Emperor Devon Posted December 18, 2005 Share Posted December 18, 2005 It would also be cool is personalised sabres, like Freedon Nadd's sabre in TSL, looked unique instead of just looking like a standard sabre. It was actually just a short saber model with an orange-colored blade. Link to comment Share on other sites More sharing options...
Darca Lar Posted December 18, 2005 Author Share Posted December 18, 2005 Yea, if you take other short lightsabers and give it an orange crystal, it'd look exaclty the same, the only difference is that you cant customize Freedon Nadd's. Link to comment Share on other sites More sharing options...
RobQel-Droma Posted December 18, 2005 Share Posted December 18, 2005 Only to an extent, if at all. Maybe kind of what JA had for it, and just that. As for building it from the ground up, like someone said, with different looking parts, I have thought of that myself; But I don't know how hard, complex, or time-taking that would be. The most I am really expecting is maybe a few basic selections. Link to comment Share on other sites More sharing options...
Jackel Posted December 18, 2005 Share Posted December 18, 2005 They could do it quite easily, but they would have to ditch the ability to change color crystals. In JA you picked your hilt and your color before the game started. You'd have to do the same in KotOR if you want that kind of flexibility. Why not just do it the way the USM did it? Have several models styles but different crystals tied to each one? Pretty sure it could be done easily enough with a little modification to the engine. Link to comment Share on other sites More sharing options...
T7nowhere Posted December 19, 2005 Share Posted December 19, 2005 I think its possible to code lightsabers as completely customizable items. They could Make each part have of the lightsaber have its own seperate mesh, that click together when added to the appropriate upgrade slot. This method would require your lightsaber to have the 3 basic hilt casing slots full at all times. They could solve the problem that we had with USM by making the color focus crystals also have its own mesh which would be only the blade. So for a fully functional lightsaber to work you would need 4 parts(separate mesh's) Color Crystal = Blade mesh Emitter Fixture = Emitter mesh( where the blade comes out) Power Cell = Grip casing mesh Lens = Could be the central mesh part of the hilt casing I don't see why it wouldn't be possible, we can alread specify uti's to use certain mesh's why not ones that work together to make a complete weapon. This method could also be used for Vibroblades and blasters. IF the devs,(whoever they might be somehow see this post feel free to steal the idea. ) wanted to do something like this it would be entirely possible. Just because it hasn't been done doesn't mean it can't be done. Link to comment Share on other sites More sharing options...
Manny C Posted December 19, 2005 Share Posted December 19, 2005 oh yeah and imagine how freakin awesome you could make a sith saber look. put sith engravings and blood and stuff on it Link to comment Share on other sites More sharing options...
Darth Windu Posted December 19, 2005 Share Posted December 19, 2005 It was actually just a short saber model with an orange-colored blade. Uh...I know, that was my point. It was supposed to be a unique lightsabre, and yet it looked like every other short sabre in existence. Link to comment Share on other sites More sharing options...
Cygnus Q'ol Posted December 19, 2005 Share Posted December 19, 2005 Absolutely. A jedi's lightsaber should be as unique as the Jedi himself, or herself. ...or itself. The more custom the character, the better connection the player has with his/her character. Thus, more fun. Link to comment Share on other sites More sharing options...
JediMaster12 Posted December 19, 2005 Share Posted December 19, 2005 I said yes because I thought that a custom hilt would be neat to have, to make the saber more personalized for the PC. It could also be a modding project. I think someone made hilt designs based on the movies. So in reality, it could go either way, I would just like the devs to finish the story. Link to comment Share on other sites More sharing options...
IndianaSolo Posted December 20, 2005 Share Posted December 20, 2005 I voted "I don't care". I know a lot of people seem to want this, but I just don't rank this as anywhere near one of the things I'd be disappointed if they didn't impliment. But I also didn't vote "no" because if they did impliment it, it wouldn't be a feature I'd bemoan either. Link to comment Share on other sites More sharing options...
Jae Onasi Posted December 20, 2005 Share Posted December 20, 2005 I don't really care one way or another on this, either. If they have the time and energy to do individualized lightsabers, fine. I'd use the feature if it's available. Otherwise, I'd rather the devs concentrate on the story first. If they don't have the time to do the customized sabers, I'm not going to be upset, either. Link to comment Share on other sites More sharing options...
JediMaster12 Posted December 21, 2005 Share Posted December 21, 2005 Ah, someone who sees more gray than dark or light. Frankly both extremes seem to annoy you. Link to comment Share on other sites More sharing options...
Darca Lar Posted December 22, 2005 Author Share Posted December 22, 2005 Im not saying id be mad if they didnt implement it into the game, im just saying that having in the game would make the game a bit more enjoyable to players. Link to comment Share on other sites More sharing options...
90SK Posted December 22, 2005 Share Posted December 22, 2005 Yeah, it isn't really something that you can say "no" to, unless you're a fan of boring sameness. But it's much more passé in comparison to some other more poignant features that may be implemented. Link to comment Share on other sites More sharing options...
PoiuyWired Posted December 23, 2005 Share Posted December 23, 2005 Well, if its just for the looks its all good, but if its about fancy stuff like fiber-thread linked twin-sabers and tonfa sabers and nunchuku sabers then its a definite NO. And don't start on the nunchuku saber crab cause thats the worse suggestion ever. >.< Link to comment Share on other sites More sharing options...
