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ThunderPeel2001

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It doesn't automatically revert them as there's no way for it to know if a change is good or bad really, but it stores a copy of every single version of the page so if someone adds something lame you can manually revert it to the prior version.

 

And hee Jake, nice! But more like:

 

mojo2015.gif

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That's cool, Jake! What software do you use for your 3D titles?
He might be doing it differently now, but here's how he showed me how to do it back in 2001ish: To get a quick 3D look in Photoshop, duplicate your text layer, scale it down a couple notches and put it behind the original layer. Then play with the colors/effects of both layers until you have something satisfactory. Putting a shadow on the smaller layer copy also helps.
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3d-test.gif

I threw this together over lunch. It worked! (Sort of.) I need to round the edges, and I'd probably choose a different font and squish it together a bit more, but it's a cool effect and good to know! Thanks, Jake!

 

Your shadow changes angle, understandable for a point-source of light (though if that were the case the shadow would be towards the outside, whereas yours heads inward. Maybe just do a 'regular' shadow that goes right-down or left-down... or just down... across the whole image.

 

Otherwise, neat!

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Well, if the text is floating a bit above a surface, the shadow will obviously be a bit smaller than the text itself, because that's how perspective works. I tried to just shrink and position the shadow along the same lines the perspective lines were going that came from the text, with a little extra adjustment to make it appear as if things were being lit from a light a little bit above the text. I don't think straight on shadows, especially ones done by hand in Photoshop, ever look all that nice.

 

Also to give shadows a little extra definition I usually do shadows with two layers - one unblurred, crisp version of the shadow at maybe 5% opacity, and one blurred version, moved a pixel or two further in the direction the shadow is being cast, at maybe 15 or 20% opacity. It helps keep the shadows from looking too mushy while retaining the soft look.

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Also to give shadows a little extra definition I usually do shadows with two layers - one unblurred, crisp version of the shadow at maybe 5% opacity, and one blurred version, moved a pixel or two further in the direction the shadow is being cast, at maybe 15 or 20% opacity. It helps keep the shadows from looking too mushy while retaining the soft look.

 

Interesting! I'll try that. Thanks, Jake!

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