Jeff Posted August 7, 2009 Posted August 7, 2009 When playing first or third person games, do you use a normal (up is up and down is down) or inverted Y-axis?
jrrtoken Posted August 7, 2009 Posted August 7, 2009 Since I suppose you mean using a thumbstick on a gamepad, I'd use inverted Y-axis for freelook, much like with a joystick in a flight sim. With a mouse, it's standard, freelook or not.
Alkonium Posted August 7, 2009 Posted August 7, 2009 On foot and in land vehicles, I'll use normal, but for air vehicles, I'll use inverted.
Astor Posted August 7, 2009 Posted August 7, 2009 I use inverted. I don't understand why, but I find it's much easier to play games with an inverted axis.
Litofsky Posted August 7, 2009 Posted August 7, 2009 I've always found Normal to be easier than inverted.
TriggerGod Posted August 7, 2009 Posted August 7, 2009 I tried playing Halo 1 with inverted once. I quit before it was too late.
SG-17 Posted August 7, 2009 Posted August 7, 2009 I have always played inverted. I don't know why but I think it had something to do with Syphon Filter.
M@RS Posted August 8, 2009 Posted August 8, 2009 Normal, I've tried to get used to inverted, and just can't.
Q Posted August 8, 2009 Posted August 8, 2009 On foot and in land vehicles, I'll use normal, but for air vehicles, I'll use inverted. This is what I do.
Jeff Posted August 8, 2009 Author Posted August 8, 2009 Inverted just makes more sense to me. _EW_ Same, honestly I don't know how people play with "normal" and I don't know why normal is the default in all games. For me part of it might be the fact that on PC X-Wing was one of the first direct control games I played (I probably had mostly only played adventure games before).
acdcfanbill Posted August 8, 2009 Posted August 8, 2009 I chose Inverted because joysticks require inversion and the mouse as well if it's controlling a ship. Otherwise for my mouse, up is up, for fps or windows.
Tommycat Posted August 8, 2009 Posted August 8, 2009 I'm normally inverted. Used to it since early Quake days
ForeverNight Posted August 8, 2009 Posted August 8, 2009 Normal, there's a reason it's called as such.
Mav Posted August 8, 2009 Posted August 8, 2009 On foot and in land vehicles, I'll use normal, but for air vehicles, I'll use inverted.Same.
Zeaband Posted August 9, 2009 Posted August 9, 2009 Inverted for any kind of flying however for some reason in ground based games I use normal.
Jasper_Kazai Posted August 9, 2009 Posted August 9, 2009 I can't stand using inverted. There was one game where it was inverted by default and I got used to it, but the second I found out that you could change it, I did.
purifier Posted August 9, 2009 Posted August 9, 2009 Most of the time I play normal, but then again.. inverted when I'm flying something.
Kurgan Posted August 9, 2009 Posted August 9, 2009 I don't recall, but I think I may have started out playing JK1 inverted, but somehow I switched and got used to it, and now that's all I use. It feels more intuitive (in a flight sim it would be the opposite of course). If I were moving my mouse around the screen, that's where my crosshair would go in a game, and the character's "head" etc).
Gamma097 Posted August 10, 2009 Posted August 10, 2009 Inverted when in a air vehicle and normal when I'm not in one.
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