Rok_stoned Posted December 27, 2005 Share Posted December 27, 2005 I think that changing hilts is a low priority because of its small effect on you and no effect on the game itself plus its so small; I mean wouldn't you rather have better looking armor than being hung up on a 1/3 of a metre piece of metal? Its so small it doesn't matter! in my opinion Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted December 28, 2005 Share Posted December 28, 2005 I think that changing hilts is a low priority because of its small effect on you and no effect on the game itself plus its so small; I mean wouldn't you rather have better looking armor than being hung up on a 1/3 of a metre piece of metal? Its so small it doesn't matter! in my opinion While I can see your point, take this into consideration. - Over half of the mod requests are for lightsabers. - Over half of the technical modding questions we get are how to adjust / change / etc. their lightsaber "Hung up" as they may be, it's what alot of players are interested in But, to answer your question.. oh heck ya' I'd love some brand new kick arse armor models Link to comment Share on other sites More sharing options...
Rok_stoned Posted December 28, 2005 Share Posted December 28, 2005 Well i havent been in these forums for about half a year so forgive my imputance. But if that many people want them I guess they could do them but I still think it's a waste seeing as how its such a small thing and there are so many o ther aspects of the gsaame that could be improved with a little focus. The Ideal in my opinion tho is that the company who makes the next KOTOR fixes core problems before moving onto things like lightsabre customization otherwise you and your friends may have a conversation like this. "Nice lightsabre what does it do? "looks good." "nice armor what does it do? "Thats my McDonalds uniform." Sith trooper "I'm lovin' it" Link to comment Share on other sites More sharing options...
RedHawke Posted December 29, 2005 Share Posted December 29, 2005 But if that many people want them I guess they could do them but I still think it's a waste seeing as how its such a small thing and there are so many o ther aspects of the gsaame that could be improved with a little focus. The Ideal in my opinion tho is that the company who makes the next KOTOR fixes core problems before moving onto things like lightsabre customization otherwise you and your friends may have a conversation like this. Yeah, how about we keep the sabers and armor/robes/clothes like they are and work on completing the game features, and add in more story elements instead of wasting time then on mundane things like armors and sabers. Like the Influence System... make NPC's actually shift in alignment, and say things accordingly in conversations. Revealing our impact upon the worlds we go to... so we can return and see what we have done, and no more lame you cannot return crap like they did on Onderon. Things like this are far more important... Link to comment Share on other sites More sharing options...
Clone L68362 Posted December 29, 2005 Share Posted December 29, 2005 It could definitely use it...something as simple as hilt color and a button will be good enough. Link to comment Share on other sites More sharing options...
Renegade Puma Posted December 29, 2005 Share Posted December 29, 2005 I hope they do put this ability in. I would love for my hilt to look just like Count Dooku's saber hilt. IMO his hilt was the freaking most awesome one of all time! They way it curved and all to fit his hand. Link to comment Share on other sites More sharing options...
Vibro Posted December 29, 2005 Share Posted December 29, 2005 I don't think it's necessary for the devs to design uber cool hilts. They're so small, you can barely see them. Besides, the modders make better hilts than the devs would. Link to comment Share on other sites More sharing options...
Jae Onasi Posted December 29, 2005 Share Posted December 29, 2005 Yeah, how about we keep the sabers and armor/robes/clothes like they are and work on completing the game features, and add in more story elements instead of wasting time then on mundane things like armors and sabers. Like the Influence System... make NPC's actually shift in alignment, and say things accordingly in conversations. Revealing our impact upon the worlds we go to... so we can return and see what we have done, and no more lame you cannot return crap like they did on Onderon. Things like this are far more important... Oh, what he said! The Onderon thing really drove me crazy (what do you mean I can't go back?! It wouldn't have taken a whole lot more to show just one 'rebuilt' area with a few people commenting on what happened). I know customizing sabers and such are important to some, but if I could have an extra planet to explore (or even more areas on existing planets to make them more complete) or better working game features overall, that'd be even better. Having a cool saber is fun/important, but if the story stinks so much that you don't want to play the game more than once or twice, then all the customization features don't matter. Then again, I'm the kind of person who went to talk to the Taris arena attendees and duelers after every duel just to see how their conversation changed with each win, so I'm a story kind of person rather than a 'cool stuff' kind of person (neither of which is better than the other--depends how you play the game). Some people like lightsabers/cool weapons or armor, some like dialogue/character interaction, some like lots of enemies/bosses to conquer, we all appreciate a solid, entertaining story, all of it's fun, and I hope the next installment's even better. Link to comment Share on other sites More sharing options...
Rok_stoned Posted December 29, 2005 Share Posted December 29, 2005 "Hung up" as they may be, it's what alot of players are interested in Hung up as they are, the devs should nkow not to create a game solely on people say they wan't. That would be disasterous! Think how many ten year olds play this game Now if they all came to lucas forums asking for something like... KOTOR to be an FPS for example, and the devs changed it to an FPS that would be no good and a mistake for listening to what people want. Part of devs job is to listen to people, not to get hung up on every word they say and take it to heart. Link to comment Share on other sites More sharing options...
Darca Lar Posted January 15, 2006 Author Share Posted January 15, 2006 well no they shouldnt take every word into consideration, but they should listen to the people at least and think about it before making any kind of major decisions. I know they should also concentrate more on the story, but im only talking about POSSIBLE changes they could make to improve the LOOKS of the game, not the story; looks come second to story, but im sure thats how it is for everyone. Link to comment Share on other sites More sharing options...
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