HaruGlory89 Posted April 6, 2003 Share Posted April 6, 2003 Dear JKII.net forum members, I'm new here. I've been browsing through your forums and found it rather interesting. I have some opinions about the new JK:JA. I would think that JA allows you to use a power called Force Levitation. You could raise any object you see and float it around. Then, you could Force Push it towards the enemy or something...Bah, I'm bad at describing! Anyway, I'm looking forward to this game! Link to comment Share on other sites More sharing options...
joesdomain Posted April 6, 2003 Share Posted April 6, 2003 I just read the Jedi Academy webpage on Lucasarts.com. It doesn't really say who the bad guys or villians are in this. I assume since it says it happens right after Jedi Outcast then it still involves the remanent of the Empire. I hope it stills does. It would be so cool to fight Stormtroopers, Imperial Officers, Imperial Navy Troopers, Imperial Probe Droids, Garbage Compactor creature, different bounty hunter species, maybe even include Imperial Scout Troopers with their speeder bikes or Imperial Interrogator Droids. I notice the cool screenshot of the Rancor. I perrsonally want to see Wampas, mynock, Krayt Dragons, and other creatures from the original trilogy movies. [Edit: My thinking on this is: It is cool to be able to make your light sabers and customize your own Jedi and start out as padawan and learn your way up to Jedi Master, etc. But it doesn't make sense of they don't put a story in here with bad guys. The bad guys at the time after Jedi Outcast are still the Empire.[/Edit] Admin Note: Try editing posts for future reference instead of double posting. Link to comment Share on other sites More sharing options...
boinga1 Posted April 6, 2003 Share Posted April 6, 2003 just curious, but why did you feel the need to make a whole new thread instead of just using the sticky at the top? Link to comment Share on other sites More sharing options...
Tesla Posted April 6, 2003 Share Posted April 6, 2003 Can't wait for this game it's gonna be absoulutly awesome,the graphics are great , the whole game will rock it's just so cool and at last double sabers in single player !! Link to comment Share on other sites More sharing options...
Wacky_Baccy Posted April 6, 2003 Share Posted April 6, 2003 First of all, welcome to the forums, HaruGlory! Have fun, and enjoy your stay *edit* Threads got merged - welcome to you too, Tesla Trooper! Posted by HaruGlory89 I've been browsing through your forums and found it rather interesting. I have some opinions about the new JK:JA. I would think that JA allows you to use a power called Force Levitation. You could raise any object you see and float it around. Then, you could Force Push it towards the enemy or something...Bah, I'm bad at describing! That would be interesting, but I don't think it would really be feasible to make a Force power like that which would actually be usable... I think it would be too fiddly... It might be fun to see a return of Force Throw from JK1, though - that was similar to what you described, and could work in JA Anyway, I'm looking forward to this game! Glad to hear it - I think most of us are, too Link to comment Share on other sites More sharing options...
Obi_Kwiet Posted April 6, 2003 Share Posted April 6, 2003 While it's true that Empror Palpitine doe cakkle evilly in ROTJ there something reserved about his that there's not in the reborn. Maby it's that he not jumping aruond like a mexican juping bean with a hyperactivity problem(I hope they fix that it JK3). Anyway more myterious and deep and evil about Palpitine. Reborns are like stormtroores. No personality. If you were paying attention in JK2 the entire story was about dark force injected warriers. Link to comment Share on other sites More sharing options...
Obi_Kwiet Posted April 6, 2003 Share Posted April 6, 2003 While it's true that Empror Palpitine doe cakkle evilly in ROTJ there something reserved about his that there's not in the reborn. Maby it's that he not jumping aruond like a mexican juping bean with a hyperactivity problem(I hope they fix that it JK3). Anyway more myterious and deep and evil about Palpitine. Reborns are like stormtroores. No personality. BTW If any of you were paying attention in JK2 the entire story was about dark force injected warriers, so i guess Lucas deccred that it can be done and since he created it wat he says goes. (oops posted twice;i dont know how to delete) Link to comment Share on other sites More sharing options...
boinga1 Posted April 6, 2003 Share Posted April 6, 2003 well since i think that reborn are just stormtroopers enpowered with the force, then the above makes sense. btw, if you look at the image files for the imperial and reborn faces, they're almost exactly the same, with a shadow added on the reborn face. Link to comment Share on other sites More sharing options...
