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TSL Restored Content Project


zbyl2

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For a while now, we - mainly DarthStoney and myself with help of few others - were working on a little mod to restore all of TSL cut content - including HK Factory, Malachor ending and a lot of other, small stuff on all planets, as well as bug fixes, and we're "very" close to completion.

Yes, Team Gizka is doing almost the same thing. But don't you think they're working on this for a little too long?

 

And here are some screenshots for you guys:

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TSLRC FAQ:

TSL Restored Content Modification FAQ

 

Q: What is this?

A: This is a mod for TSL that restores almost all of the cut content of TSL.

 

Q: Is this a theft of Team Gizka's work?

A: Not in the slightest. All of this mod, minus the Rebuilt Enclave by jinger (who gave permission for it to be used in this mod), was done by Stoney and Zbyl2 and SWfan28.

 

Q: How can you prove that?

A: Have a look at the scripts.

 

Q: How come you got it done so quickly then?

A: We already had Zbyl's previous content and Jinger's mod plus SWfan28 had some stuff he gave us which had been done. As well as the Dantooine Restoration we did previously

 

Q:Will the original M478mod be compatible with it?

A:As it is now no it is not compatible. It will either need to be patched or wait for M478EP.

 

Q: What does this mod restore?

A: We tend to look at as "what does the mod NOT restore?", so here's a list of what was not included:

M4-78 - The Droid Planet is still a part of Stoney's M4-78RP and M4-78EP. The M4-78EP will be compatible with the TSLRCM.

 

"Darth Atris" - There was too little material left to properly restore this aspect of the ending.

 

GenoHaradan - Again, too little content left. However, Lord of Hunger is currently designing a storyline for a heavily expanded version of the GenoHaradan Side Quest. It will be released as a fully compatible patch.

 

Nihilus vs. Sion - Essentially part of the GenoHaradan Side Quest and will be part of Lord of Hunger's storyline.

 

Sell Vrook into Slavery - Again, too little content. Also conflicts with the storyline.

 

Dustil Onasi - No content to work with, or a reason to restore.

 

Ravager Crashing Into Telos - Does not fit the storyline as it would most likely result in the destruction of Ebon Hawk, thereby conflicting with later events.

 

Q: How much is done?

A: Everything. All that remains is bug testing and fixing.

 

Q: When will it be done?

A: It is hard to give a release date since it depends on how fast the mod can be tested and how quickly issues can be resolved. However, we are aiming for this summer and given how fast progress is occuring it is likely we will be done soon. However, we would appreciate it if people could keep questions of "When will it be done" to a minimum. We will try to post updates as much as possible to satisfy your curiousity, and we do appreciate people following our work.

 

Q: Will this mod use the TSL Patcher?

A: Yes, this mod aims to be compatible with as many other mods as possible. However, so mods such the famous USM will require an additional compatibility patch to function. Unlike Team Gizka, we will be providing compatibility with other mods if possible.

 

Q: Will I need to have a clean override in order to use TSLRCM?

A: Yes, in fact you will need to completely reinstall TSL without preserving any of the configurations already in existence.

 

Q: Is there a way to find out if a mod is incompatible with TSLRCM?

A: Yes. Check to see if the mod in question changes something that TSLRCM also changes. This can be done by either dropping the files into your override and seeing if they overwrite something. This does not ensure that you will find out if TSLRCM and the mod you are using are incompatible, however, but we are planning on creating a list of mods on DeadlyStream that have been tested for compatibility.

 

Also, single file reskins (like Drewton's Darth Nihilus reskin) are easily compatible with TSLRCM.

 

Q: Have you fixed any bugs present in the original game?

A: All the bugs we have fixed are related to the cut content, so many of the broken side quests such as "Redemption" or the Telos criminals side quest were restored. A few other blocks such as a dialog option with the Handmaidens that results in a game crash have been resolved as well. However, the aim of this mod was not to eliminate all the bugs in the game, so there may still be some spelling errors or such that were there to begin with that are still present.

 

Q: Is it true that Zbyl2's Ravager Rewrite is included in this mod?

A: Yes, the most up-to-date version actually.

 

Q: How well is the cut storyline material implemented?

A: Very well. In the earliest stage of testing we found and eliminated a couple of VOs that conflicted with the storyline while maintaining the maximum amount of restored content possible. The camera angles have also been implemented quite well.

 

Q: Did you cut corners?

A: No at all. In fact, like the GenoHaradan the HK Factory was planned to be added as a patch later on, but Stoney and Zbyl2 took the time to implement it.

 

Q: Can I beta test TSLRCM?

