaSiN_HeCk Posted February 13, 2004 Share Posted February 13, 2004 I think you have to make another folder more different sounds so like in a .pk3 sounds>chars>Malak>misc >GrayFox>misc don't think there's a way to use the same folder. Nice job btw! looks great with the skin on it Link to comment Share on other sites More sharing options...
Psyk0Sith Posted February 13, 2004 Share Posted February 13, 2004 It looks very true to the original, good job! Rasin is right, you'll have to create a new folder, that's what i did for sith variants on my models. Link to comment Share on other sites More sharing options...
RJW_ca Posted February 13, 2004 Share Posted February 13, 2004 I have and make a LARGE variety of Lucas game sounds to pick from to help all models!!!---just let me know--via email RJW_ca "OUT" RJW_ca@hotmail.com LAMA SU sounds are done!!! Gollum sounds in progress!!! Max Rebo sounds a few touch ups left!!! taun we sounds almost there!!! Ewoks sounds almost ready!!! DARTH MAUL sounds are done!!! let me know if I forgot any other model sounds Link to comment Share on other sites More sharing options...
ksk h2o Posted February 13, 2004 Author Share Posted February 13, 2004 >>Insane, the ninja is done but not skinned. Light ninja offered to skin him. If you want to make a nother variant skin I'd be more than happy. The model pack has a LOT of models that can provide for some very creative skinning. I have not started on the samurai yet bc I was trying to get at least malak done. He's up next though. >> Psyk0, the skin is the original malak skin from KOTOR. I can't skin to save my life so there was only one way this pupy was getting off the ground. I had to go through the ordeal of mapping the model to skins that were not made for it. >>Rasin/Psyk0, the problem is that I have malak set up as a custom model type. I don't mind creating multiple sound folders but how the hell do I assign a different sound to, say, the different heads for the model? Link to comment Share on other sites More sharing options...
RaSiN_HeCk Posted February 13, 2004 Share Posted February 13, 2004 good question, lol. Link to comment Share on other sites More sharing options...
El Sitherino Posted February 13, 2004 Share Posted February 13, 2004 Originally posted by ksk h2o >>Insane, the ninja is done but not skinned. Light ninja offered to skin him. If you want to make a nother variant skin I'd be more than happy. The model pack has a LOT of models that can provide for some very creative skinning. I'd like to give a shot at my own variant. Link to comment Share on other sites More sharing options...
ksk h2o Posted February 13, 2004 Author Share Posted February 13, 2004 Awesome! I'll send you the mapped model as well. Link to comment Share on other sites More sharing options...
El Sitherino Posted February 13, 2004 Share Posted February 13, 2004 Originally posted by ksk h2o Awesome! I'll send you the mapped model as well. alright. You know my email addy right? It's down there in the little thingys. v *edit* i guess it isn't anyways it's SirFobos2021 at Yahoo.com Link to comment Share on other sites More sharing options...
tFighterPilot Posted February 13, 2004 Share Posted February 13, 2004 Originally posted by ksk h2o >>Rasin/Psyk0, the problem is that I have malak set up as a custom model type. I don't mind creating multiple sound folders but how the hell do I assign a different sound to, say, the different heads for the model? Make each varient a folder models\players\malak models\players\malak_cover sound\chars\malak\misc sound\chars\malak_cover\misc You got the point. Link to comment Share on other sites More sharing options...
Sine Nomen Posted February 13, 2004 Share Posted February 13, 2004 ... Jesus Christ that's awesome... Malak period, and the model. I mean the man ****ing doesn't have a jaw! That's just awesome! KotOR's designers have the SW aesthetic nailed, and yet KotOR's is very distinct. Link to comment Share on other sites More sharing options...
ksk h2o Posted February 13, 2004 Author Share Posted February 13, 2004 He's in game and working fine as far as I can see. I need to add shaders et all... Here are some other screenshots if you want to check him out. http://talocan.net/network/grayfox/ingame2.jpg http://talocan.net/network/grayfox/ingame4.jpg http://talocan.net/network/grayfox/ingame5.jpg http://talocan.net/network/grayfox/ingame6.jpg tFighterPilot, I don't see how I could do that and also still have all the different heads and torsos being selectable through the custom player interface. Every folder means a seperate player race (as far as I know) so I'm stumped. Link to comment Share on other sites More sharing options...
tFighterPilot Posted February 13, 2004 Share Posted February 13, 2004 Very nice Sorry, didn't notice you want to make it a selectable race. I really don't know in this case. Link to comment Share on other sites More sharing options...
