Methos007 Posted February 6, 2004 Share Posted February 6, 2004 If I get to beta test it, I plan on testing all the emotes from the admin mods and vehicles. By the way, can you make the sounds for the model something other than the default Raven one? I'd like to hear the signature death cry as its "falling death" sound. Link to comment Share on other sites More sharing options...
t3rr0r Posted February 6, 2004 Share Posted February 6, 2004 Originally posted by Autobot Traitor I'd like to hear the signature death cry as its "falling death" found. the wilhelm? i've got that .wav right here. Link to comment Share on other sites More sharing options...
Mex Posted February 13, 2004 Share Posted February 13, 2004 Any progress on this model, looking forward to it being released. [Looking forward to the imperial officer aswell!] Link to comment Share on other sites More sharing options...
HapSlash Posted February 14, 2004 Share Posted February 14, 2004 We're in the process of re-weighting the entire thing. Last night LOD 3 was finished and we put it into MP to see if it works. It seems fine, so it must have just been a bad max file. The other three LODs have to be finished now. I'm not sure how long that's going to end up taking, but I'll try to keep you posted of any new updates. Link to comment Share on other sites More sharing options...
t3rr0r Posted February 14, 2004 Share Posted February 14, 2004 that's good to hear that you fixed the mp problem... on a side note, your tarkin is looking good, as is the blaster... although tarkin looks a little nice (lacks that stonecold glare... ). keep it up. Link to comment Share on other sites More sharing options...
ronbrothers Posted February 14, 2004 Share Posted February 14, 2004 Can't wait! Link to comment Share on other sites More sharing options...
HapSlash Posted February 14, 2004 Share Posted February 14, 2004 Well,... hopefully fixed the MP problem. Just because the least detailed LOD will work, doesn't mean there won't be problems with the other LODs,... I'm such an optimist. Tarkin's coming around, but I'll admit it still isn't right. You should have seen it a week ago. Every time I looked at it, I couldn't help but think to myself,... MONKEY!!!! .......... And then here's what I'm working with now. Link to comment Share on other sites More sharing options...
TK-8252 Posted February 14, 2004 Share Posted February 14, 2004 Originally posted by HapSlash That looks good. He's really got that "bird-like" appearance now. Link to comment Share on other sites More sharing options...
Mex Posted February 14, 2004 Share Posted February 14, 2004 Oh jeese, I'm gonna need new pants! Link to comment Share on other sites More sharing options...
t3rr0r Posted February 14, 2004 Share Posted February 14, 2004 hap, which other imperials were you planning on for additional heads? it would be awesome if you considered gilad pellaeon or even thrawn (maybe with a possible toggleable ysalimiri on his shoulders? ) was included... Link to comment Share on other sites More sharing options...
Mex Posted February 14, 2004 Share Posted February 14, 2004 Originally posted by t3rr0r hap, which other imperials were you planning on for additional heads? it's would be awesome if you considered gilad pellaeon or even thrawn (maybe with a possible toggleable ysalimiri on his shoulders? ) was included... That would be pretty cool. Hap : Maybe you could make these ideas for new heads after you've released the generic ones? Link to comment Share on other sites More sharing options...
TK-8252 Posted February 15, 2004 Share Posted February 15, 2004 Originally posted by t3rr0r hap, which other imperials were you planning on for additional heads? it would be awesome if you considered gilad pellaeon or even thrawn (maybe with a possible toggleable ysalimiri on his shoulders? ) was included... Grand Admiral Thrawn is in production. Look here, http://hapslash.tripod.com/jkii/proj.html, under Imperial Forces. Link to comment Share on other sites More sharing options...
HapSlash Posted February 15, 2004 Share Posted February 15, 2004 I wouldn't read too much into that page,... I started it back when I originally revamped the site, and never finished it. Many of the projects listed were never even started, and some of them I don't have much intention of making now anyway. That's why the page is no longer accessible through the site anymore, I thought I had already taken it down. The ideas mentioned sound pretty good, but they won't be included with the initial model release. I've been planing on including the basic Imperial Officer with the second Dark Forces Mod Demo,... After that's been done, I'll probably re-release the model with some expanded features. Link to comment Share on other sites More sharing options...
