Quanon Posted February 18, 2010 Author Share Posted February 18, 2010 Mmmm, GenoHaradan is pretty elite. I am reall aiming for a more marginale setting... petty thus and such. Mind, you could of course get to cross the GenoHaradan in one of the tasks given to you. I don't want you to directly work for that organization or against, perhaps what your new PC does is to disrupt it severly. Just as a unforseen consequence Also the using of a Trandoshan is a neat idea. I want it to be very colourfull experience. And TSL has the most useable alien models. Plus I like the night live idea in SW; the plan is to have 3 differant clubs. A underground style one. Dance floor is a platform above a pipe pit . Second club is the more standard "classic" as for as that goes in SW setting. Third is the rich club. Great stuff for meeting NPCs and just to get in some fun. Link to comment Share on other sites More sharing options...
Disturbed205 Posted February 18, 2010 Share Posted February 18, 2010 Weren't you working on another TSL planet? Not sure how well this would work, but its something I thought of that could tie both into TSL. When landing on your first planet, T3 tells you that someone has sent an encrypted message entitled "Surviving Jedi", but he can't decrypt it so sends it to a datapad to you. On several planets there are people who you can take it to(these are Kiph, swoop shop drop(blind guy's droid, can't recall name), the alien outside Khonnda, etc. After a short conversation they tell you they can't decrypt it because its top of the line hardcoded, but they know someone who does. They then talk about this new planet/station/etc that you are making and that Jedi would be shot on site/Ebon Hawk is banned from getting anywhere near it/Plague(or another reason) has caused it to be closed, and that you'll have to have someone already there to find the man who sent you the message. Luckily for you, he knows somebody and can send a message to them when you're ready. They send the message, yahdayahda, You play as a Trandoshan going through a storyline, etc looking for the sender. After he finds him, they discuss, he sends a message back to the Exile saying that the message was saying that there is another surviving Jedi on Aqualaris, he transmits the coordinates to you and the planet appears on your galaxy map. That is, of course, if Aqualaris was planned to have a Jedi(not necessarily a master, imo, having more masters makes the game look cheesy at times), and if they were released at similar times(could be remedied by just putting a message that Aqualaris will come soon, etc. Link to comment Share on other sites More sharing options...
Quanon Posted February 18, 2010 Author Share Posted February 18, 2010 Wow, that's quiet a story you worked out there. Indeed I was working on a planet Aqualaris, though I haven't done much with it these last few months. It's a neat idea about that message, but like I said, this story would stand on its own. No Exile whatsoever, no Jedi. Pure scoundrels; like Han Solo dog fighting it out amongst each other about missing goods, backstabbing deals... settling grudges etc. Link to comment Share on other sites More sharing options...
Disturbed205 Posted February 18, 2010 Share Posted February 18, 2010 Yeah, I can understand, you want the down and dirty old italian mobster vide. Perhaps something simple, like turning a terminal in the ebon hawk into a video game console or something. Link to comment Share on other sites More sharing options...
Sith Holocron Posted February 19, 2010 Share Posted February 19, 2010 The toughest job isn't coming up with mission apparently, it's how to connect it to the rest of the game. Link to comment Share on other sites More sharing options...
greggomonkey Posted February 19, 2010 Share Posted February 19, 2010 you could always be a former bounty hunter looking for vengeance or something. Link to comment Share on other sites More sharing options...
Quanon Posted February 19, 2010 Author Share Posted February 19, 2010 Yeah, I can understand, you want the down and dirty old italian mobster vide. Perhaps something simple, like turning a terminal in the ebon hawk into a video game console or something. That's a fun one, though the scripts for the Ebon Hawk module is pretty "fat" in TSL. I don't want to mess around with that file much. It easley breaks the entire game. The toughest job isn't coming up with mission apparently, it's how to connect it to the rest of the game. Yeah, you're all doing your best and I seem to shoot it all down >_> not good... Perhaps Atton should be the main character. A story out of his shady past. you could always be a former bounty hunter looking for vengeance or something. Neat idea. I'll consider this, could be interesting. Link to comment Share on other sites More sharing options...
Salzella Posted February 19, 2010 Share Posted February 19, 2010 You could perhaps make it a vision of either Revan or the Exile before they became Jedi, ie. Revan from whilst he was still an amnesiac small-time grunt, and the Exile whilst s/he was wandering the edge of the galaxy. I think the second one has an awful lot of potential myself, and wouldn't require much messing around with the party as you'd still have the primary PC but could be alone and construct a few others around that. I know you said you didn't want the main characters, but at this point they're unaware of their of their impending journeys, and it could work to flesh out the characters personality and backgrounds more, as both of those periods of the PC's lives are distinctly shady. As i say, a lot i think you could do with this scenario but w/e Link to comment Share on other sites More sharing options...
Darth Payne Posted February 19, 2010 Share Posted February 19, 2010 The Exile is actually a decent choice as before Peragus he/she didn't have a connection to the force. Therefore, no force powers or lightsabers. Maybe the Exile was smuggling something for whomever the big bad is, only to be double crossed on arrival? Link to comment Share on other sites More sharing options...
Robespierre Posted February 20, 2010 Share Posted February 20, 2010 The Exile is actually a decent choice as before Peragus he/she didn't have a connection to the force. Therefore, no force powers or lightsabers. Maybe the Exile was smuggling something for whomever the big bad is, only to be double crossed on arrival? Eh? The Exile was a powerful Jedi General in Revan's army, who was cast out by the Jedi council after Malachor V. So...big connection to the force there. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 20, 2010 Share Posted February 20, 2010 During the war? Yes, very powerfull connection to the force there. In the decade after the war? Not so much, as anyone that have played the game would know. This entire new area, could be used in a flashback showing what the Exile was doing before the Harbinger and Peragus. Link to comment Share on other sites More sharing options...
