Sith Holocron Posted February 18, 2010 Share Posted February 18, 2010 Someone selling deathsticks perhaps? They could provide a temporary high and then deplete your force powers for a limited time (when the user crashes.) Link to comment Share on other sites More sharing options...
RevanFan Posted February 18, 2010 Share Posted February 18, 2010 Fighting pits? A bunch of pits in the ground with different monsters pitted together and you can bid on which one you think will win, etc. That's a good idea. I second that one. I've always wanted to bet on rancors. Link to comment Share on other sites More sharing options...
JaJaJamin Posted March 21, 2010 Share Posted March 21, 2010 (First post on fourms yay ) Sorry if it seems like i'm just jumping right in here but I had an idea for the mine area. Basicly the first time you enter the area a slave runs out of the mining area and gets killed by the blaster turret, just to show that these huts don't screw around. Link to comment Share on other sites More sharing options...
Salzella Posted March 21, 2010 Share Posted March 21, 2010 Fighting pits? A bunch of pits in the ground with different monsters pitted together and you can bid on which one you think will win, etc. This. And perhaps it would be possible to get some perhaps 'normal' shops? by star wars standards that is. what i mean by that is, maybe several different skins of the default clothing, or lighter clothes or fatigues or something - stuff that's not armour or robes but nevertheless a rogue Jedi may want to wear . Maybe also a really dark, neon-lit nightclub which is stuffy and seedy in a glamorous sort of way. I always felt that the cantinas in KOTOR mostly lacked that sort of dingy glamour that you see in the Coruscant entertainment sectors for example. for further inspiration i would look to Bladerunner street scenes. Link to comment Share on other sites More sharing options...
juansaman Posted March 24, 2010 Share Posted March 24, 2010 This. for further inspiration i would look to Bladerunner street scenes. So I did and sent to Dis. Hope you can find the BR feel Link to comment Share on other sites More sharing options...
CrisG Posted April 1, 2010 Share Posted April 1, 2010 Great to see, am looking forwad to when a public release can happen, will be wonderful to see this al in action. Link to comment Share on other sites More sharing options...
disbeliever Posted April 23, 2010 Author Share Posted April 23, 2010 After much soul searching, and going back and forth about walking away from this project or not I made a decision. I decided that I would not let one person's selfishness stop me from doing this. So I began anew and scrapped everything I had done prior. I wanted to make Sleheyron more dark, industrial looking. More grimey and look like hope is gone. I began anew by redoing the landing zone, your first entry to Sleheyron. 2 posts due to image limitation. One of many ships docked on Sleheyron. Workers unload cargo. Trains pull up to ship cargo. You notice the landing zone is lower thna the rest of the city. Standing by the ships you see the city above, a path to follow, shops etc Near a broken down track. You can see the ramp to the city, kiosks and the EH A train climbs out of the depths to receive cargo. The city above Kiosks to purchase goods after landing Ramp to the city. Signs guide you At the top of the ramp you see the door to the market area, and the city beyond. Huge electric wires connect power to the buildings. The landing bay below, volcanic mountains in the distance remind you you are on a volcanic world. Landing zone below. Huge docking platforms in the distance with more ships landing. Link to comment Share on other sites More sharing options...
disbeliever Posted April 23, 2010 Author Share Posted April 23, 2010 A cantina to rest in after your journey Cantina to the right, power lines to the left, and a swoop garage in the distance. Entrance to the market area and the city beyond A swoop bike garage just off the landing zone lets travelers fix their rides. With a platform to launch after complete. View from the market door looking out. You see the landing platforms in the distance, volcanos and the skyline. Link to comment Share on other sites More sharing options...
newbiemodder Posted April 23, 2010 Share Posted April 23, 2010 Great stuff Dis. I get so excited when I see your thread pop up. Don't know what is going on behind the scenes, but hope everything works out. Keep up the great work. Link to comment Share on other sites More sharing options...
TIQ27 Posted April 23, 2010 Share Posted April 23, 2010 This is so awesome. When this is finished this is going in a permanent place in my override. That is some really great stuff. Link to comment Share on other sites More sharing options...
Sith Holocron Posted April 24, 2010 Share Posted April 24, 2010 Will you be skinning some of the Dantooine craft so they look different from each other? Link to comment Share on other sites More sharing options...
