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KotOR and KotOR2 Savegame Editor (KSE) - Current Version: 3.3.3


tk102

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You would need a ethernet CATV cable. For those who aren't sure what CATV cable is it looks like a wider version of a telephone plug.

 

FYI for those who are more modern than myself there has been 4 different types of connecters used for ethernet connections in the past the 2 most common have been a coaxial and CATV data cable connections.

 

Back to chains. You can pick up a CATV crossover patch cable at Radioshack or some other pc store anywhere from $6-$15 you will need a crossover cable not a straight connect. crossover patch cable is used for strictly 2 machines. staight through cable is ran to a network hub and then a 2nd cable runs to the other machine from the hub. If all you have is one pc then all you need is the crossover. however if you have more than one and they are already networked then you will need to make use of a hub.

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  • 1 month later...

KSE v3.0.4 released

 

Support for KotOR and KotOR2:TSL savegames! (But no Influence editing yet)

 

(also fixed the Class removal error)

 

http://www.starwarsknights.com/tools.php

 

I would like to give extra extra special thanks to Darth333 and T7Nowhere without whom, this would not have been possible to release... they were more than just beta-testers... they were my eyes... due to the fact that I do not have TSL yet.

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Hey folks,

 

just wanted to throw in my appreciation to you TK (and the others for testing) for this great prog.

 

Nifty deal ya got going.

 

I'm sure you've already thought of this, but in your next version, anychance of being able to change the INF level you have on the NPCs? Just thought i'd ask :)

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@spacealex: I'll see what I can do about getting an 'alternate' version of KSE up for you.

 

@Funsolo: That's just a straight read from classes.2da -- evidently Bounty Hunter was a dropped idea.

 

@Burnsu: I'll have to take your word for it. Maybe someone else can figure that out w/ the workbench? I'll look into it when I see it firsthand.

 

@uubergeek: Yep, Influence will be added ASAP.

 

 

Xbox users, I'll provide new instructions soon.

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Originally posted by tk102

@spacealex: I'll see what I can do about getting an 'alternate' version of KSE up for you.

 

@Funsolo: That's just a straight read from classes.2da -- evidently Bounty Hunter was a dropped idea.

 

@Burnsu: I'll have to take your word for it. Maybe someone else can figure that out w/ the workbench? I'll look into it when I see it firsthand.

 

@uubergeek: Yep, Influence will be added ASAP.

 

 

Xbox users, I'll provide new instructions soon.

good work the new kse works good:0

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Hey tk, I just downloaded KSE and I was wondering where the directory for the Xbox version of k2 is supposed to go in order for KSE v3.0.4 to recognise it. So far it only see's the PC version of kotor 1 in the Lucasarts directory and not Kotor2 anywhere.

 

And I couldn't find the "Xbox_users_readme.txt"

 

So I'm kinda Stumped.

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About the items not being able to be upgraded when you use KSE to get them:

 

Just so you know TK, for TSL, when you give yourself items with the editor, they dont show up at the workbench when you want to upgrade them.

 

I haven't had this problem, I added some sabers and crystals with KSE and they upgraded fine for me. Although I did not add them as new items I just multiplied what I already had, if that makes any difference

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Originally posted by tk102

@spacealex: I'll see what I can do about getting an 'alternate' version of KSE up for you.

 

Thanks man. I'm dying to get my hands on it. :D I would be very grateful to you if you could make the "alternative" version. I'm sure it would prove useful to more than just me. I hope. :confused:

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@Dak Vesser: I've decided rather than make Xbox users jump through a bunch of hoops of fooling KSE, I'll just release another version of KSE (tonight hopefully) that allows you manually specify the paths to your savegames.

 

@SpaceAlex: No problem, I just have to get on a PC that has an older version of Perl/Tk installed. That'll happen probably tomorrow.

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