Jake Posted October 15, 2020 Share Posted October 15, 2020 This was mentioned in the archaeological discoveries thread but it probably deserves a thread of its own, so here we are. The Video Game History Foundation has launched a new preservation project, where they archive and investigate the source code and assets to games. More about that here! Their first Video Game Source Project is... The Secret of Monkey Island! They've apparently been digging through the source code and art from Monkey Island and will be discussing it live with Ron Gilbert during a ticketed event. (I'm going to just steal all their content and repost here): The Secrets Of Monkey Island: An Evening With Ron Gilbert (Tickets) Friday, October 30th 2020, 1PM-2:30PM PDT Discover secrets and never-before-seen content from The Secret of Monkey Island with Ron Gilbert and The Video Game History Foundation About this Event Iconic PC hit The Secret of Monkey Island turns 30 this October, and we're celebrating by diving deep into its creation with Ron Gilbert...and the game's original source code! Join us for an incredible afternoon of stories and secrets in the-making-of two classics: The Secret of Monkey Island, and The Secret of Monkey Island 2: LeChuck's Revenge. This livestream event features: Fireside chat with Monkey Island creator Ron Gilbert, hosted by Video Game History Foundation founder Frank Cifaldi Never-before-seen content, including deleted scenes and unused art Stories from the game's development Audience Q&A This is a virtual event that will take place via a livestream link with your ticket order. (The stream will be archived and available to view later with your ticket.) 100% of ticket sales go to support The Video Game History Foundation, a 501(c)3 nonprofit preserving, celebrating, and teaching the history of video games. I figured we would want a thread to be able to talk about it while its happening, so here it is. I'm, uh, extremely excited to say the least. 7 Link to comment Share on other sites More sharing options...
elTee Posted October 15, 2020 Share Posted October 15, 2020 Ticket bought. Really high hopes for this event! Link to comment Share on other sites More sharing options...
Nano Posted October 15, 2020 Share Posted October 15, 2020 Can't wait. Teasing is too strong. Link to comment Share on other sites More sharing options...
simonsoup Posted October 16, 2020 Share Posted October 16, 2020 Got my ticket! I absolutely have to know the story behind that GIF. Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 17, 2020 Share Posted October 17, 2020 Exciting! Link to comment Share on other sites More sharing options...
ATMachine Posted October 18, 2020 Share Posted October 18, 2020 (edited) An interesting article from The Verge: Quote As [Frank] Cifaldi explains it, there are frames of animation for a bridge collapsing in the original artwork for the game, but there’s no code that calls for it. It’s just there. So they took it to Gilbert, the creator, and asked about it. “Ron’s like, ‘Oh, yeah, that’s not anything that was ever in the game. I’m not really sure why that’s there,’” says Cifaldi. This bit seems particularly significant: Quote The Secret of Monkey Island is a seminal game, not least for Cifaldi, who cites it as “maybe my favorite game, depending on which day you ask me.” He says it taught him what games could be — like that they could have funny, memorable worlds and characters. The Foundation received the game the way they receive a lot of them, which is to say, on the sly. (Cifaldi identifies this as another problem the Foundation is out to solve: making it safe for people to donate games and such to the archive, even if they don’t own the rights.) When they got in touch with Lucasfilm about making content around the game, however, the studio was supportive. “I mean, they’re the guys that make Star Wars, right, they understand,” says Cifaldi. “They understand that fans really enjoy this behind-the-scenes material, and that it directly benefits them if people are talking about it.” Interesting. Edited October 18, 2020 by ATMachine 1 Link to comment Share on other sites More sharing options...
Nano Posted October 30, 2020 Share Posted October 30, 2020 Stream is over now. That was really cool ! I hope the new arts, rooms and scenes will be shared with everybody 1 Link to comment Share on other sites More sharing options...
Jake Posted October 30, 2020 Author Share Posted October 30, 2020 I suspect the Foundation will put pieces of it up online, similar to some other things they've shared. And yeah that was awesome! Loved to see those LeChuck closeups! Link to comment Share on other sites More sharing options...
Nano Posted October 30, 2020 Share Posted October 30, 2020 You mean from Monkey Island 2 ? (I missed the first 15 minutes... :() Oddly, I have the feeling that we already knew these closeups... right ? Link to comment Share on other sites More sharing options...
ATMachine Posted October 30, 2020 Share Posted October 30, 2020 Yes, two of the backgrounds and some of LeChuck's body animations were included in the MI2 SE concept art gallery. 1 Link to comment Share on other sites More sharing options...
cinnamon Posted October 31, 2020 Share Posted October 31, 2020 The fan game creation community and modders would do wonders with those early LucasFilms Games tools. Which seemed surprisingly easy to use (the scripts too!) and also working without issues, albeit under dosbox or some such. Link to comment Share on other sites More sharing options...
