-
Posts
1969 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Status Updates posted by HockeyGoalie35
-
ok go into the static mesh browser where it is and go to collistion tools, fit 16 DOP
-
open the model in the map, go to collision adanced, and make:
Collide World true
Collide Actors true
Block Karma true
Block Actors true
-
read the post.....really ulmont? "goof off" XD
anyway, ill upload it tmmrw morning at about 6 to 7 am eastern time
-
sure! heres' what me and a bunch of people has made, check out the videos. i worked on these maps
-
Ok thanks, tell me how it goes. And have you had trouble gettin this site for last day or so? The server wasnt responding and the webpage would never load
-
i wont be able to get it to you until like sunday...and my comp has trouble with uploadig files right now.......
-
hey astor, i was wondering. is there a way to put all the tutorials into a seperat tutorial section of the RC forums?
-
I'll do the videos when I get the chance, and the capture thing is going into CCPIV's map. I was only demonstrating the concept and he will intergrate it in
-
sure send it! and i replaced you rock bridge with Spire that falls and you walk across
-
ok thats fine, i could find room to putit somewhere else i suppose
EDIT: i got to add the arena back to make walls
and i got re pathnode the wohle thing.....i couldnt even get out of the tunnel and my guys cant follow me into
and for your path over the bridge, i got an idea there.....like i out the demo there,and the gunship crash happens, knocking over the spire and creating a bridge.
and i thought the Dlt was a GCW weapon?