Jump to content

Home

KOTOR III Wishlist


killerDOTcom

Recommended Posts

  • Replies 130
  • Created
  • Last Reply

I'd like to see more moddability, the PC version being DVD only, audio for the player character's dialogue, more non-humans that speak basic, a more interactive engine than the Odyssey Engine, facial customisation, species selection, and real-time combat.

Link to comment
Share on other sites

I love all the ideas how about an Online Arena??? I think that would be cool as Heck maybe go in and duel and get some kind of Arena credits where you can only buy items sold in the arena and only with arena Credits so players have to alteast duel?

Link to comment
Share on other sites

I love all the ideas how about an Online Arena??? I think that would be cool as Heck maybe go in and duel and get some kind of Arena credits where you can only buy items sold in the arena and only with arena Credits so players have to alteast duel?

Link to comment
Share on other sites

I want to see non-battle time displayed by taking weapons out of my hands w/o having to switch to an empty hand weopon...

 

Lightsabers/Pistols, etc. in hand while hacking into a computer must have complicated things a little bit...

 

Create holsters, etc. that you actually wear and use.

 

Use of the Force to draw your saber.

 

More interaction w/enviroment - not just through the force...but with your saber too. For example: In Revenge of the Sith on XBOX when you want to open a door you either have to cut open an electrical panel (by cutting around said panel), then cut wires - - or you have to cut through the door by stabbing your saber into it then cutting the door away, then kicking it in - this would be really cool! (they let you open a door the regular way too, but had a lot more fun when I had to do this)

 

Another Example: Needing to prtoect T3M4 while he hacks a door for you.

 

Larger worlds in the sense that you would have to travel to different locations on the same planet, via transportation other than your ship - I mean you have a swoop bike let us use it...and not just a different "sector" in the same area. Example: On Naboo travelling from the capitol to the Gungan city...

Link to comment
Share on other sites

1. if you turn a character dark side, and they started out the game as a light side character. have their behavior change. i thought it was kinda dumb having the handmaiden remain this morally upright character when i turned her to the dark side. and it was stupid when i made visas light, she still acted like a sith. fix that

 

2.decent ending

 

3.better graphics

 

4.debug it, im getting tired of all the glitches

 

5.customizable robes

 

6.if you are dark, make it so you can join the Sith, its dumb how a Sith is working for the Republic

 

7.cool Sith Lord, and only one, In KOTOR 2 there were 2 but they only focused on one.

you really learned nothing of Darth Nihilus

 

8.Storyline more solid

 

9.More side quests

 

10.make it so you can take up an apprentice, you kind of could in 2 but not really.

 

11.Romance side quests back in.

 

12.more force powers

 

13.more planets....TAKE OUT DANTOOINE, TELOS,and PLACES LIKE PERAGUS.

 

add in:

Taris ruins

Coruscant

Add in Tatooine back in

Manaan back in

Korriban back in but make it so that the Academy is back up and running

 

14.make it easier to get in to, im sorry but in 2 it just took you too long to get your lightsaber

 

15.make it so you have a small prelude as a boy, in it you decide whether or not to be trained as a Sith or a Jedi, and the game will form around that desicion

 

16.the ebon hawk has to go, sorry but its time to get a new ship.

 

17.customizable faces,stature, and height.

 

18. make more potential party members, for instance make 20 people who could potentially join your party but only have 9 slots, so you can be selective and get the members you want. also make it so, if your influence over your character gets low enough, make it he or she can make an attempt at your life or do some other form of betrayal, that would be cool and would make the game more realistic

 

19. no more Kreia-like characters, she ticked me off

 

20.have each person have an individual name, not "Handmaiden" or "Disciple"

 

21.if you choose to be a Sith make it so you can take over the Sith Academy

 

22.in your robes, make it so you have the option to take a cloak off and put it back on, and put your hood up and down. that would be intense. also make it so you can get that nifty silvery armor that the Sith and Dark Jedi wore in KOTOR 1. id love that.

 

23.have a shocking revelation about the main character during the middle of the story, like in KOTOR, there were no revelations like that in 2.

 

24.more variation in the NPC's faces.

 

25.make it so the lightsaber will actually cut through things, i hate it how you fight a lightsaber with a vibroblade and the lightsaber cant cut through it.

Link to comment
Share on other sites

1. Include a modding engine/toolset!

2. Include a library of blank or mostly blank walkmeshes and etc... to facilitate adding modules/levels/areas. Then, just place a bunch of transition hooks (or whatever they're called) in the main areas so the modders can just build an area and latch it onto the original without undue difficulty.

3. Voices for the PCs. How hard could it be? voice actors are a dime a dozen, as long as you aren't expecting Ed Asner or Liam Neeson or somebody. Hire five or six college drama majors to read the damned lines, rar the files up and unpack them at character generation.

4. I firmly agree on the more detailed customization ability for PC generation.

5. More party flexibility. Why, for instance, would a lightside jedi put up with G0-T0, that floating bad attitude? I mean, HK is at least funny.... It isn't like it serves any purpose other than as a traffic impediment in the ship. Give me a choice of choosing, say 9 companions out of a possible 15, and allow ME to choose rather than my alignment being an automatic trigger. That way I also add replayability. Also, make it possible for party members to abandon you if you screw up in their eyes. Talk about a way to use the influence system!

