jrrtoken Posted December 10, 2009 Posted December 10, 2009 The conversation flow charts seem more like logic gate diagrams, so I suppose one with a degree in electrical engineering can script for UE3. >_> Either way, it's quite insightful into the development process, and also makes me feel more comfortable with gargling maggots than scripting with Kismet. That, and I liked the Heck conversation choices.
Jae Onasi Posted December 10, 2009 Posted December 10, 2009 Less flowcharts, OE. Moar game nao, plzkthx.
DarthParametric Posted December 10, 2009 Posted December 10, 2009 That middle chart illustrates how much of an illusion choice is in RPGs, despite the song and dance devs like to make about it.
Quanon Posted December 10, 2009 Posted December 10, 2009 @DarthParametric: It looks a bit more evolved then what the conversation trees and choices of K1 and TSL looks like. It was a rather nice read though. And seeing how much works creeps into even these limited dialogues. o_O I can see why they only go for 3 or 4 choices. Even if some of them end up the same, more or less.
Pavlos Posted December 10, 2009 Posted December 10, 2009 That middle chart illustrates how much of an illusion choice is in RPGs, despite the song and dance devs like to make about it. There are five outcomes from it, DP. Although the extent to which they are distinguishable is a complete mystery until we actually play the game, I suppose.
jrrtoken Posted December 10, 2009 Posted December 10, 2009 Less flowcharts, OE. Moar game nao, plzkthx.I verily enjoy developer blogs of this magnitude, as it's a rare incidence in the industry. Whenever a AAA developing studio does produce a blog, it's usually more talk than walk, so to speak. This has actual work shown, not just some 3-minute "cinematic" trailer of yonder. That, and considering that this blog seems to be produced by Obsidian independently and not by Sega's underfunded marketing department, it's rather impressive for the size.
Rake Posted January 7, 2010 Posted January 7, 2010 A new blog is up, from Avellone, again. As always, has interesting information and a couple screenshots. It also seems Sega is optimistic about Alpha Protocol as one of Sega's business managers said something along the lines of "Playing around with Alpha Protocol, the guys here are already brainstorming ideas for AP2." Not a confirmation of a sequel, but seems like their interested if the sales are there (I'm too lazy to go find the link right now).
Sabretooth Posted January 7, 2010 Posted January 7, 2010 I like the new screenshots. It's good that there will be lots of reading material; I was afraid that they were taking the action approach to things and doing away with long blocks of background info text.
Miltiades Posted January 7, 2010 Posted January 7, 2010 I don't really need that much more info. At this point, I've already decided to buy the game. But it's always nice to hear something from Avellone.
mur'phon Posted January 29, 2010 Posted January 29, 2010 Found this nice interview with Chris and Matt. Really like how the choices seem to be working, as well as how you can fool even well informed NPCs.
Darth InSidious Posted February 6, 2010 Posted February 6, 2010 Alpha Protocol preview at Dualshockers Also included in the review is confirmation of more than the three released locations of Saudi Arabia, Rome, and Moscow, as well as a few other bits and pieces of new information that make it worth wading through the first few paragraphs of recap. The new parts sound promising, though the rest of the article is more of the same stuff we've had for months, it seems.
jrrtoken Posted February 7, 2010 Posted February 7, 2010 They can at least confirm that there are wearable keffiyehs; I need something to fill my Lawrence complex.
Jae Onasi Posted February 10, 2010 Posted February 10, 2010 Don't worry, someone will undoubtedly make a mod for that if it's not in-game already.
jrrtoken Posted February 24, 2010 Posted February 24, 2010 Good news, supplicants! Our latest revelation from the Prophet Avellone bears fruition, for he has issued a new sura, bearing news that the Lord's Qur'an Alpha Protocol shall be revealed on June 1, 2010 in North America, with the honored tribes of Eurasia and Australia receiving preference of revelation with the dates of May 28 and May 27th, respectively. Praise be to Obsidian, the Most Gracious, Most Merciful! What? You deny these revelations? What fools you are, indeed, for he has sent a vision confirming this revelation!
Jae Onasi Posted February 25, 2010 Posted February 25, 2010 ...and there shall be wailing and gnashing of teeth, for the game shall be delayed until the 7th month of the Year of Our Lord, 2010. Thus sayeth the Jae.
Darth InSidious Posted February 25, 2010 Posted February 25, 2010 It had no actual release date before, though. This time it's got one officially announced.
Sabretooth Posted February 25, 2010 Posted February 25, 2010 And what can change the nature of an official release date?
Sabretooth Posted February 25, 2010 Posted February 25, 2010 *Ravel cackles at SpaceAlex and waves her hands in a strange-looking eight-figure. You momentarily lose consciousness.* Updated your journal.
jrrtoken Posted February 25, 2010 Posted February 25, 2010 The cover art; they made it better, faster, stronger. They've also tightened-up the graphics. Behold the glorious textures!
Jeff Posted February 25, 2010 Posted February 25, 2010 Now that is cool box art, unlike what it was previously which was garbage.
Sabretooth Posted February 25, 2010 Posted February 25, 2010 Excellent cover art - although I must admit I am ashamed to notice a similarity to Dragon Age's cover art: a silhouette with several character/action screenshots inset.
DarthParametric Posted February 25, 2010 Posted February 25, 2010 Here's a higher res version of the video (the ones on the IGN site are crap - dunno why they bother any more seeing as they officially upload them to YouTube now anyway). Nothing on GT as yet, but presumably they'll have the 1080 version eventually.
jrrtoken Posted March 5, 2010 Posted March 5, 2010 To balance out all of the gushy, Mass Effect love, I present you with this: (This BBCode requires its accompanying plugin to work properly.)
Mav Posted March 5, 2010 Posted March 5, 2010 I remember when this game was supposed to be out in October 2009, it is now announced for June 2010, so I am expecting to be able to buy it in March 2011.
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