Andy867 Posted April 6, 2003 Share Posted April 6, 2003 actually boinga, i think the pic of the reborn with the new guy is just a comparison to how the details looked last year, and how they pale to the new details.. because the filename is called model comparison or something like that..not sure, because I am talking from a unit that is at a bowling alley here in ofallon, IL... just bowled a terrible 139... I average a 170 usually but I just had my ball re-drilled with new tips and spacing, so I had a learning experience to get used to the new feeling from the drilling Link to comment Share on other sites More sharing options...
joesdomain Posted April 6, 2003 Share Posted April 6, 2003 Has anyone found out what type of villians are in the Jedi Academy game coming out in Fall 2003? Link to comment Share on other sites More sharing options...
HertogJan Posted April 6, 2003 Share Posted April 6, 2003 Well, I didn't see any imperials (or remnant forces ) in the screens and I've read in an interview that your character faces some kind of evil organisation... And they happen to have lightsabers... No mention of the remnant, I hate that. I hope it's not just this organisation you have to fight. It's ok to have an enemy beside the remnant, kinda like the organisation of count dooku, but please... PLEEEEASE make me fight stormies again! I love 'em!! Link to comment Share on other sites More sharing options...
SettingShadow Posted April 6, 2003 Share Posted April 6, 2003 the lack of Imperials will definately make the game less fun, but still... Some of the screens kinda reminds me of Komari Vosa's lair in bounty hunter for gc. I absolutely hated the last missions on that moon... PLEEEEASE make me fight stormies again! I love 'em!! Lets make a 'Stormies in JK: JA' petition right away... no seriously, I want to slize off Stormie helmets aswell, theyre star wars more than anything, except for Jedi's maybe. Link to comment Share on other sites More sharing options...
boinga1 Posted April 6, 2003 Share Posted April 6, 2003 Originally posted by boinga1 well since i think that reborn are just stormtroopers enpowered with the force, then the above makes sense. btw, if you look at the image files for the imperial and reborn faces, they're almost exactly the same, with a shadow added on the reborn face. i was referring to JO. also i meant the image files in assests0.pk3 for JO. NOT JA! Link to comment Share on other sites More sharing options...
Hekx Posted April 6, 2003 Share Posted April 6, 2003 I just want to post some of my earlier ideas, when the JKIII rumours started emerging around the end of January. Originally posted by Hèkx Nòxú Hopefully they'll add character customization for MP. Make SP sabre combat either the same or similar to MP. Kyle can either be a NPC or dead, and you can play as an apprentice or child of Kyle. Manual blocking would be good, maybe a meter to control the force of deflecting. I would like to see faster force regen / more force for Masters and less for Initiates. Some RP elements would be nice. SP should be more SW-like with the threat of the Darkside meaning you can fall to the Darkside. If you do enough negative actions, your allignment will drop below average and eventually you will become a dark jedi. Alternative endings. Custom hilt creation / hilt selection. Maybe some more sabre colours. (Silver / White / Light Blue) Tons of other features I've heard people speak of, aswell as ones included in the JKIII poll. Here's that really really old post. Link to comment Share on other sites More sharing options...
HertogJan Posted April 6, 2003 Share Posted April 6, 2003 Originally posted by Squater the lack of Imperials will definately make the game less fun, but still... Some of the screens kinda reminds me of Komari Vosa's lair in bounty hunter for gc. I absolutely hated the last missions on that moon... Lets make a 'Stormies in JK: JA' petition right away... no seriously, I want to slize off Stormie helmets aswell, theyre star wars more than anything, except for Jedi's maybe. Done, I made a poll Cool huh Vote here: http://www.lucasforums.com/showthread.php?s=&threadid=96491 Link to comment Share on other sites More sharing options...