6. What all those posters before me said (mostly)

 

I could go on and on, but I'm on my way out to pick up a copy of Neversleep, which comments on these forums have finally convinced me to try. Just when I thought I'd be able to get back to work! Will the torment never end? :cry8:

Link to comment
Share on other sites

  • 3 weeks later...

A skill based leveling system like in Oblivion. Think of it, now things like steath are actually useful. You can truely create the character you want and no more domination by Guardians. Being a consouler would be as viable as being a Guardian.

 

Also no more of last bosses that are near impossible to beat by being a force specialist. Almost every bloody force attack on both Keria and Malik are saved and yet as a Guardian with a decent shield and buffing I can hack through them with no problem. I think with every sitm and force buff I can kill Malik within three rounds.

Link to comment
Share on other sites

A skill based leveling system like in Oblivion. Think of it, now things like steath are actually useful. You can truely create the character you want and no more domination by Guardians. Being a consouler would be as viable as being a Guardian.

 

Also no more of last bosses that are near impossible to beat by being a force specialist. Almost every bloody force attack on both Keria and Malik are saved and yet as a Guardian with a decent shield and buffing I can hack through them with no problem. I think with every sitm and force buff I can kill Malik within three rounds.

 

It depends on where you put your attribute points, you can be a consular but have lots of strength, or a guardian and lots of points in wisdom but generally you don't do that. Powers that work against malak are Stasis field, Plague, Force wave, throw lightsaber, drain life, force lightning and Kill, so mostly darkside powers work on Malak. With Darth Traya if you have a high wisdom and you use force enlightment its very easy, Malak is actually harder than Traya since that Sith lord isn't a fighter like Malak.

Link to comment
Share on other sites

Younger and Cute PC Heads for Females.

Masculane and Younger PC Heads for Males

 

Naw, if I'm going to play a Goddess of the Force, I'd like my PC to look like she's seen at least a little bit of the galaxy. I don't want cute, I want drop-dead gorgeous and have the guys all fall over my PC.

 

Definitely more masculine males. If I'm going to be looking at him all game, I'd like him to be a manly man, not a fluff-bunny.

Link to comment
Share on other sites

It depends on where you put your attribute points, you can be a consular but have lots of strength, or a guardian and lots of points in wisdom but generally you don't do that. Powers that work against malak are Stasis field, Plague, Force wave, throw lightsaber, drain life, force lightning and Kill, so mostly darkside powers work on Malak. With Darth Traya if you have a high wisdom and you use force enlightment its very easy, Malak is actually harder than Traya since that Sith lord isn't a fighter like Malak.

 

But it is still much too hard to kill either of them as a consular at least compared to being a Guardian. I remember beating TSL the first time and having no problem with Traya. Then as a consular in was tougher, my powers were constantly being saved against even though I used the infinite XP glitch in Koriban and was something like a level 40 when facing Kriea. My point is if you spend all your time honing your fighting skills then the last boss fight isn't that bad but it isn't the same for a consular. It ain't fair that I spend all that time using the force only to have to mainly use my lightsaber to take out the last boss. Same thing happened to me in NeverWinter Nights.

 

So by having a skills based leveling system a guy like Malak, a Guardian should logically be owned by a force user at least as far as saving throws on force powers are concerned. As for Traya ok she is a consular and a powerful one to so the massive saving throws yet susceptibility to the saber is ok.

 

I forgot to mention another good feature of Oblivion was the fact that enemies level up with you so no more dungeon crwaling. Maybe that's just me because I have this insane need in KOTOR to get my character to as high a level as possible. Damn your name crystal with its highest power at level 33.

Link to comment
Share on other sites

my wish is.

 

1. if they put a level limit , then be able to reach it wiout using glitch or cheat.

 

2. make single lightsaber more advantage , i wont explain it more cause its will be flood then.

 

3. multi player pazzak is possible. and should be fun.

 

4. more species for the main character , other than human . i have nothing againts human but after 2 main character human is very getting boring.

 

5. [note this comment , is for only hardcore kotor era geek]

PLEASE BE ******* acurate with the item skin's, like exar kun- light armor .

and Ulic Qel-droma mesh suit. no way they are similar to the comic book's

 

6. make more cool looking armor and robe item' hooded robe, armor with cape like ulic darkside , or exar should be fun.

 

[personal comment]

7. its should be fun to see epic kotor era character. i know they all dead , but why not make a kotor before or during the mandalorian war's

i want to see Ulic,Exar-kun . doing quest for them .

Link to comment
Share on other sites

OK, there is enough proof now that LA is definately working on KOTOR III. Hoping that they pay attention to these posts, lets start a wish list for it.

Everyone post a reply, the more feedback, the better!

 

Edit: My first wish is multiplayer. Sounds a bit far fetched, but it should create, like, 4 options for multiplayer. Deathmatch, Pazzak Game, Swoop Race, and CO-OP.

