PazaakPrincess Posted February 23, 2007 Share Posted February 23, 2007 But I think K2 actually depresses me sometimes. Ummm, I'm not sure if its the music or the darker storyline or possibly the fact that your NPCs don't talk to you very much while you're running around. Its sounds odd but after playing sometimes I feel "down". I've also been playing K1 and I never really get that kind of feeling. Hey, but it makes for good inspiration for fic writing Link to comment Share on other sites More sharing options...
SithRevan Posted February 23, 2007 Share Posted February 23, 2007 I actually have that problem sometimes too but that is only when I am making a mod for it and it is not working. Anyway though I feel your pain. Link to comment Share on other sites More sharing options...
JoeDoe 2.0 Posted February 23, 2007 Share Posted February 23, 2007 Yeah, I feel depressed too when I play the game,it must be the dark theme, or something else, the music too. The creators must have wanted to make us feel like the exile. Link to comment Share on other sites More sharing options...
Q Posted February 23, 2007 Share Posted February 23, 2007 I don't think that you're strange at all. It just shows how effective Obsidian was in developing the rather off-the-wall storyline of K2. K2's story is definitely deeper than K1's and it really makes you think more, IMO. I ended up liking it more than K1's. It may take more than one playthrough to fully understand what's going on, but that just adds to the replay value of the game. And don't forget that some questions won't be answered until the TSLRP is finished. Link to comment Share on other sites More sharing options...
HerbieZ Posted February 23, 2007 Share Posted February 23, 2007 This is exactly what i thought. I think it hit me mid-way through Peragus, i noticed the music had the tone of an aftermath like coming upon to a place and saying... "Something bad happened here" There were also elements that appealed to me because SOME if not all of the soundtrack had similar cues to music from Star Trek the Original Series which is hard to explain but the music reminded me of that fuzzy happy feeling i get when i watch those shows. Nar Shaddaa had the biggest impact. Cookie knows how they did it but the music that played on Nar Shaddaa had this theme of an underlying strain that emphasised struggle and strife. This enhance the fact that everyone in the refugee sector were struggling to get through life. Again it's hard to explain but the music in the game, despite being low sound quality was top notch. The depressing music is agreeable however i believe it is used on purpose. In the game, one of the main themes that drives the plot along is deception. You really don't know who to trust as everyone more or less has either a mysterious or questionable past. This is reflected most when you are at the Polar Jedi Academy. This could have been a chance to display some uplifting and partially upbeat music but again the music is sorrowful, a fair indicator of the dark time and again the struggle of Atris and the path she is on. Another one of the themes that drive the plot along is the fact you are 'Alone' you are severed from the force, and have been told you are not welcome back! It is hard to convey this when you are with a group of people on a ship for the entire game so i suppose one of the very few ways they could convey the feel of being alone is through music. Hence the sorrowful and downbeat tones. Link to comment Share on other sites More sharing options...
SithRevan Posted February 23, 2007 Share Posted February 23, 2007 You know now that HerbieZ and Qliveur mention it I had pretty much the same things happen to me. My experience was when I first saw Sion though. I knew from that point on that the game would have a underlying sadness to it. Not to mention the things that happen throughout the game like the last Jedi masters dying and the news of Revan's mysterious dissappearence... Man this game really was put together well. I never really had thought of that before. Link to comment Share on other sites More sharing options...
Fish.Stapler Posted February 23, 2007 Share Posted February 23, 2007 I get a sad, droopy feeling inside when I step into the Rebuilt Enclave . Go listen to that music, it's tearjerking. Something noble and very, very sad about it. Link to comment Share on other sites More sharing options...
Negative Sun Posted February 23, 2007 Share Posted February 23, 2007 It's a depress-fest allright...I just kinda hate the fact that no matter what you do, bad sh** happens anyways, kinda like real life heh, but then again, I play video games to step away from real life...I still love it though, and I don't know why or if it's just me, but I go DS a lot more in TSL than I did in KotOR, maybe because it's so depressing in the end... It could have been a far better and more in-depth storyline and overall atmosphere than KotOR, were it not for the infinite amount of plot holes and weird stuff that kinda break the atmosphere a bit. Link to comment Share on other sites More sharing options...