Mex Posted February 16, 2004 Share Posted February 16, 2004 Any new updates so far? Link to comment Share on other sites More sharing options...
DarkLord60 Posted February 16, 2004 Share Posted February 16, 2004 Thats really great! Link to comment Share on other sites More sharing options...
{xg}darthVADER Posted February 17, 2004 Share Posted February 17, 2004 /cheer storm trooper storm trooper storm trooper storm trooper we want storm trooper Link to comment Share on other sites More sharing options...
LightNinja Posted February 18, 2004 Share Posted February 18, 2004 just a stupid question, what effect do spec shader do? Link to comment Share on other sites More sharing options...
Lil Killa Posted February 19, 2004 Share Posted February 19, 2004 Make it a little shiny.. can also be used to add dust type stuff if I remember correctly.... just depends on the colors. Link to comment Share on other sites More sharing options...
Infinity Blade Posted February 22, 2004 Author Share Posted February 22, 2004 Hap's Stormtrooper is in game.. and it works in both SP and MP now!!!!.... Uhmm.. unfortunately he's tweaking another little part of it now.. so you still have a little waiting to do. I imagine it won't be too long, though. Link to comment Share on other sites More sharing options...
RJW_ca Posted February 22, 2004 Share Posted February 22, 2004 I can't wait to replace those funny lookin' white guys!!! HAP's a great guy I'm sure he is just doing what needs to be done for great acureacy!!! RJW_ca"OUT" RJW_ca@hotmail.com Link to comment Share on other sites More sharing options...
HapSlash Posted February 22, 2004 Share Posted February 22, 2004 While I was waiting for the model to be re-weighted I noticed something about the helmet and preceded to change it. Here's how the alternate head looks,... Since the model has already beed compiled, I might not bother. I would have to go back and rework the Sandtrooper helmet texture to match the altered mesh, and I'm not sure if it's worth it. What do you guys think? Link to comment Share on other sites More sharing options...
Stormtrooper X Posted February 22, 2004 Share Posted February 22, 2004 which one's which? The one one the lefts eye thingys are too far away from that line circling his head. Plus, the eyes are a bit too grey. I like the one on the right better. But if the one on the left is HapSlashs' then all he's done is make it look worse. Sorry, HapSlash! Edit: I preferred it how it was when you took the screenie of the headless shadow one. Link to comment Share on other sites More sharing options...
Methos007 Posted February 22, 2004 Share Posted February 22, 2004 Personnaly, I prefer the one on the right, but bear in mind, both of the variations exist in the Star Wars universe, especialy in ANH were the extras had the black piece of rubber floating around anywhere! One thing though, the one on the right looks like his eye holes got shrunk a little along the Y axis. Mabye you can do like Goerge Lucas and take the eyes of the one on the left and place them like the one on the right:) Oya, Infinity blade, you have a broken link in your sig. It says you can find the Dark Forces mod at http://darkforces.jediknightii.net/. (instead of http://darkforces.jediknight.net/) Link to comment Share on other sites More sharing options...
t3rr0r Posted February 22, 2004 Share Posted February 22, 2004 both hero and stunt version of the helmet. if only you could include both. ooh, if you don't want to be troubled with the new mesh, could you possibly make alternate skins (for both storm and sand) with the rubber brow up? Link to comment Share on other sites More sharing options...
TK-8252 Posted February 22, 2004 Share Posted February 22, 2004 Hap, I think it'd be a great idea to include both helmets with your model. In ANH, there were two styles of helmets, "hero" and "stunt". Hero helmets have three "teeth" either side of the frown and a low brow. Stunt helmets however have four teeth, and usually a higher brow. For example: A hero style: A hero style, next to a Stormtrooper: A stunt style, next to a Sandtrooper: All Sandtroopers were the stunt style. Here is a comparison between the two: Since there are two NPCs for Stormtroopers in Jedi Outcast/Academy, one Stormtrooper could use a stunt helmet, and the other Stormtrooper could use a hero helmet. Just a suggestion. Link to comment Share on other sites More sharing options...
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