darth-ackbar Posted January 29, 2012 Author Share Posted January 29, 2012 There will be rackghouls on Taris, with a few changes... Link to comment Share on other sites More sharing options...
UltimateHK47 Posted January 29, 2012 Share Posted January 29, 2012 Oh my, I was about to start screaming id do the rackghoul skins to make them epic (or try) but then... How are you going to get a k1 model onto tsl without porting. Time for some moddlers me thinks. Link to comment Share on other sites More sharing options...
darth-ackbar Posted January 29, 2012 Author Share Posted January 29, 2012 The rackghoul models and utc's were left in tsl, like with darth malak. There's no need to port, although I might make a few changes to the models if I have time. Link to comment Share on other sites More sharing options...
d3sd0 Posted January 29, 2012 Share Posted January 29, 2012 Rakghouls? FUN. Isn't there a mod for tsl that's like Telos addition that has rakghouls in it? Link to comment Share on other sites More sharing options...
darth-ackbar Posted February 1, 2012 Author Share Posted February 1, 2012 Hi everyone, I've just uploaded the first draft for the opening text crawl, watch it here: Link to comment Share on other sites More sharing options...
darth-ackbar Posted February 2, 2012 Author Share Posted February 2, 2012 Hi, everyone. I've just finished my improved lightsaber upgrading! As it includes the ability to use different hilts, if anyone has some hilts they would like me to add, or if you'd like to make some hilts, please post or PM me. More Updates Soon... Link to comment Share on other sites More sharing options...
UltimateHK47 Posted February 2, 2012 Share Posted February 2, 2012 OOh, sounds nice. Ill check your site often in hope of some screenies... Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted February 4, 2012 Share Posted February 4, 2012 If you want, I can do some character skins. I'll have to see how the skin wraps around the model, but I can do it. I'm not sure how much I'd be able to do, but anything I can do, I'll do gladly. I'm going to start attending a public school this semester, since it turns out that the online school I was attending doesn't have a branch in this state. Link to comment Share on other sites More sharing options...
UltimateHK47 Posted February 6, 2012 Share Posted February 6, 2012 I like the look of the lightsaber upgrading and the quests ideas are great (The 3 diffferent main quests) Can't wait to see more footage. Link to comment Share on other sites More sharing options...
christos200 Posted February 15, 2012 Share Posted February 15, 2012 I just found this, and i have to say that you have done a great work. Link to comment Share on other sites More sharing options...
darth-ackbar Posted February 16, 2012 Author Share Posted February 16, 2012 Hey everyone, I know I haven't posted in a while but I thought I'd give an update on the mod. Planets: Nar Shaddaa = 100% Finished Nal Hutta = 10% (Work has started on the modules, I'm hoping to have some screenies up next week. Sleheyron = 30% (Modules are pretty much done) Coruscant = 10% (Work has started on the modules) Taris = 0% Tatooine = 10% (Work has started on the modules) Korriban = 0% Lehon = 0% Dromund Kaas = 0% Characters: Kotho'Epp = 40% (Models done, story written but not in-game) Ceddra = 60% (Models done, story written but not in-game) Khaylia = 10% (Working on models, story written but not in-game) Yaru = 60% (Models not done, story written and mostly in-game) Vaner = 5% (Working on models, story not written) HK-47 = 80% (Models done, story written and mostly in-game) Jek = 0% (Models not done, story not written) Kkizz = 60% (Models done, story written but not in-game) Sai Morlev = 10% (Models not done, story partially written) Secret Party Member = 60% (Working on models, story written and partially in-game) General Story: Search For Revan Quest = 20% (Story fully written but not in-game) Forgotten Quest = 10% (Still working on story) Questionable Legalities Quest = 15% (Story pretty much finished) @ christos200 thanks, we've done a fair bit, but we've got a looooooooong way to go @ Fair Strides 2 sending you a PM now, thanks for the interest. Thank you everyone who has helped and given support to the mod so far, I hope to be posting some screenies either this week or next WOW, just found a s**t load of smilies, expect random smilies in upcoming posts. Link to comment Share on other sites More sharing options...
razorxp Posted February 16, 2012 Share Posted February 16, 2012 sounds great but this is four-conversion of later life revan and the end is far. but i have be intrested to give you help and support about music because my level of moding be weak but I advise you to music. Link to comment Share on other sites More sharing options...
