Istorian Posted March 10, 2010 Posted March 10, 2010 Can't say a word, now, eh? You really are amazing, I love the area!! I have to say that you also have splendid skills in lightning areas, as the warm yellow color thing worked out perfect...as for the dark one, I'm sure a re-make of the lightning will solve it!! Anyway, can't wait for more!!
R2-X2 Posted March 10, 2010 Posted March 10, 2010 As usually, awesome! But what the heck is that Alien-Heavy armor crossing at th end?
Salzella Posted March 11, 2010 Posted March 11, 2010 wow, i love how the anubis things heads is silhouetted on the opposite wall in the 4th shot. fantastique
Darth Payne Posted March 11, 2010 Posted March 11, 2010 For some reason those screenies have me thinking of a Stargate game. Excellent work as always Q.
redrob41 Posted March 11, 2010 Posted March 11, 2010 I was literally stunned by that first shot alone. The lighting is fantastic this time around; very natural tones
Holty1-5 Posted March 11, 2010 Posted March 11, 2010 Show spoiler (hidden content - requires Javascript to show) Holy Mother of God All Praise Quanon Quanon mods =
Marius Fett Posted March 11, 2010 Posted March 11, 2010 For some reason those screenies have me thinking of a Stargate game. Really? The ones with the bridge remind me of the Chandrila level in Jedi Academy. ^_^
HdVaderII Posted March 11, 2010 Posted March 11, 2010 Beautiful Q, very awesome. The lighting looks great in all of the shots, every one of them is truly stunning. I'm especially wowed by the bridge with the semi-anubis guarding statues.
Istorian Posted March 11, 2010 Posted March 11, 2010 Well, truly awesome modeling display, there, pal!! As for the lightning issues, we know you never fail twice!! Loved the bridge and the anubis statues!! Just keep giving screenies to the people!!
Lord of Hunger Posted March 11, 2010 Posted March 11, 2010 Quanon, are you trying to give me a heart attack with these stunning modules?
CrisG Posted March 13, 2010 Posted March 13, 2010 my goodness me. The force is strong in this work ..it is amazing to see ! wonderful.
Quanon Posted March 13, 2010 Author Posted March 13, 2010 Little more. EDIT: Played around with glowy materials again, wasn't working out as I imagined it. But's kinda cool
Yatsookey Posted March 13, 2010 Posted March 13, 2010 one cannot express something like this without this word......Epic
Holty1-5 Posted March 13, 2010 Posted March 13, 2010 Good Use of the Sith Sarcophagus door bit on the first Pic.... I think thats what it is any way Quanon After looking at these pics i will never look at Kotor Modules the same again. You Put Obsidian to shame with that Awesomeness!!!!!
newbiemodder Posted March 14, 2010 Posted March 14, 2010 Oh Quanon..Oh my. I love those stained-glass windows on the vaulted ceiling. Superb.
RevanFan Posted March 14, 2010 Posted March 14, 2010 WOW! This is gonna be, like, 50 million times better than the default, well, anything.
Lord of Hunger Posted March 14, 2010 Posted March 14, 2010 Dear God. Okay...honestly Quanon, this is beyond what anyone has done before in KOTOR modding. Can someone please get this guy another award? Something along the lines of "supreme modeller"?
redrob41 Posted March 14, 2010 Posted March 14, 2010 EDIT: Played around with glowy materials again, wasn't working out as I imagined it. But's kinda cool The roof... the roof... the roof is on fire! seriously though... those stained glass panels give it even more of a Jedi/Sith crusades feel than the already fantstic stone castle does on it's own.
Marius Fett Posted March 14, 2010 Posted March 14, 2010 Well, i'm not gonna lie to to Q. As you would say; this looks 'drooltastic'.
Darth Payne Posted March 14, 2010 Posted March 14, 2010 Ya know, for some reason i think the words 'Dark Templar' when i see those screenies. Might just be me having played my RPGs a bit too much.
Quanon Posted March 14, 2010 Author Posted March 14, 2010 The roof... the roof... the roof is on fire! It does look that way, the effect had to be this strong or barely noticeable Got a lot to learn to tweak materials, to get nice effects in my renders. Mind that'll never be like this in the game. I will try to get at least the glass to be bright, hopefully with a faint glow effect. Well, i'm not gonna lie to to Q. As you would say; this looks 'drooltastic'. Héhéhé, thanks for all the nice comments, all of you folks! Ya know, for some reason i think the words 'Dark Templar' when i see those screenies. Well, Redrob mentioned crusades and you're mentioning Templar, well you aren't to far off, to what I wanted this temple to be about. It's not about great Sith Lord aka Dark Jedi being tombed at this place, but an order of Sith Warriors, which has history going back before the Dark Jedi even arrived on Korriban. Ofcourse everything changed cause of the influence of these "alien" visitors. Perhaps my temple thing is more like a cloister of some whack order of warriors. Not that I'm going to write a ton of lore, it's more to make it clear this ain't tomb, well not on this level Expect to find some need helmets and armour to wear. Few swords to swing about, good stuff ^_^
Slstoev Posted March 14, 2010 Posted March 14, 2010 These pics kinda remind me of Assassin's Creed 2, because of the templar look and reminds of Dragon Age Origins, since Bioware did an awesome job but you're modules will make them fly through he roof of jealousy.
Queen of Night Posted March 14, 2010 Posted March 14, 2010 These screenshots just madness. I just wonder why you did not catch on or even Bioware to Obsidian? There, where you could teach something else (laughs).
newbiemodder Posted March 14, 2010 Posted March 14, 2010 Q- For my Korriban Expansion mod I have this guy...funny- a templar...if you want you can use him if needed http://img705.imageshack.us/g/sithtemplar.jpg/ I love it how everybody thinks alike.
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