ATMachine Posted October 31, 2020 Share Posted October 31, 2020 Which is precisely why Disney would be petrified to have us get our grubby little hands on them. Link to comment Share on other sites More sharing options...
cinnamon Posted October 31, 2020 Share Posted October 31, 2020 (edited) I mean, yes, I understand why they would not want that, if they are still maintaining a policy of shutting down every fan made attempt on the titles or their (acquired) IP property. But on the other hand, maybe it's time to rethink that policy? All these old titles are basically rotting currently, and I can't see how it would hurt to allow release of these old tools --probably with some basic license to protect assets or whatever. Modding community and open source projects are basically doing stuff "backwards" and working off their own tools and understanding of the resources format for stuff like fan translations (including font localization and image exporting/translation/re-importing) and open source engine implementations (ie. ScummVM's work). And that work, considering that we now know these tools exist and are *very* viable and friendly to use even today, is basically trying to re-invent the wheel and it's thus taking a longer time and more effort to produce the desired result. It is work that made these classic games accessible to a larger crowd, though, while not endorsing piracy, and I can't see why Disney would not appreciate that. Edited October 31, 2020 by cinnamon Link to comment Share on other sites More sharing options...
Scummbuddy Posted October 31, 2020 Share Posted October 31, 2020 ....and yet, Adventure Game Studio is more than capable of doing this and is also free and available today. Link to comment Share on other sites More sharing options...
Sopabuena Posted October 31, 2020 Share Posted October 31, 2020 Really interesting stream, and those cut cutscenes from MI2 were amazing. I've never seen them before Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted October 31, 2020 Share Posted October 31, 2020 It was incredible...! Plus I managed to get two questions asked at the end, too 2 Link to comment Share on other sites More sharing options...
simonsoup Posted November 1, 2020 Share Posted November 1, 2020 Really enjoyed that, especially the glimpses of SCUMM, BILE and FLEM. My highlight probably was Frank editing the dialogue with the pirate leaders. Link to comment Share on other sites More sharing options...
Nano Posted November 2, 2020 Share Posted November 2, 2020 (edited) Now the origin of Guybrush's design in Curse of Monkey Island seems much more obvious... I know it's not a big find, but it blew my mind. Edited November 2, 2020 by Nano 5 Link to comment Share on other sites More sharing options...
rzil Posted November 2, 2020 Share Posted November 2, 2020 (edited) Actually, Spiffy as shown in the game's back cover is indeed found in the released game's resources (at least VGA version), it's room 13 Edited November 2, 2020 by rzil Link to comment Share on other sites More sharing options...
Jake Posted November 2, 2020 Author Share Posted November 2, 2020 I’m pretty sure that isn’t a real screenshot. Is that a composite made for the special edition (which does include a spiffy closeup as a nod to the box)? It looks like a scan of the art from the back of the box pasted into frame with Guybrush. The pixels on the dog look anti aliased, while Guybrush is crisp. From what version of the game did you rip this resource? If it was the special edition that’s an untrustworthy source. Link to comment Share on other sites More sharing options...
rzil Posted November 2, 2020 Share Posted November 2, 2020 It was ripped from "Ultimate Talkie Edition"😅, Now double checked for the real DOS CD release, it wasn't there, sorry Link to comment Share on other sites More sharing options...
Remi Posted November 2, 2020 Share Posted November 2, 2020 Edit -- rzil posted their reply the same time as mine! I'll keep my post for historical purposes. Ditto to what Jake said. 15-20 years ago we went through all the resources using ScummRev after many of us (including me) claimed the Spiffy close-up was in the game. It was not found in the resource files. Crispness aside, the aspect ratio there is weird, not like any of the other close-ups. Link to comment Share on other sites More sharing options...
rzil Posted November 2, 2020 Share Posted November 2, 2020 It's even listed as a feature in Ultimate Talkie website😅 Link to comment Share on other sites More sharing options...
ThunderPeel2001 Posted November 2, 2020 Share Posted November 2, 2020 3 hours ago, Nano said: Now the origin of Guybrush's design in Curse of Monkey Island seems much more obvious... I know it's not a big find, but it blew my mind. That is a deep cut! Link to comment Share on other sites More sharing options...
vandands Posted November 2, 2020 Share Posted November 2, 2020 I hope someone uploads a recorded version of this epicness 🤤 Link to comment Share on other sites More sharing options...
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