Sabretooth Posted February 24, 2007 Share Posted February 24, 2007 Now that you mention it, I do get a sombre mood when I play the game. That's most probably the reason I've played KotOR I some 4-5 times, but I can't bear to complete my second run of KotOR II. *sigh* Personally, I think it's the dull graphics and the melancholic music that does it. Link to comment Share on other sites More sharing options...
SilentScope001 Posted February 24, 2007 Share Posted February 24, 2007 K2 is pretty good at being depressing. Part of the reason why K1 doesn't appeal to me is because the game feel so happy, even with a Sith blockade of Taris. K2 really does have its depressing attidue, an almost nihlistic view of the galaxy and the Force, which really does sound quite cool. Link to comment Share on other sites More sharing options...
Vaelastraz Posted February 24, 2007 Share Posted February 24, 2007 I feel depressed too, once I got to that little encounter with the Jedi Masters. Because I know, from that moment on the game is crap. No, seriously, K2 is darker than K1. And I'm all for dark atmospheres in games. But it doesn't seem to work for me in Kotor II. Link to comment Share on other sites More sharing options...
DarthZayne Posted February 24, 2007 Share Posted February 24, 2007 There is no emotion; there is peace. Link to comment Share on other sites More sharing options...
PazaakPrincess Posted February 24, 2007 Author Share Posted February 24, 2007 I think the loneliness and lack of comedy really get to me. The fact that to keep things on an even keel you've mainly got to wait till you return to the ship to speak to anyone at depth and that although at first Atton and Kreia always have something to say after a short while they're basically done talking to you. I could handle the moody music or the dark forboding planets (although I really miss that sense of wonder when i first played through on Taris and Tattooine etc with the grand vistas) if there was a bit more "companionship" built into the game. I used to get annoyed by all my NPCs wanting to talk to me every five minutes in K1 but in K2 you really feel its absence. I do also dread the last bits of the game, not because of the uber fighting but because you are just alone. No matter who you play that's pretty much it for the rest of the game. Although there is a little of this in K1 you at least rejoin your companions at the end. Link to comment Share on other sites More sharing options...
The_Catto Posted February 24, 2007 Share Posted February 24, 2007 I see what you mean. I liked the sense of companionship in K1 and the depressed side from the lack of it in K2. That with the music, the dark and empty halls of the Korriban academy, and other such places really got me feeling down. But then again, i feel down when im away from my computer and i cannot play K2, lol. Link to comment Share on other sites More sharing options...
PazaakPrincess Posted February 24, 2007 Author Share Posted February 24, 2007 ROFL Mr_BFA I kind of know what you mean. Yes Korriban is definately more depressing in k2 to the point where I hate going there and try to do everything else but. I prefer Duxon where at least there is life. Link to comment Share on other sites More sharing options...
Balderdash Posted February 24, 2007 Share Posted February 24, 2007 If you think you get genuinely "depressed" by a video game, then it could be said that you've probably lived a pretty sheltered life - but nonetheless the game does have a pretty sombre tone to it. I found that too many of the exile's companions were either sarcastic or just plain cold. Link to comment Share on other sites More sharing options...
PazaakPrincess Posted February 24, 2007 Author Share Posted February 24, 2007 No I'm not saying its effecting my life in any real way I was just commenting on how I felt after playing the game for a notable interval. No sheltering where I am from, trust me. Link to comment Share on other sites More sharing options...
Balderdash Posted February 24, 2007 Share Posted February 24, 2007 Lol, yes, I realise that. It's just that "depressed" sort of seems like a funny word to describe that feeling. I'm just being pedantic. Link to comment Share on other sites More sharing options...
Diego Varen Posted February 24, 2007 Share Posted February 24, 2007 TSL does depress me and it is a much darker game, but that is one of the reasons why I prefer it. Usually, I prefer comedy, but there are some times when I like a change in genre. Link to comment Share on other sites More sharing options...