Salzella Posted February 20, 2010 Share Posted February 20, 2010 ^^ Yeah exactly. I think it would make a neat little prologue to the game proper. Might also, if it was placed chronologically before Peragus, make the the early sections of the game a wee bit less tedious. But that's by-the-by. I just think it would be awesome seeing the Exile as just another galactic wayfarer. You could use public shuttles to go between areas (something i've always wanted to for some reason), drink in bars, get shot at, etc etc etc. I smell blossoming potential. Link to comment Share on other sites More sharing options...
Sith Holocron Posted February 20, 2010 Share Posted February 20, 2010 He's said more than once that he didn't want this portion to have to do with the Exile, the Jedi, or the Sith. Link to comment Share on other sites More sharing options...
Salzella Posted February 20, 2010 Share Posted February 20, 2010 Yes, and i acknowledged that in my first post. However, in terms of reducing workload for game mechanics and ambition, and fitting it neatly into the existing story framework, I think this idea works. It also has the advantage of not interrupting or fragmenting the narrative of the game. In any case, it's just an idea i'm throwing out there, whether Q decides to take any notice or not. Link to comment Share on other sites More sharing options...
none223 Posted February 21, 2010 Share Posted February 21, 2010 Wait...Is this city mod for K1 or TSL? Link to comment Share on other sites More sharing options...
Quanon Posted March 9, 2010 Author Share Posted March 9, 2010 Wait...Is this city mod for K1 or TSL? Héh, haven't decided yet, though TSL has my favour. Cause of more alien NPCs avaible, that can do more then walkabout and talk. On other news, one would almost forget I was adding something to Korriban. Just this afternoon, I had some fun, to finally start texturing the Temple. Finished the doorframe and all the copies it needed, the hallway sections and the sort of centrale "hall". The cave has been done as well. Depending on how the mood is tomorrow, I'll do the church bit Enough of my yapping, time for a few shots: 2 best shots first, really love warm yellow 2 lesser shots, I wanted to go more dark... but it didn't really work out that well >_> And a last teaser of something else I've been working on: Link to comment Share on other sites More sharing options...
Spadille Posted March 9, 2010 Share Posted March 9, 2010 Héh, haven't decided yet, though TSL has my favour. Cause of more alien NPCs avaible, that can do more then walkabout and talk. On other news, one would almost forget I was adding something to Korriban. Just this afternoon, I had some fun, to finally start texturing the Temple. Finished the doorframe and all the copies it needed, the hallway sections and the sort of centrale "hall". The cave has been done as well. Depending on how the mood is tomorrow, I'll do the church bit Enough of my yapping, time for a few shots: 2 best shots first, really love warm yellow 2 lesser shots, I wanted to go more dark... but it didn't really work out that well >_> And a last teaser of something else I've been working on: Great stuff Quanon! Oh, and I believe the word Alien belongs in response to your little teaser Show spoiler (hidden content - requires Javascript to show) Link to comment Share on other sites More sharing options...
Queen of Night Posted March 9, 2010 Share Posted March 9, 2010 Very nice environment and I'm looking forward to walk there. I look forward to more aliens and environments. Link to comment Share on other sites More sharing options...
Dak Drexl Posted March 9, 2010 Share Posted March 9, 2010 Wow, I'm likin' that temple. Isn't j7 doing some type of alien project? That looks really cool. Link to comment Share on other sites More sharing options...
Pavlos Posted March 9, 2010 Share Posted March 9, 2010 2 lesser shots, I wanted to go more dark... but it didn't really work out that well >_> I'm not a modeller but surely the best way to bring out the darkness would be to have something with which to compare it? Perhaps a shaft or shafts of light coming down from the ceiling might help or some other light-source, such as a fire or a torch. Link to comment Share on other sites More sharing options...
Marius Fett Posted March 9, 2010 Share Posted March 9, 2010 That area's come along nicely Q, great work on that one. Orgasmic stuff. Link to comment Share on other sites More sharing options...
darth-me Posted March 9, 2010 Share Posted March 9, 2010 Brilliant, No one from Bioware could possibly be ashamed to call that their own work! It really does look BETTER than areas from the original game, amazing quality, as ever. This is going to be an amazing mod! Were you saying earlier that this might be for TSL? That would probably work better, because of the level cap in KOTOR, and the fact that BOS is probably more than enough, TSL could do with some new content. Link to comment Share on other sites More sharing options...
Quanon Posted March 9, 2010 Author Share Posted March 9, 2010 I'm not a modeller but surely the best way to bring out the darkness would be to have something with which to compare it? Perhaps a shaft or shafts of light coming down from the ceiling might help or some other light-source, such as a fire or a torch. Well, in that one shots you can see the light come from the corridors, but it's not like what you suggested Looks like I'll have to do some more training on my lighting skills. Link to comment Share on other sites More sharing options...
newbiemodder Posted March 9, 2010 Share Posted March 9, 2010 Great stuff Q.. Link to comment Share on other sites More sharing options...
Holty1-5 Posted March 9, 2010 Share Posted March 9, 2010 Looks amazing That Temple Looks A hell of a lot better than All the Areas From Both Games Link to comment Share on other sites More sharing options...
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