UltimateHK47 Posted February 17, 2012 Share Posted February 17, 2012 WOW, just found a bad language XD load of smilies, expect random smilies in upcoming posts. Hehe, hehe indeed. Anyway, progress is coming along nicely and im impressed by your ideas. Great job A few questions: How are you going to make Coruscant? I know their is 1 module for it (The council chambers) but is it going to be a temple, or the main city? Onderon reskinned might work.... Tatooine? Im very intrested to know how that will work? Will there be many different species for selection with SFR? When you say 100% on Nar Shaddaa does that mean all voices are done? TY Link to comment Share on other sites More sharing options...
darth-ackbar Posted February 17, 2012 Author Share Posted February 17, 2012 OK, to answer your questions: 1) Nar Shaddaa is just the tutorial so there wasn't loads to do, all the alien VO's are in place but human ones are not. Sorry if that caused confusion, I confess that VO's didn't even come into my mind when I wrote it. 2) Me and d3sd0 are currently working on alien selectable heads, I'm not giving details until we get closer to finishing though. 3) Coruscant will be central to the plot and will have many areas to explore including the Jedi Temple, Senate Building and the Uscru Entertainment District. Some of these will be old modules, some will be new. 4) I am working on a brand new module for Tatooine right now, most of Tatooine will be new modules, simply because no previous locations are anything like the planet. I'm hoping to have some screenies next week Link to comment Share on other sites More sharing options...
d3sd0 Posted February 18, 2012 Share Posted February 18, 2012 Oh yes, I am very excited for the races we've been working on! It'll be very interesting and will add a lot of customization to the game! (Thanks for the shout out Ackbar!) Random smileys aye? Link to comment Share on other sites More sharing options...
darth-ackbar Posted February 19, 2012 Author Share Posted February 19, 2012 I'm currently working on a new tatooine module, some renders from 3DS Max below. Can you give me your opinions, this is still in WIP stage BTW. Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Qui-Gon Glenn Posted February 19, 2012 Share Posted February 19, 2012 ^^^ Looks cool! Link to comment Share on other sites More sharing options...
Fallen Guardian Posted February 19, 2012 Share Posted February 19, 2012 Dang! Good work on these! I look forward to more. Link to comment Share on other sites More sharing options...
newbiemodder Posted February 19, 2012 Share Posted February 19, 2012 They look good....has that Tatooine style..very nice....not sure how it fits in, the location, maybe add some type of landing underneath the EH rather than sand...you know maybe some octagonal shaped floor panels or something...just a thought...nice work' Link to comment Share on other sites More sharing options...
Warlord664 Posted February 19, 2012 Share Posted February 19, 2012 wow thats pretty good! great work ackbar! and i also agree with newbiemodder the ebon hawk could have some sort of landing platfrom under it. Link to comment Share on other sites More sharing options...
Zhaboka Posted February 19, 2012 Share Posted February 19, 2012 Nice work! Looks like a solid, solid start to a little desert canyon. I agree with the landing pad suggestion. Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted February 20, 2012 Share Posted February 20, 2012 wow thats pretty good! great work ackbar! and i also agree with newbiemodder the ebon hawk could have some sort of landing platfrom under it. I know I'm not Darth Ackbar, but if I were designing the module, it'd be conjuring images of the Wastes/Flats as seen in the Lego Star Wars games and in the scene in Episode IV, when Luke finds Artoo and is ambushed by Sand People. That in-turn would lead me to scenes of a crash landing and a trek through the dangerous wastes to Anchorhead. During the trek, you would encounter Sand People. Always a friendly meeting. Link to comment Share on other sites More sharing options...
d3sd0 Posted February 20, 2012 Share Posted February 20, 2012 Looks good Ackbar! Much better than I could probably model! Link to comment Share on other sites More sharing options...
Scorge Posted February 20, 2012 Share Posted February 20, 2012 I'm currently working on a new tatooine module, some renders from 3DS Max below. Can you give me your opinions, this is still in WIP stage BTW. Show spoiler (hidden content - requires Javascript to show) Very nice. But may I ask, how did you do the canyon part? As I very much suck at it. I am also creating a mod close to an SC/TC and there will probably be new area models, and I would very much like to know how to do the canyon part. Link to comment Share on other sites More sharing options...
darth-ackbar Posted February 20, 2012 Author Share Posted February 20, 2012 Do you mean the rocks? If so, what I did was to create a 2d shape with the line tool, extrude to the height I wanted and then add some extra verts which I dragged around to get the rocky shape. If you want a more in-depth tutorial, I'll give you a PM, just say so. Thanks for the positive feedback, I shall put a landing platform of some kind under the hawk. Fair Strides 2, I am currently playing with ideas for a canyon where there will be a sand people village and a jawa village. I will probably base this on the Jundland from a new hope. Link to comment Share on other sites More sharing options...
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