kotorfan84 Posted November 7, 2006 Share Posted November 7, 2006 This is for the Star Wars 2007 game, but could be used for a KOTOR game as well. http://video.google.com/videoplay?docid=-2731194268578183897 I think the part showing how Indiana Jones reacts to the bridge shaking, and rocks falling, could be used to make the lightsaber combat look more realistic. Link to comment Share on other sites More sharing options...
TSR Posted November 7, 2006 Share Posted November 7, 2006 Hmmm... I don't see how that works, but that physics sytem looks incredible. Link to comment Share on other sites More sharing options...
Miltiades Posted November 7, 2006 Share Posted November 7, 2006 Yep, that's awesome. Link to comment Share on other sites More sharing options...
Beast-Thrasher Posted November 7, 2006 Share Posted November 7, 2006 It looks pretty sweet, the gummy bear JarJar ahaha, I laughed when I saw that. It looks like it may be an interesting game. Link to comment Share on other sites More sharing options...
Emperor Devon Posted November 8, 2006 Share Posted November 8, 2006 The physics system looks good, though I don't want an entirely new graphics engine for KotOR III. Link to comment Share on other sites More sharing options...
Miltiades Posted November 8, 2006 Share Posted November 8, 2006 The physics system looks good, though I don't want an entirely new graphics engine for KotOR III. Why not? Link to comment Share on other sites More sharing options...
TSR Posted November 8, 2006 Share Posted November 8, 2006 Because it's fine as it is perhaps...? And, what add ons they tried to do in TSL, they messed up. Link to comment Share on other sites More sharing options...
HerbieZ Posted November 8, 2006 Share Posted November 8, 2006 Incredible. Absolutely incredible. I don't care what anyone has to say, that is the msot amazing thing i have ever seen graphics wise. Puts hl2 to shame. If they had kotor with these physics in a game like oblivion, id officially declare my death certificate because no one would see me again. Link to comment Share on other sites More sharing options...
Prime Posted November 8, 2006 Share Posted November 8, 2006 A really impressive demo. I love how they have seperated the content from the presentation (for example, applying properties to an object on the fly, which changes how effects are presented). This is definitely something to look for in the future. Link to comment Share on other sites More sharing options...
legend222 Posted November 8, 2006 Share Posted November 8, 2006 This engine is great but I don't think that it can be used on K3 because The Star Wars 2007 and Indiana Jones games are action games. Kotor I & II are RPGs which use the Dungeons and Dragons rules which as we know are very diferent from those of games like Jedi Academy for example. It is possible that if Obsidian is working on K3 they will use the new "Electron" engine which Neverwinter Nights II uses, I'm sure it's good because when I tried running it on my PC it wouldn't start so I will have to wait untill December for may new graphics card. Link to comment Share on other sites More sharing options...
Diego Varen Posted November 8, 2006 Share Posted November 8, 2006 If that is being used in the Indiana Jones 2007 game (Reason for me to get a PS3), then this will make the game even better. For KOTOR III, I doubt it would work. Link to comment Share on other sites More sharing options...
legend222 Posted November 8, 2006 Share Posted November 8, 2006 It will defenetly be used for the Indiana Jones game but if you want to play K3 you'll need a Xbox or a PC (I prefer the PC) Link to comment Share on other sites More sharing options...
Miltiades Posted November 8, 2006 Share Posted November 8, 2006 Because it's fine as it is perhaps...? And, what add ons they tried to do in TSL, they messed up. The next-gen console have games with overwhelming graphics, and even at the time of TSL's release, people were already saying the graphics were a bit outdated. If you would release TSL now, it would be 'ugly' for some people. And if a K3 is being made, they'll release it on the X360 for sure. I'm sure the devs will also think a console with so much power needs to get next-gen games. @legend222: NWN2's graphics aren't that impressive, at some times they're actually very ugly. I'm not sure if the engine is not capable of producing better graphics, or if the devs have spend not enough time on making the world and models as beautiful as possible. However, the game high system requirements, though no one knows how that can be. Link to comment Share on other sites More sharing options...
legend222 Posted November 8, 2006 Share Posted November 8, 2006 Quote: @legend222: NWN2's graphics aren't that impressive, at some times they're actually very ugly. I'm not sure if the engine is not capable of producing better graphics, or if the devs have spend not enough time on making the world and models as beautiful as possible. However, the game high system requirements, though no one knows how that can be. I didn't say it was impressive I said that it must be good because it wouldn't start on my PC but Oblivion does (well it's a bit glitchy but it's not that bad). Besides graphics aren't the most important element in a RPG it's gameplay. And I think K2's gameplay was great and since NWN2 is from Obsidian it must also be good. Link to comment Share on other sites More sharing options...