Ctrl Alt Del Posted February 24, 2007 Share Posted February 24, 2007 I think the loneliness and lack of comedy really get to me. The fact that to keep things on an even keel you've mainly got to wait till you return to the ship to speak to anyone at depth and that although at first Atton and Kreia always have something to say after a short while they're basically done talking to you. I could handle the moody music or the dark forboding planets (although I really miss that sense of wonder when i first played through on Taris and Tattooine etc with the grand vistas) if there was a bit more "companionship" built into the game. I used to get annoyed by all my NPCs wanting to talk to me every five minutes in K1 but in K2 you really feel its absence. I do also dread the last bits of the game, not because of the uber fighting but because you are just alone. No matter who you play that's pretty much it for the rest of the game. Although there is a little of this in K1 you at least rejoin your companions at the end. Hmmm, yeah. The mere fact that the whole party on K2 didnt seem to trust each other (I mean, I doubt that Atton sleeped without a blaster under his pillow), and that's understandable, the darker environment (See, even the Ebon Hawk seems darker, with less illumination and lights, and that's not due to the clumsyness of the Peragian engineers), everything seems to contribute for this. Yet, Kotor I has it's darker moments too, and, althought scarce, they're better executed. Link to comment Share on other sites More sharing options...
HerbieZ Posted February 25, 2007 Share Posted February 25, 2007 Hmmm, yeah. The mere fact that the whole party on K2 didnt seem to trust each other (I mean, I doubt that Atton sleeped without a blaster under his pillow) I felt the only bond of respect other than with the player was Bao'dur and the Handmaiden. Link to comment Share on other sites More sharing options...
Fish.Stapler Posted February 25, 2007 Share Posted February 25, 2007 Yeah, let's see here. Nobody trusted Atton, Atton didn't trust them back. Everyone hated Kreia, which they stated in no uncertain terms. Visas was an outsider, and nobody could relate to Mandalore. Hanhaar was viewed as insane, HK-47 was labeled bizarre, T3-M4 was an antisocial droid, Mandalore was blackmailed and never formed a bond with anyone, GO-TO was there to serve his own agenda and seemed only to piss off everyone else, Disciple was just...creepy, let's not go there, Handmaiden was genuinely disliked and distrusted and Bao-Dur was misunderstood. Nobody trusting anyone else definitely taxed relationships between the party. From the looks of the cut content, this was definitely supposed to show when they got to Malachor and they lost the exile as an effective commander. The lack of trust really increases the dark atmosphere along with some very good music. Definitely darker than the first KotOR. Link to comment Share on other sites More sharing options...
DarthZayne Posted February 25, 2007 Share Posted February 25, 2007 guys i have a news for you this is a game , nothing force you to keep playing , and if video games have so much depress effect on you , maybe you should stop playing video games... wow sorry but this is the funnes thing i ever read. Link to comment Share on other sites More sharing options...
JediAthos Posted February 25, 2007 Share Posted February 25, 2007 Ya know Zayne, movies, songs, and books elicit emotions from people all the time so why couldn't the same be true for video games? Especially these days as video games continue to evolve more and more into mini-movies with defined characters that have backstories, and plot twists etc... I don't think it's amusing in any way. It's simply human. Link to comment Share on other sites More sharing options...
Fish.Stapler Posted February 25, 2007 Share Posted February 25, 2007 guys i have a news for you this is a game , nothing force you to keep playing , and if video games have so much depress effect on you , maybe you should stop playing video games... wow sorry but this is the funnes thing i ever read. This also happens to be the funniest thing I've ever read . Songs and other media get a response out of me. Playing my guitar gets an emotional response out of me. I bet when you watch a movie, you have emotional responses to what occurs on screen. It's the same thing with video games since they get more like movies every day as JediAthos pointed out. It's just people observing and responding to the characters, plot and music. Link to comment Share on other sites More sharing options...
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