LightNinja Posted February 13, 2004 Share Posted February 13, 2004 Hey that looks really nice, you should release Malak on his own like a beta to dont make people wait.. , as i said, it's exactly like Malak Link to comment Share on other sites More sharing options...
Machine123 Posted February 13, 2004 Share Posted February 13, 2004 Great job! Just to let you know the SITH mod is coming along great, and in that case now after I'm done with Exar Kun's sith wars, I'll start on these guys next. again GREAT JOB! P.S. Wondring what SITH mod is? Its a total conversion of the game which is coming along nicely. Of course I have no modelrs so its all skinning and mapping right now, id love to have any modeler avaliable to join our SITH team. Thanks. For more info contact me @ chowarrior@Juno.com Link to comment Share on other sites More sharing options...
ksk h2o Posted February 13, 2004 Author Share Posted February 13, 2004 Originally posted by Machine123 Great job! Just to let you know the SITH mod is coming along great, and in that case now after I'm done with Exar Kun's sith wars, I'll start on these guys next. again GREAT JOB! P.S. Wondring what SITH mod is? Its a total conversion of the game which is coming along nicely. Of course I have no modelrs so its all skinning and mapping right now, id love to have any modeler avaliable to join our SITH team. Thanks. For more info contact me @ chowarrior@Juno.com ??? spam anyone? Light Ninja, I'll see if I release malak apart from the rest. however, if would take away a big part of the variety that he pack has to offer. I don't plan on releasing betas. I'll be sending you and Insane sith (as well as other skinners interested in skinning the model) the current version which includes the updated grayfox, malak, sword/katana models/sabers but I don't want to have multiple releases. I think the skinners will be able to beta test the model just fine. Link to comment Share on other sites More sharing options...
El Sitherino Posted February 13, 2004 Share Posted February 13, 2004 Cool. I'll keep you updated on my progress. I'm gonna sleep after you send them cuz I haven't slept in like.... 26 hours and I've been running around my house going insane with cabin fever cuz it's iced outside, IN TEXAS! :\ Link to comment Share on other sites More sharing options...
LightNinja Posted February 13, 2004 Share Posted February 13, 2004 Well, i just said that cuz there are some modelers that suddenly are MIA, or if you stop everything for any reason or i dont know what =P Link to comment Share on other sites More sharing options...
Neverhoodian Posted February 13, 2004 Share Posted February 13, 2004 originally posted ksk h20: Also... suggestions on the taunts! I've been warping all around KOTOR cutscenes for screenshots, but I haven't found THE line that he mutters that would be great for a taunt. Suggestions? Well, this is from someone who's never played the game, but from the trailers I've seen, he's said a few good lines. "This is but a taste of the dark side." "You are strong, child, but I will break you!" Either one of those would be good. Maybe you could edit the second one though, so that he says: "You are strong...but I will break you!" Just some ideas. Link to comment Share on other sites More sharing options...
Alegis Posted February 13, 2004 Share Posted February 13, 2004 that malak model is sooo sweet. This one's going to be a great hit... Link to comment Share on other sites More sharing options...
Psyk0Sith Posted February 14, 2004 Share Posted February 14, 2004 Originally posted by Neverhoodian Well, this is from someone who's never played the game, but from the trailers I've seen, he's said a few good lines. "This is but a taste of the dark side." "You are strong, child, but I will break you!" Either one of those would be good. Maybe you could edit the second one though, so that he says: "You are strong...but I will break you!" Just some ideas. I agree, those would be perfect. He also says "you are weak" when you show forgiveness in the first encounter. As for the multiple sounds/species, i have never done it myself and dunno if it's possible at all. Link to comment Share on other sites More sharing options...
Prime Posted February 14, 2004 Share Posted February 14, 2004 Simply a fantastic job. Link to comment Share on other sites More sharing options...
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