Darth InSidious Posted November 8, 2006 Share Posted November 8, 2006 The physics system looks good, though I don't want an entirely new graphics engine for KotOR III. QFE. Link to comment Share on other sites More sharing options...
Vaelastraz Posted November 8, 2006 Share Posted November 8, 2006 The physik system is really impressive, but such a highly developed physik system is not of much use for a D&D based RPG. It would suite a shooter/action game perfectly though... Link to comment Share on other sites More sharing options...
Emperor Devon Posted November 9, 2006 Share Posted November 9, 2006 Why not? Because I'd hope (though probably in vain) that the third game will be as similar to the previous two as possible, with some acceptable adjustments. Better textures, animations and resolutions are all the new visuals I'd like to see. Link to comment Share on other sites More sharing options...
Prime Posted November 9, 2006 Share Posted November 9, 2006 Because I'd hope (though probably in vain) that the third game will be as similar to the previous two as possible, with some acceptable adjustments. Better textures, animations and resolutions are all the new visuals I'd like to see.I'd say that is probably unlikely. Players tend to demand upgraded visuals and the like. You can't stop progress. But that doesn't mean that the visuals can't be based on the style of the previous games, even if it is entirely different under the hood. Link to comment Share on other sites More sharing options...
legend222 Posted November 9, 2006 Share Posted November 9, 2006 The graphics will probably be a new version of the Odesseys (K2's engine) which is an newer version of the Aurora (Neverwinter Nights) engine which is a newer version of the Infinite engine (Baldur's gate)... my point is that they usualy upgraid engines instead of making new ones so I don't think that any one should worry about any drastic changes. Link to comment Share on other sites More sharing options...
master jedi101 Posted November 9, 2006 Share Posted November 9, 2006 it looks cool but how they will put that in is a mystery to me Link to comment Share on other sites More sharing options...
PoiuyWired Posted November 9, 2006 Share Posted November 9, 2006 Well, its for the graphics, game mechanics can be still the same, but it would look way cooler, like with flowing capes that does not go thru chairs, sabers that does not go thru your own head while you move, and Twi'lek dancers that actually 'bounces like DoA as they move. Link to comment Share on other sites More sharing options...
Miltiades Posted November 9, 2006 Share Posted November 9, 2006 But that doesn't mean that the visuals can't be based on the style of the previous games, even if it is entirely different under the hood. I'm all for that! Link to comment Share on other sites More sharing options...
Windu Chi Posted November 12, 2006 Share Posted November 12, 2006 This is for the Star Wars 2007 game, but could be used for a KOTOR game as well. http://video.google.com/videoplay?docid=-2731194268578183897 I think the part showing how Indiana Jones reacts to the bridge shaking, and rocks falling, could be used to make the lightsaber combat look more realistic. The only thing that would make the lightsaber combat look more realistic in KOTOR III, if it is free combat like EP III: ROTS with combat tactics in JKA. By getting rid of those damn animations. They need to turn those animations into free combat animations. Also keep the unarmed combat option but make that free combat too. So, a action role playing game. Link to comment Share on other sites More sharing options...
CSI Posted November 13, 2006 Share Posted November 13, 2006 Yeah. but why don't it use Half-Life 2 Engine? It's far more realistic than the engine. Poor R2-D2 and Jar-Jar. God Speed. Link to comment Share on other sites More sharing options...
Prime Posted November 13, 2006 Share Posted November 13, 2006 The only thing that would make the lightsaber combat look more realistic in KOTOR III, if it is free combat like EP III: ROTS with combat tactics in JKA. By getting rid of those damn animations. They need to turn those animations into free combat animations. Also keep the unarmed combat option but make that free combat too. So, a action role playing game. BAH! BAH I say! The last thing I want to see is flip-kicks in KOTOR! Link to comment Share on other sites More sharing options...
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