Canderis Posted April 24, 2010 Share Posted April 24, 2010 Waiiit you started over? You seemed to be doing fine, ant the mod had looked great. Why start over? Link to comment Share on other sites More sharing options...
logan23 Posted April 24, 2010 Share Posted April 24, 2010 The planet looks great. I have to say looking at these and comparing them to the original ones,...these news ones are better not just in look and feel but i can see you placing hints to the player on where they can go and giving the planet a more dynamic and grounded feel where you have buildings, power lines and trains there for a reason and it makes sense. I'm a big fan of designing something where there is a reason for it to be there and i have to say i see it in these new modules how you are not going for what looks cool or pretty but really diving deep into what would this world be like, how would it feel, how can i get the player to feel this mood of this world as they walk around,..in turn you are giving this planet a personality which i love! Keep up the great work!!!! Logan Link to comment Share on other sites More sharing options...
HdVaderII Posted April 24, 2010 Share Posted April 24, 2010 As others will probably agree, it's great to see that you've decided to keep going on this project Dis! The screens look great, and for scrapping the whole thing, you have considerable work done! Link to comment Share on other sites More sharing options...
redrob41 Posted April 24, 2010 Share Posted April 24, 2010 If you want it to be more grimy, you might want to add in some placeable garbage piles, and placeable dirt stains (or liquid pools) on the ground. But please stick with it, because the results are looking fantastic. Link to comment Share on other sites More sharing options...
RC #38 Posted April 24, 2010 Share Posted April 24, 2010 Nice work, Dis! I was excited when I saw that there were new posts here in my User CP Looks even better than before! Link to comment Share on other sites More sharing options...
Salzella Posted April 24, 2010 Share Posted April 24, 2010 The planet looks great. I have to say looking at these and comparing them to the original ones,...these news ones are better not just in look and feel but i can see you placing hints to the player on where they can go and giving the planet a more dynamic and grounded feel where you have buildings, power lines and trains there for a reason and it makes sense. I'm a big fan of designing something where there is a reason for it to be there and i have to say i see it in these new modules how you are not going for what looks cool or pretty but really diving deep into what would this world be like, how would it feel, how can i get the player to feel this mood of this world as they walk around,..in turn you are giving this planet a personality which i love! Keep up the great work!!!! Logan I agree with every word, fantastic work once again. Link to comment Share on other sites More sharing options...
Rinku Posted April 24, 2010 Share Posted April 24, 2010 Very nice Dis! I am glad to see that you are back, this looks even more amazing than before. Thanks for staying with it !! Link to comment Share on other sites More sharing options...
Phildevil Posted April 24, 2010 Share Posted April 24, 2010 I must say this is a real improvement. The fact that it contains some objects makes-it feel alive even more. It is nice that you decided to make-it anyway Thanks Link to comment Share on other sites More sharing options...
JoeWJ Posted April 24, 2010 Share Posted April 24, 2010 Looks fantastic! Glad your still going to do it. Link to comment Share on other sites More sharing options...
juansaman Posted April 24, 2010 Share Posted April 24, 2010 Looking very nice, Dis, the wires look awesome, glad to see you managed to put them. :thumbsup: Link to comment Share on other sites More sharing options...
Holty1-5 Posted April 24, 2010 Share Posted April 24, 2010 Great Work Dis much better than the Originals My favourite part is the Big Hutt Statue on the Roof that made my day. Still I can see the huge amount of Effort you clearly put in it. Keep up the Great work. Link to comment Share on other sites More sharing options...
RevanFan Posted April 25, 2010 Share Posted April 25, 2010 That looks REALLY good! I don't know why you would start over when the old stuff was so good, but this new stuff is just as good. Honestly, I don't care how long it takes as long as I get to put it in my override folder. Can't wait for more! Link to comment Share on other sites More sharing options...
Darth Payne Posted April 25, 2010 Share Posted April 25, 2010 Hey Dis? Do you still have the old files? Link to comment Share on other sites More sharing options...
disbeliever Posted April 25, 2010 Author Share Posted April 25, 2010 I still have all old files, just won't be using them. I will not be steamrolling Àreas like I was last time. I plan on putting more time into each area to make it look and feel just like I vision it. As such, I am no where near done the first area(landing zone). I posted screens to show people I have not quit. I have many more plans on adding things to this area such as debri all over, blocking the broken down track for example. Lots of goodies to further bring the area to life and give it a real feel. That tuned Link to comment Share on other sites More sharing options...
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