juansaman Posted August 4, 2008 Share Posted August 4, 2008 Gooooood to see this news!!! I'm amazed bu your work! Hope your progress comes fast and with quality contents! You have made of me a follower of this project! EDIT: Maybe, if you don't want to create a new Star Map, you could make that an incoming transmission from Sleheyron or the Exchange tells the crew of the Ebon Hawk to fly to the planet for some very important operation, obviously, the sender of the message doesn't know that Davik Kang is dead and thinks that he still owns the ship. I prefer to include the Stat Map, even if it's a broken Star Map, if it is going to be a restoration project, why don't restore the Map? Link to comment Share on other sites More sharing options...
Pikmin Posted August 4, 2008 Share Posted August 4, 2008 One reason would be Bastilla doesn't mention Sleheyron when talking about the planets that you see on the dantoine star map. But having someone summon you to Sleheyron and then finding a star map there is a good idea. Link to comment Share on other sites More sharing options...
juansaman Posted August 4, 2008 Share Posted August 4, 2008 Maybe you can make Suvaam Tan form Yavin Station to tell you something about an ancient Star Map that was found in Sleheyron when you ask him about the Star Maps. As he is old and is involved in ancient technology and Sith artifacts, he could know about that. He is a resourcefull character. Anyway, why the heck is Yavin Station at the map? There is no reason. So the same could be for Sleheyron, but it's better if there is a reason to go there. Link to comment Share on other sites More sharing options...
sekan Posted August 4, 2008 Share Posted August 4, 2008 Great work SS Keep ut the good work Link to comment Share on other sites More sharing options...
Revan 411 Posted August 4, 2008 Share Posted August 4, 2008 Great job SS! This mod keeps getting better and better. Also, if we do the Star Map, it's still being debated on by the team, there will also be a corresponding video. I would suggest putting a Star Map, but that's what I think, its your choice. Link to comment Share on other sites More sharing options...
Pikmin Posted August 4, 2008 Share Posted August 4, 2008 It would make the required game time longer, which is a plus! Link to comment Share on other sites More sharing options...
Revan_Pwn_Malak Posted August 14, 2008 Share Posted August 14, 2008 =D I'm happy to see this progress! Great work. I'm even more excited to see that the place is beginning to be populated. Link to comment Share on other sites More sharing options...
Marius Fett Posted August 14, 2008 Share Posted August 14, 2008 Hey SS, i've just had a quick run-around in the new landing area, and i'vee noticed something. The camera doesn't go through the walls! How did you fix that? Link to comment Share on other sites More sharing options...
Sithspecter Posted August 14, 2008 Author Share Posted August 14, 2008 ^It doesn't!???! Link to comment Share on other sites More sharing options...
Marius Fett Posted August 14, 2008 Share Posted August 14, 2008 Nope! I tested against EVERY wall in the area and the camera didn't slide through. You sir, are a genious. Link to comment Share on other sites More sharing options...
Sith Holocron Posted August 14, 2008 Share Posted August 14, 2008 Why not have the Star Map be broken? Link to comment Share on other sites More sharing options...
Sithspecter Posted August 14, 2008 Author Share Posted August 14, 2008 Nope! I tested against EVERY wall in the area and the camera didn't slide through. You sir, are a genious. You're sure?! In my game, the cam does slide through the walls. Take a screen shot of the cam close to the player, like sliding along the wall up closer to the PC. Link to comment Share on other sites More sharing options...
Marius Fett Posted August 14, 2008 Share Posted August 14, 2008 Okie doke, will do. Knowing my luck now, it'll go through. Edit: I can't get a good shot. It's just like in normal ingame areas though. Link to comment Share on other sites More sharing options...
Sithspecter Posted August 14, 2008 Author Share Posted August 14, 2008 I seriously don't understand. I just downloaded the copy I gave you, and tested it out. I'm really hoping that this will be the answer, though. Maybe it's your game settings? Hmm... Go to one of the walls, stand right beside it, and swing the cam around behind the PC. I don't care if it's a good shot or not, I want to see it. Maybe you could make a quick video and upload? Link to comment Share on other sites More sharing options...
Sithspecter Posted August 23, 2008 Author Share Posted August 23, 2008 Here's a screenshot of my latest work, a cantina. It's almost done, I'm going to add a few more details, but pretty well finished. If anyone has any ideas of what I could put as a space filler in the middle, I'd like to put something there. Click to pull up large screens. Link to comment Share on other sites More sharing options...
Revan 411 Posted August 23, 2008 Share Posted August 23, 2008 Great job on the Cantina Sith Specter! Look very, very good! If anyone has any ideas of what I could put as a space filler in the middle, I'd like to put something there. You could put a statue of one of the Hutts (If you have the right kinds of skills) or maybe a table full of Drinks and add a Bar keeper. Anyway great job on this mod Sith Specter, its getting better and better. Link to comment Share on other sites More sharing options...
Dan Loto Posted August 23, 2008 Share Posted August 23, 2008 If anyone has any ideas of what I could put as a space filler in the middle, I'd like to put something there. Dancers, defense turrets, creatures in a large cage fighting (that can't die). That's all I can think of on the spot. Link to comment Share on other sites More sharing options...
