Chowganhime Posted June 4, 2006 Share Posted June 4, 2006 Hey, if this is a repost I'm sorry. In both of the Kotor games I was kinda disapointed in how you had to participate in a two hour long "tutorial" like planet (Taris, and Peragus). I always like to go back and replay each game, but I hate having to go through both of those. I'm not suggesting that you can do everything at the beginning of the game, but something different. I was wondering what any of your thoughts were on this. Link to comment Share on other sites More sharing options...
Ztalker Posted June 4, 2006 Share Posted June 4, 2006 Tutorials...everyone hates them... But you can't expect that people who haven't touched an RPG before can understand and play Kotor 3 without a tutorial. It's simply a matter of gameplay. Tutorials are there to help people. If K3 doesn't have a turotial, i;m sure there will be several people that won't but it......excluding the people on this forums o'course Link to comment Share on other sites More sharing options...
Diego Varen Posted June 4, 2006 Share Posted June 4, 2006 Shouldn't there be a Poll for this? Instead of having a Tutorial Planet, maybe you could have a small Tutorial Level in a small Ship for example. Good examples to use would be the Endar Spire and the Ebon Hawk type. They could explain the controls, etc there. If you don't need to play it, there should be a Skip Tutorial console thing. Link to comment Share on other sites More sharing options...
The Doctor Posted June 4, 2006 Share Posted June 4, 2006 Taris and Peragus are needed to start off the story. They aren't 'tutorials'. The tutorials are the Endar Spire and the Ebon Hawk levels. Taris and Peragus are slow because the story is yet to really get started yet. There has to be a slow point in the beginning. It's unavoidable. Link to comment Share on other sites More sharing options...
mattwild Posted June 4, 2006 Share Posted June 4, 2006 If there is one, I'd hope it is more like Taris than Peragus. Peragus really was horrendously boring for me, but the rest of the game was excellent. Link to comment Share on other sites More sharing options...
The Source Posted June 4, 2006 Share Posted June 4, 2006 If you are talking about the prologue, I think it will help new commers. I liked the fact that you can skip the prologue, so I have not problem with it. Link to comment Share on other sites More sharing options...
Hallucination Posted June 4, 2006 Share Posted June 4, 2006 Yes, there should be one, but they should make the dull parts easy to skip for the people who have played the first two (like 'Press the A button to select a dialogue option' and the like) and make it a little more fun. Link to comment Share on other sites More sharing options...
Jae Onasi Posted June 4, 2006 Share Posted June 4, 2006 I hadn't played video/PC games in a long time when we got Kotor, and, well, let's just say that the field has matured substantially since my Atari days. I definitely needed a tutorial. I liked how in TSL you could skip the prologue. I think K3 should have a tutorial level for someone who might be starting the series without having played the first 2, but I'd like it to be skippable like in TSL. Taris was more interesting for me than Peragus because we got a lot more party/NPC interactions. I got very tired of the mining droids very quickly and the unrelenting 'everyone is dead' feeling on both the planet and the Harbinger. Link to comment Share on other sites More sharing options...
darth_yoda2828 Posted June 4, 2006 Share Posted June 4, 2006 A tutorial is absolutely essential. Whether someone is a newcomer, or whether they just haven't played a KOTOR game in awhile, tutorials NEED to be there. Make the option to skip it, sure. But don't cut it out entirely. Link to comment Share on other sites More sharing options...
Raven_Onasi Posted June 4, 2006 Share Posted June 4, 2006 If there is one, I'd hope it is more like Taris than Peragus. Peragus really was horrendously boring for me, but the rest of the game was excellent. I know, I thought Peragus was SOOOOOOO boring. I liked Taris a lot better. I think that the tutorials are needed, because they give the game an opening. Link to comment Share on other sites More sharing options...
JawaJoey Posted June 6, 2006 Share Posted June 6, 2006 The Endar Spire and the Ebon Hawk were tutorials. THey were necessary, and they were short. In KOTOR II, you were given the convenient option of skipping it. Taris was not a tutorial, it nor was Peragus. They were the beginning. Peragus was just really boring. Tutorials are fine, and it's frankly awesome that they made it optional in KOTOR II. I say keep with it. There has to be, and is going to be, a tutorial in the next game. And now that they've set the standard, it only makes sense for it to be optional again. Link to comment Share on other sites More sharing options...
milo Posted June 6, 2006 Share Posted June 6, 2006 Hey, if this is a repost I'm sorry. hehe, kind of sounds like "riposte" If you are talking about the prologue, I think it will help new commers. I liked the fact that you can skip the prologue, so I have not problem with it. Agreed. Keep the prologue, but with an option to skip through it. That way you're not sitting there going through basic stuff you already know. Link to comment Share on other sites More sharing options...
reven0123 Posted June 6, 2006 Share Posted June 6, 2006 yeah i think you should have a tutorial planet but if youre going to jump into the kotor seris at the 3rd game i think you should go back and play the first 2 as i think that would also help wonders. Link to comment Share on other sites More sharing options...