A: Contact Stoney, Zbyl2, or Lord of Hunger via Private Messaging if you are interested in beta testing.

 

Q: Is this mod supposed to compete with Team Gizka's TSLRP?

A: Not at all. It has been created with the sole intent of fulfilling what many people have been asking for: providing a complete TSL.

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Might I suggest that you don't follow TG's example and make incremental/beta releases public?

 

IMO, TG had it right. With a closed Beta, the team can keep things more organized and keep the Beta Testers using only that mod/mods that definitely don't conflict. (My run through is only using a few mods other then this TSLRCP. A couple of skins I have, and some other skins from around the net. Nothing added, only replacements.)

 

With an open beta, there are more people, but thats about the only thing good about it. People would be reporting bugs that aren't caused by the TSLRCP, but by other bigger mods, like the USM or the Holowan Consortium, conflicting with the Project.

 

All in all, a closed beta is more organized than an open beta. And with more organization, more bugs would be dealt with, meaning a faster release.

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Yeah, one advantage of the mod is that it has Zbyl's TSL:URC built into it, with several improvements. That means you are getting even more cut content. However, since there was too little material, the GenoHaradan side quest is not going to be included in this mod. Instead, it will be included in a separate patch as a more heavily expanded side quest. More info on this is on DeadlyStream.com.

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Thank you for doing this!

 

I stopped following Team Gizka two years ago. When I came back (About a month ago) expecting it was released already (I just installed SWKOTOR:TSL again, and wanted the mod) they were still not finished! I mean sure, it's a large project they're doing, but after 5 bloody years you expect it to be released already..

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Hmm, first nothing for years, and now suddenly everyone and their mother is working on restored content. :D I'm not complaining, but I believe all these restoration mods will make it extremely hard for me (and possibly others) to do release any sort of mod for TSL due to the various compatibility issues that will arise.

 

Anyway, don't take this the wrong way; I totally respect what you're trying to do, and am in no way suggesting you shouldn't do it. I'm just a little tired and feel like ranting. :xp:

 

Btw, good job on the mod. :D

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Indeed baboyjhg. In fact, Team Gizka has often told people that are dissatisfied with their progress rate that if they didn't like it they could do their own restoration. Essentially that's exactly what Stoney and Zbyl have done, [uNDERSTATEMENT] and it turned out quite well in my opinion.[/uNDERSTATEMENT]

 

UPDATE:

 

We now have an FAQ to help answer any questions you may have about TSLRCM

 

We will also have a nice little surprise for you soon. :D

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Awesome! I somewhat gave up on TG and playing a nice version of TSL after their ridiculous attempt at an April Fool's 'joke'. High fives all around, hope this comes out by the end of the summer, before all my university research starts claiming what little free time I have.

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{Snip} Removed because post has been deleted. -RH

 

Anyways, I got some screens while I was running through. I got all of Telos (the first visit that is...) done, and part of Nar Shaddaa. I'll upload and post them in a bit.

 

EDIT: Here are the screens:

 

Atris sends Brianna (the handmaiden) on a mission:

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Atton being a sore loser against T3:

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And a Gran trying to do something completely unrelated: (twi'lek is talking if you couldn't tell.. :p)

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I have just read FAQ and I am really impresed. Especially, with the idea of an optional patch with added GenoHaradan Side Quest. It will be great to finally see the clash of titans (Nihilus vs Sion). Oh, I almost forgot - TSLRCM will be fully compatible with M4-78 mod. Can't wait!

 

LE:

 

I have one question - Will be option of "dumping" Ravager into Telos restored?

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Unfortunately, the Ravager crashing into Telos option is not making it into this restoration. There's the problem of the Ebon Hawk being on Citadel Station, you see....

 

@ TriggerGod: Nice screens! I see that your Atris reskin is working.

 

{Snip} Removed, as it is referencing a deleted post. -RH

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Well, you all certainly have my blessing. :p

Might I suggest that you don't follow TG's example and make incremental/beta releases public?

Amen to that. It's great that y'all are doing this, but please learn from T-G's mistakes and keep the instances of tooting your own horn to a minimum until you have a genuine release ready.

 

 

@Trigger: you're working on this, too?! You traitor! :xp:

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IMO, TG had it right.
If you want to see how to properly make and release a large-scale mod then take a look at some of the Infinity Engine mods like BG2 Fixpack. If you want to keep it closed and private then that's fine - it's your prerogative. But in that case keep your mouth shut about it until you release it. Don't make public announcements about something that isn't public. The whole TSLRP thing has been ridiculously overhyped.

 

Anyway this is not the place to be talking about that. Hopefully we'll be seeing something concrete of TSLRCP soon.

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