Obi_Kwiet Posted April 6, 2003 Share Posted April 6, 2003 Hey andy if u think that bowling score was bad i usualy get a 50. Link to comment Share on other sites More sharing options...
C-hoernschen Posted April 6, 2003 Share Posted April 6, 2003 I would say, that the lightsabre in the game is the best weapon ever seen... No other game has something like that and that is why so many players played it... the projectile weapons are ****, u can use in every other shooter or game weapons, but the sabre is something new i love it and dont use anything else but th sabre... Link to comment Share on other sites More sharing options...
Dunedain Posted April 6, 2003 Share Posted April 6, 2003 Yes, the Emperor does laugh in RotJ, but he doesn't do it in the goofy air-head sort of way the "reborn" do. There's a big difference. And I also hope there will be remnant Imperial forces in JK III. Oh, and in regards to the "reborn", they don't make any sense. You are either strong with the force, or you are not. You have to keep in mind that the only true canon in Star Wars is the movies themselves. Lots of silly things happen in these various books and games, but it's not an issue, since only the movies really count. Link to comment Share on other sites More sharing options...
Matariel Posted April 6, 2003 Share Posted April 6, 2003 just to clarify on my last post: i'm all for having guns in JK:JA, i just game some instances where guns would be warrented, to prove the point to ppl against guns being in the game. I love the guns in JK2 now, thanks to Artifex's PROmod bounty hunter rocks also, the guy who posted the keydefs for my saber combat moves (sorry i forgot your name, was on the last page) thats pretty much what i was looking for, except the blocking moves will be activated by holding a button, ALT or something, instead of it being a toggle. And i agree with you totally that saber swings should be independant of how your body is moving, but thats a hell of a lot of keys to press...i once played this knights game (like dark ages knights) where you had sword combat and the whole numeric keypad was used purely for sword moves...thats when games didnt use mice, just the arrow keys..aaah those were the days, i cant remeber the last game i just used the arrow keys in...whoops off topic...loopy....its 2:30am here anyway, those who didnt see my last post to know what im talkin about, go back one page. And if combat like this isnt in the final game, i will definitely put it in myself. wow deja-vu... Link to comment Share on other sites More sharing options...
[KOC]Qui-Zan Posted April 6, 2003 Share Posted April 6, 2003 i really think there should be more fluid movments and animations, so it looks more realistic (to the films) and death anims are dead, bring on proper psysics Link to comment Share on other sites More sharing options...
Tesla Posted April 6, 2003 Share Posted April 6, 2003 i was thinking (very bad thing for me to do ) will they let the community beta test or will be a bunch of mean 's? Link to comment Share on other sites More sharing options...
Guest Jolts Posted April 6, 2003 Share Posted April 6, 2003 And i agree with you totally that saber swings should be independant of how your body is moving, but thats a hell of a lot of keys to press... wouldn't it actually only ad 1 more key? since your combining a 2 button command into 1? instead or primary attack you have swing left, and instead of alt attack you have swing right, you just need 1 more attack for an overhead swing.No more starfeleft+primary attack, its just swing left, unless your on the move and fighting a group. Link to comment Share on other sites More sharing options...
joesdomain Posted April 6, 2003 Share Posted April 6, 2003 Yeah, I agree! It wouldn't be Jedi Knight without the stormtroopers. Hopefully, Imperial Remenant will be in the story. It would be stupid if you just fought Dark Jedi or Sith and Bounty Hunters throughout the game. I hope it isn't a criminal organization either. Link to comment Share on other sites More sharing options...
Andy867 Posted April 6, 2003 Share Posted April 6, 2003 Strange how some of you wanted the new Jedi Knight game to take place during the New Jedi Order, even though I hadn't read the books, its my understandings that it has nothing to do with the Imperials, but instead the Yuuzhan Vong. So, now you guys are wanting back the Stormtroopers... Well, I don't care who I fight. Just another tally mark in my book Link to comment Share on other sites More sharing options...
legameboy Posted April 6, 2003 Share Posted April 6, 2003 the ONLY thing i dont want JA to be is JUST like JO, i want sumthing fresh and exciting Link to comment Share on other sites More sharing options...
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