 

Deathmatch is just like a face-off between several characters, and they just attack free-for-all, or on teams. Pazzak is pretty self-explanatory, so is swoop race.

CO-OP should be where several main characters engage in the main game, until they quit or until it ends. This would mean several parties would be out at once, each with their 2 other side characters(like T3M4 and HK-47), and the player's character. Obviously that would mean, depending on the multiplayer's party limit, there would be on option for a player to join, select his limited party members, and join. The party member ratio could be set for options like, 2 main characters and 4 side characters each, or 4 main characters and 2 side characters each, or 8 main characters and 1 side character each, or maybe even 64 main characters and 0 side characters each.

 

It would be cool, wouldn't it?

 

I have to disagree with all of that. 64 main characters? Jesus! That's a hell of lag to deal with!

Link to comment
Share on other sites

But it is still much too hard to kill either of them as a consular at least compared to being a Guardian. I remember beating TSL the first time and having no problem with Traya. Then as a consular in was tougher, my powers were constantly being saved against even though I used the infinite XP glitch in Koriban and was something like a level 40 when facing Kriea. My point is if you spend all your time honing your fighting skills then the last boss fight isn't that bad but it isn't the same for a consular. It ain't fair that I spend all that time using the force only to have to mainly use my lightsaber to take out the last boss. Same thing happened to me in NeverWinter Nights.

 

So by having a skills based leveling system a guy like Malak, a Guardian should logically be owned by a force user at least as far as saving throws on force powers are concerned. As for Traya ok she is a consular and a powerful one to so the massive saving throws yet susceptibility to the saber is ok.

 

Damn your name crystal with its highest power at level 33.

 

 

I beat Traya and I used the glitch in Korriban to get to level 15 consular and level 35 Jedi Master. Yes, yes its a cheat but I've played the game twice before without cheating so I want to see if you get an extra stuff if you level up to the MAX. I beat Traya before but as level 15 consular and level 14 Jedi Master. it was a little tougher but it was way easier than Malak. What helps at level 50 is all the bonus you get in your stats and the extra points in your attributes. Here's what really helps you beat Traya Master Force enlightment, Master flurry or sper attack...when the second part of the battle begins use force confusion on one of the lightsabers and then confuse mind on another one, leaving you some time to whack at her! I'll show a picture of my Jedi Master but not now and not in this thread, probably in those awesome pics thread.

 

Strange I thought the upgrades for your crystal stopped at 30 mmm interesting...

Link to comment
Share on other sites

1. Some easier levels! I bought KOTOR II three weeks ago and I still keep on dying on Peragus II! (Stupid Mining droids.)

 

2. You just get a lightsaber straight away.

 

3. KOTOR III would probaby be the extermination of the Sith, so it would be fun to play a a sith from the start.

Link to comment
Share on other sites

T3-M4 if ya want i can make you a crazy build Stats/item for any class .

Then the game will be a joke for ya.

 

 

1. harder please make the game harder comon please !!

 

2. better model's for item's (armor and robe)

 

3. new combat system.

 

4. better swoop racing mini game's

 

5. more special pazzak card.

 

6. more party member's to kill :p

Link to comment
Share on other sites

well ... the thing i really liked in TSL .... crafting ... KIII should have even wider range of things that can be made .... more weapons ... and .. btw .. Jedi .. are suppossed to build their own sabers ... not give some parts to a guy with no knowledge of them .. so he does the dirty work ...

 

of course .. different hilts ... that do not look like a common metal tube ....

 

and .. if the planets/areas are bigger .. wider .. etc .. then ... wouldnt it be nice to be able to buy one of some different speeders .. or somethin ...

 

and the Ebon Hawk ... it could be sold .. and then ... buy a similar .... but new ship ...

 

now wouldnt that all be nice .. ?

Link to comment
Share on other sites

@Zat:

Bad news. They like the influence system so much they're using it in NWN2. It's noted on the NWN2 website as a feature :nut:

 

I'm all for big big planets. I don't really care if they're empty. Big and empty just means more room for modders to play with.

Link to comment
Share on other sites

Planets that are more open, at least once you get outside of cities/settlements. There wasn't much exploring because the level design led you on paths that took you directly to what you were looking for and sometimes it didn't make sense. Why would the Black Vulkar base be nearly right next to the Beks base when they hate each other so? Or the Council on Dantooine has heard of a crystal cavern but wants you to explore it when its a 3 minute jog outside of the Council front gate, I know all that standing around in the council building gets tiring but still ! :)

 

Having planets more like Star Wars Galaxies would be a good one as an example, though not as wide open as that but you get the point.

 

i agree :twogun::sithk:

 

1. Some easier levels! I bought KOTOR II three weeks ago and I still keep on dying on Peragus II! (Stupid Mining droids.)

 

2. You just get a lightsaber straight away.

 

3. KOTOR III would probaby be the extermination of the Sith, so it would be fun to play a a sith from the start.

you are bad if you die on peragus ( but i am vet :) ) and you second one plenty of mods that let you do yust that.

 

your third only for DS :twogun::sithk:

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...