Cygnus Q'ol Posted June 6, 2006 Share Posted June 6, 2006 Skippable tutorials are an absolute must for those of us who play games over, and over, and over... But, they should be there for those who've just picked up the game. Link to comment Share on other sites More sharing options...
reven0123 Posted June 6, 2006 Share Posted June 6, 2006 Skippable tutorials are an absolute must for those of us who play games over, and over, and over... But, they should be there for those who've just picked up the game. i agree with all of what you just said. Link to comment Share on other sites More sharing options...
Prime Posted June 6, 2006 Share Posted June 6, 2006 Tutorials are necessary. Preferably they are skippable, but they are usually so short I don't see them as an issue Link to comment Share on other sites More sharing options...
KyleOfHarpenden Posted June 6, 2006 Share Posted June 6, 2006 i think it should be optional but i'd rather do it like fable start of young then get older and not such a LONGGGGGG drag at the begining i h8 parages and i've got the worst habbit 2 only have 1 save game at a time so i have 2 redo the game every time graaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Link to comment Share on other sites More sharing options...
Darth333 Posted June 6, 2006 Share Posted June 6, 2006 Hey, if this is a repost I'm sorry. In both of the Kotor games I was kinda disapointed in how you had to participate in a two hour long "tutorial" like planet (Taris, and Peragus). I always like to go back and replay each game, but I hate having to go through both of those. I'm not suggesting that you can do everything at the beginning of the game, but something different. I was wondering what any of your thoughts were on this. The KotOR 1 tutorial was the Endar Spire. It was prety short. Taris was not part of the tutorial (and it was my favorite planet: it was the most extended and least linear planet with lots of things to do, the quests were varied and there was a good balance between combat and non combat situations.) In kotor2, the tutorial was the Ebon Hawk, not Peragus. Peragus was well done in terms of storyline (it was the most polished part in Kotor 2 IMHO) but I felt a bit lonely (basically no npc interaction) and it was too linear for me. I dislike to constantly being put in control of chars I don't chose: I feel that this is more appropriate to FPS than RPGs. But to answer the question about tutorials, I agree with everyone saying that it is a necessity. When LA releases a game, they certainly want to appeal to the fan base but they also want new customers. Link to comment Share on other sites More sharing options...
Arátoeldar Posted June 7, 2006 Share Posted June 7, 2006 ^ Well stated Darth333. Link to comment Share on other sites More sharing options...
igyman Posted June 7, 2006 Share Posted June 7, 2006 There should be a sort of quick tutorial, something like the one from K1. It should be more detailed only if there are changes in the gameplay. Link to comment Share on other sites More sharing options...
Lord_Andre Posted June 7, 2006 Share Posted June 7, 2006 There should be a tutorila planet in Kotor3,but if it is going to be a long one then they should make it a more exciting tutorial,not a long and boring tutorial. Link to comment Share on other sites More sharing options...
Mister Chief Posted June 10, 2006 Share Posted June 10, 2006 I hope there is a tutorial in K3. If not, it means that there probably aren't many new features, which would bite. A Skippable tutorial explaining new stuff is not optional. Link to comment Share on other sites More sharing options...
Inyri Posted June 10, 2006 Share Posted June 10, 2006 Believe or not, there will always be silly people out there who will see KotOR 3 and pick it up and play it without bothering to look for 1 or 2 first, so a tutorially planet or small section will always be necessary. Since KotOR1 was the first of the series, it made sense that they did not make it skippable. Along those lines, because KotOR2 was the second in the series it makes sense that they'd allow more seasoned players to skip it. I would imagine it would be much the same in KotOR3. Besides, I always kind of like to play through the tutorial sections once, even though I know it'll be a bunch of information I don't need to hear again. Tutorial or no, it's still part of the story . Link to comment Share on other sites More sharing options...
Henz Posted June 10, 2006 Share Posted June 10, 2006 Believe or not, there will always be silly people out there who will see KotOR 3 and pick it up and play it without bothering to look for 1 or 2 first, so a tutorially planet or small section will always be necessary. Yes. Especially as KIII would almost definately be on a new platform as well. Since KotOR1 was the first of the series, it made sense that they did not make it skippable. Along those lines, because KotOR2 was the second in the series it makes sense that they'd allow more seasoned players to skip it. I would imagine it would be much the same in KotOR3. Agreed. Besides, I always kind of like to play through the tutorial sections once, even though I know it'll be a bunch of information I don't need to hear again. Tutorial or no, it's still part of the story . Yes I think even the most experienced players will do the tutorial the first time through to get the little story and ease themselves back into the game style. Link to comment Share on other sites More sharing options...
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