Guy.brush Posted September 20, 2009 Posted September 20, 2009 Ok here it is. I think it deserves it's own thread, cause the old "Special Edition" one got pretty crowded. I refined the 3d models of the Mix'n Mojo and Captain Dread's ship a little more (the ones I got by projecting the original concept art onto 3d geometry). For traditional real-time usage a proper UV texture layout was needed but after that it was very easy to get them into Cryengine. With all the shaders in place, some little normal mapping, HDR, cloud shadows and other fancy pants high-tech stuff the rendering quality easily surpasses the one from Maya, and it's real-time! The environment around the sets is just there to enhance the feeling of the place a little bit and have a nice little Caribbean island night atmosphere. The original Voodooshack interior is impossible to get into an exterior that would look like the skull one in the original game. That is one of the advantages of 2d, you aren't restricted by stuff like this. In 3d you need to find other solutions. So I just put it into a rough tent and stuck it into the swamp. Building the whole exterior with the skull and the jaw elevator would've been a little too much work for the limited free time I have right now Also the voodoo swamp is basically a mixture of the scabb island graveyard and the original swamp. It was just a mockup to have a nice surrounding environment for the Mix'n Mojo. I used existing assets for the twisted trees and the graves. I might release the "level" I built as a mod download in the future. I would still need to fix some little bugs so stay tuned for this. It's called "Chicken Crysis on Monkey island" and features some basic gameplay. You need to unleash Pollo El Diablo by feeding it Voodoobananas... Oh and please try to ignore the fact that you play as Nomad from Crysis...I didn't have a cartoony character model readily available
Longcat Posted September 20, 2009 Posted September 20, 2009 I just crapped myself. That's how awesome that was. Seriously, LucasArts should hire you.
ThunderPeel2001 Posted September 20, 2009 Posted September 20, 2009 He works at Crytek, so he's probably quite happy. Still, LucasArts should work with Crytek for the 3D version of MI2 (not make into a FPS anything).
Guy.brush Posted September 20, 2009 Author Posted September 20, 2009 I hope that video doesn't give off the impression that my vision of Monkey2 in 3D is a first-person shooter with Nanosuit Guy as Next-Gen Guybrush. I just didn't have a 3d Guybrush readily available and just ran around in Crysis mode. Of course it should be 3rd person! If I find the time I might do some camera mockup to try fixed camera angles that can move silghtly when the player moves to the left or the right. But it doesn't make sense when your player model is Nomad.
BeleG Posted September 20, 2009 Posted September 20, 2009 Woah...!!! No words... it's like getting into the dreams of any Monkey Island fan. Awesome...
elTee Posted September 20, 2009 Posted September 20, 2009 it's like getting into the dreams of any Monkey Island fan Haha... worryingly accurate
QueZTone Posted September 20, 2009 Posted September 20, 2009 truely awesome! some of the best fanwork ever
jrrtoken Posted September 20, 2009 Posted September 20, 2009 If this same technique was applied to Myst, or even Riven...
ThunderPeel2001 Posted September 20, 2009 Posted September 20, 2009 You do know that they already made a fully 3D version of Myst, right? Nobody bought it (Although I think the specs were quite high for the time.) Anyways: Bravo, Mr. Brush! Wonderful! Are LucasArts going to work with Crytek for the Special Edition of MI2?
igyman Posted September 20, 2009 Posted September 20, 2009 Awesome work. Now, if you'll excuse me, I have to pick up my jaw from the floor and reattach it to my head.
jrrtoken Posted September 20, 2009 Posted September 20, 2009 You do know that they already made a fully 3D version of Myst, right?Yeah, realMyst was great, but with today's advancements, they can recreate a truly photorealistic iteration of both Myst and Riven. If only Cyan wasn't near bankruptcy, then it could be possible.
clone2727 Posted September 21, 2009 Posted September 21, 2009 Riven doesn't need enhancements! It's perfect as is!
Jeff Posted September 21, 2009 Posted September 21, 2009 Just play Myst IV if you want amazing looking environments. >.>
Snugglecakes Posted September 21, 2009 Posted September 21, 2009 Guy.brush... wow Edit: This is so spot on. I love it. I want it. I need it. In a way it's also awesome having the free movement throughout the world. Swimming under the jetty etc... so cool. I could spend an awfully long time just exploring this world. It's amazing dude, and true to the atmosphere of MI that has gone astray in the more recent sequels. Well done.
clone2727 Posted September 21, 2009 Posted September 21, 2009 Just play Myst IV if you want amazing looking environments. >.>Myst IV will never look as good (or play as good) as Riven!!!111 (I still haven't found myself finishing Myst IV...)
Sabretooth Posted September 21, 2009 Posted September 21, 2009 My goddamned ****ing mind has been blown across continents. This is 5x more awesome than the LA's recent awesomestreak. DO ****ING WANT.
Snugglecakes Posted September 21, 2009 Posted September 21, 2009 I can't get over how good this is! This is the 3D tech that should've been waited for rather than attempting it with EMI 10 years ago. I thought (and still think) that TMI finally got it right with regard to the 3D stuff... but this is better. This is pure Monkey Island. Somebody please pay this man to convert the first 4 games to this glory.
rolmo Posted September 22, 2009 Posted September 22, 2009 awsome! I'd like to help out and contribute something for this project! Do you still need characters? I could make a Guybrush one if needed.
JBRAA Posted September 22, 2009 Posted September 22, 2009 Very well done sir! You nailed the atmosphere (lightning & colors) ! :-) Even though the video have shaders and HDR the colors/graphics still fits in. It just feels more fresh without ruining the old feeling. I think nailing the colors right allow it to have lots of shaders and HDR without ruining it. I could seriously play this and be a happy MI2 fan. I think that is a very high grade. :-) So again well done to say the least! When I viewed the video I noticed the colors from the original concept art, and I thought "Woa its from those MI2 concept art pics. How did he get those 2d pics into 3d so well done? Awesome!" Thanks a lot for doing this! I love it! :-) Edit: I also wish LucasArts could _afford_ (hah) to make MI games with licensing such a nice engine. Or that heads at Crytek would be uber MI fans, and would let Telltale Games use the Cryengine for free. Hah. xD The 2d pics. http://www.mixnmojo.com/galleries/gallery.php?gallery=111&image=743 http://www.mixnmojo.com/galleries/gallery.php?gallery=111&image=742
Sabretooth Posted September 22, 2009 Posted September 22, 2009 Or that heads at Crytek would be uber MI fans, and would let Telltale Games use the Cryengine for free. Hah. xD To be geeky, Telltale probably wouldn't take it any way. They go for the scalable-performance, small-download theory (their games are generally 100-200 MB per episode), while this baby won't come under 2 Gigs by my reckoning.
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