TriggerGod Posted August 23, 2008 Share Posted August 23, 2008 Here's a screenshot of my latest work, a cantina. It's almost done, I'm going to add a few more details, but pretty well finished. If anyone has any ideas of what I could put as a space filler in the middle, I'd like to put something there. Click to pull up large screens. {snip} {snip} {snip} Looking nice, SS. I have an idea for a placeholder. A pazzak (?) table, reskinned to look more in place with the rest of the cantina. Or, maybe, if you already have a passak (?) table, (that I don't see) you could have a betting area for Swoop Racing (if you decide to include teh Swoops in this mod) where you bet ammounts of credits on you, and if you win, you get all your money, and 10% of that. And, maybe as a side-quest, you could add a "Swoop Races Fixed?" quest. Link to comment Share on other sites More sharing options...
Sithspecter Posted August 23, 2008 Author Share Posted August 23, 2008 You could put a statue of one of the Hutts (If you have the right kinds of skills) or maybe a table full of Drinks and add a Bar keeper. I've already got a counter for drinks, the bartender will be there. Dancers, defense turrets, creatures in a large cage fighting (that can't die). That's all I can think of on the spot. Heh, maybe two Tachs in a little cage, or better yet, two Gizkas! I've thought about dancers, but I'm a little unsure. I might do a platform, and see how it looks. I didn't think about defense turrets, that might help the tense feeling in Sleheyron, might test it out and also add lots of blaster marks on the walls. A pazzak (?) table, reskinned to look more in place with the rest of the cantina. Or, maybe, if you already have a passak (?) table, (that I don't see) you could have a betting area for Swoop Racing (if you decide to include teh Swoops in this mod) where you bet ammounts of credits on you, and if you win, you get all your money, and 10% of that. And, maybe as a side-quest, you could add a "Swoop Races Fixed?" quest. No pazzak table, I decided against that earlier. It felt really out of place for me. I might have a smaller table like the one in the booths, out with a Pazaak player next to it, that would work over in the corner. If I do the swoops, I'll have a separate module for the registration or whatever, and I guess you could bet there. Link to comment Share on other sites More sharing options...
Dan Loto Posted August 23, 2008 Share Posted August 23, 2008 Heh, maybe two Tachs in a little cage, or better yet, two Gizkas! I was thinking bigger...like a Desert Raid vs. a Katarn. Could have slaves be fighting too. Link to comment Share on other sites More sharing options...
Sithspecter Posted August 23, 2008 Author Share Posted August 23, 2008 I don't really think that it's large enough to have a Wraid or a Katarn. I can give it a quick test, though. I guess it could be accomplished, but if feels a bit out of place. We might could do it in the main street module. Link to comment Share on other sites More sharing options...
Chevron 7 locke Posted August 23, 2008 Share Posted August 23, 2008 I have some Ideas How about a couple female(Twi'leks or some other species of female) slaves fighting each other?Since Hutt's seem to appreciate the finer things in life(and in my opinion they are pervs lol) How about the ability to bet on pit fights like in the combat simulation arena for TSL? Like Rancor vs mandalorians or something like that. Link to comment Share on other sites More sharing options...
Revan 411 Posted August 23, 2008 Share Posted August 23, 2008 I like Dan Loto's idea, also how about turret towers? If your going to add turrets, then turret towers fit perfectly, also, another idea is, add a few gunned down ships, that's what the whole turret towers are for. Just a little question Sith Specter, how is the sky box for Sleheyron going? Can you post a picture of how it looks like? Link to comment Share on other sites More sharing options...
JCarter426 Posted August 23, 2008 Share Posted August 23, 2008 Looking good, SS. I'm thinking dancers for the middle as well. All the other cantina modules have the dancers in a corner; I think it'd be a nice change to have them in the center. And this is a Hutt world, after all; you have to include dancers! Also, one of the four Hutts is bound to own this place, so maybe a booth somewhere for his majordomo. Link to comment Share on other sites More sharing options...
Sithspecter Posted August 23, 2008 Author Share Posted August 23, 2008 I have some Ideas How about a couple female(Twi'leks or some other species of female) slaves fighting each other?Since Hutt's seem to appreciate the finer things in life(and in my opinion they are pervs lol) How about the ability to bet on pit fights like in the combat simulation arena for TSL? Like Rancor vs mandalorians or something like that. Most of the fighting is going to be going on in either the Hutts' estates, or the Gladiator arena. There aren't going to be any Hutts in cantinas, like on Taris. These Hutts are more like Jabba, you must have an appointment, and for the most part you don't see him at all. I like Dan Loto's idea, also how about turret towers? If your going to add turrets, then turret towers fit perfectly, also, another idea is, add a few gunned down ships, that's what the whole turret towers are for. This is an inside module, Dan was referring to the little droid turrets that you come across in-game. Looking good, SS. I'm thinking dancers for the middle as well. All the other cantina modules have the dancers in a corner; I think it'd be a nice change to have them in the center. And this is a Hutt world, after all; you have to include dancers! Also, one of the four Hutts is bound to own this place, so maybe a booth somewhere for his majordomo. I guess I have decided on doing the dancers. A table/booth for Majordomo isn't a bad idea either. Link to comment Share on other sites More sharing options...
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