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Quanon

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Posted

Looks like you're using TSL Newbie, I'm making this for Kotor I, so can't do porting.

Besides, the "templar" will look more samourai like, darth vader stylish. So, yeah its a bit of an odd mix :p

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Posted

Wow, looks awesome. I especially like the roof in pic #1 and the door frame in pic #3; I'm really liking the texture there. You've put Obsidian and Bioware to shame here! Keep it up, I can't wait to see the final product.

Posted
Looks like you're using TSL Newbie, I'm making this for Kotor I, so can't do porting.

Besides, the "templar" will look more samourai like, darth vader stylish. So, yeah its a bit of an odd mix :p

 

not really Quanon Darth Vader was actually heavily based on the samurai.

 

BTW keep up the awesome work

Posted

Very atmospheric screens there, Q. Stuff like this makes me want to reinstall KoTOR and get back into the modding scene, but alas, those days are no more. Keep up the good work!

Posted
EDIT: Played around with glowy materials again, wasn't working out as I imagined it. But's kinda cool :p

Tex_HallGlow01.jpg

Tex_HallGlow02.jpg

Hm...not sure why this hasn't popped into anyone else's mind, but...

 

Tristram Cathedral.

 

You just put the screen captures from Diablo III to shame...

Posted

When I look at the above 2 pictures, there are 2 things that feels slightly odd. The floor and the wall at the end of the cathedral feels a little blank. This might be intended for the floor (having a shiny surface is okay), but the wall just feels a little empty. Screenie to see what I mean:

blank.jpg

 

By the way, that is my only "complaint" as the rest is formidable enough!

 

Perhaps having the wall get the same texture than the rock texture would be nice.

Posted

By the way, that is my only "complaint" as the rest is formidable enough!

 

Perhaps having the wall get the same texture than the rock texture would be nice.

 

Héhéhéh, thats because they don't have a texture yet ;)

Its the standard grey 3Ds Max material.

 

I haven't decided what sort of texture to put on the wall and floor yet.

Good catch though, was waiting till somebody would mention it, ofcourse the hot glass was a perfect decoy :D

Posted
When I look at the above 2 pictures, there are 2 things that feels slightly odd. The floor and the wall at the end of the cathedral feels a little blank. This might be intended for the floor (having a shiny surface is okay), but the wall just feels a little empty. Screenie to see what I mean:

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blank.jpg

 

Héhéhéh, thats because they don't have a texture yet ;)

Its the standard grey 3Ds Max material.

 

I haven't decided what sort of texture to put on the wall and floor yet.

 

I wonder if you can find a Star Wars version of The Last Judgment by Michelangelo.

 

If you were gonna render something in 3D, I'd suggest something with fewer characters, like the Ecstasy of Saint Theresa (but with lightsabers :slsaber:).

Posted

Woah...I haven't checked your work in a while, Quanon, and I'm genuinely shocked by those images. They're brilliant.

 

This looks like a completely different game from KotOR.

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Posted
I wonder if you can find a Star Wars version of The Last Judgment by Michelangelo.

If you were gonna render something in 3D, I'd suggest something with fewer characters, like the Ecstasy of Saint Theresa (but with lightsabers :slsaber:).

 

Actually I was thinking of something a line to the Arch Angel, fighting off Satan in dragon/snake/ beast form. I remember visiting a small church in the south-france with a reall cool looking battle. Done in a relief.

 

Think it might have been a sort of roman or gothic period, don't remember the details. Anyway, this would turn into a Sith knight fighting off a large Hsssiss beast :p

Sint Micheal stuff, thats what I'm mend :p

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I know there's version, where its more like a big snakelike dragon whirling around, being stabbed by the spear.

 

Haven't really decided yet, how it's going to look like.

 

Woah...I haven't checked your work in a while, Quanon, and I'm genuinely shocked by those images. They're brilliant.

 

This looks like a completely different game from KotOR.

 

Mind its a render, not an ingame screenshot. It won't look bad ingame, but the lighting will very differant :)

Posted
I know there's version, where its more like a big snakelike dragon whirling around, being stabbed by the spear.

 

Haven't really decided yet, how it's going to look like.

 

If you wanted something with wings, I've still got that drexl skin I've made, and it works great with the drexl boss model.

Posted

Wow Quannon, I just looked at all 10 pages and I must say that this is all looking spectacular !! haha keep up the great work

  • 2 months later...
Posted

Hi Q hope things are continuing and I really look foward to seeing this wonderful work 'in person" when you are ready to release it :)

Posted
Hi Q hope things are continuing and I really look foward to seeing this wonderful work 'in person" when you are ready to release it :)

 

Héh, haven't touched this stuff for a few months now. Not certain if I'll get back to it soon. So if moderators see this then: :lock:

 

I'll aks to open it again, when its needed.

  • 6 months later...
Posted

*cough*

*cough*

 

God, all the dust in here!

Oh, hey, there folks. Thought I'dd left, thought this was dead?

Nah, just had a sort of "pause", time off, you know. Life certainly has a funny way of throwing things at you... buuuuut, where not here to whine about my life.

 

Nope. I'm back to report a small update. Nothing grand, as I'm just back into the whole modding thing. And I don't spend that much time on it anymore, as I used to.

 

Though I've entertained SithHolocron with some tasty tid bits of news on my modding business. But holding back isn't that much fun. So, time to show what've I been up to.

 

First; a test run my Korriban Temple in the game, most of it is in and works pretty without to a big flaws. Said most part, as I'm still texturing bits of this area.

 

Enough talk, picture time!

 

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And to end some renders from the part I'm texturing.

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Posted

Outstanding! My only little advice, without knowing any storyline stuff, it almost looks too clean to be, I'm assuming, an ancient temple/tomb. Maybe a broken statue here or there or crumbled wall. Regardless, awesome Q.

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