Darth333 Posted September 21, 2005 Share Posted September 21, 2005 That looks very nice and very user friendly! Link to comment Share on other sites More sharing options...
tk102 Posted September 21, 2005 Share Posted September 21, 2005 That's sweet Fred! Link to comment Share on other sites More sharing options...
ChAiNz.2da Posted September 21, 2005 Share Posted September 21, 2005 Wow Fred! An interface like that is tempting even me to try out some moduling editing... Kudos! Link to comment Share on other sites More sharing options...
General Kenobi Posted September 21, 2005 Share Posted September 21, 2005 I agree with Darth333 & ChAiNz.2da both Very user friendly from what I see and I'm beginning to ponder a module myself. Fantastic to see Ktool moving forward like this General Kenobi Link to comment Share on other sites More sharing options...
RedHawke Posted September 22, 2005 Share Posted September 22, 2005 Looks really, really sweet Fred! Link to comment Share on other sites More sharing options...
Darkkender Posted September 22, 2005 Share Posted September 22, 2005 Fred those screenie make feel like singing. Heck with it. "I'm So Excited, and I Just can't Hide it." Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 22, 2005 Author Share Posted September 22, 2005 You can now download a test module created using the new Module Properties editor. http://kotortool.home.comcast.net/204.mod Place the 204.mod file in your KotOR II Modules folder, load a saved game, then enter "warp 204" in the console. Read and follow the signs Link to comment Share on other sites More sharing options...
SpaceAlex Posted September 25, 2005 Share Posted September 25, 2005 Looks like you've been busy. You always find something new to add to your already excellent app, don't you? Great job as always. Link to comment Share on other sites More sharing options...
Jeff Posted September 25, 2005 Share Posted September 25, 2005 Great job Fred! I'll have to try this out and see all the new stuff you've put in the module Link to comment Share on other sites More sharing options...
Darth InSidious Posted September 27, 2005 Share Posted September 27, 2005 Uh..by "Secondary tab" I meant the linked-to properties of the door - they don't save. I will get you a screen ASAP Link to comment Share on other sites More sharing options...
shamelessposer Posted September 27, 2005 Share Posted September 27, 2005 Every time I try to save a dialog file, KOTOR tool crashes and I get this message. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.OverflowException: Value was either too large or too small for a UInt32. at System.Convert.ToUInt32(Int32 value) at System.Int32.System.IConvertible.ToUInt32(IFormatProvider provider) at System.Convert.ToUInt32(Object value) at kotor_tool.clsGFF.WriteFile(String path, String filetype) at kotor_tool.frmDialogEditor.SaveFile() at kotor_tool.frmDialogEditor.miSave_Click(Object sender, EventArgs e) at System.Windows.Forms.MenuItem.OnClick(EventArgs e) at System.Windows.Forms.MenuItemData.Execute() at System.Windows.Forms.Command.Invoke() at System.Windows.Forms.Control.WmCommand(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ContainerControl.WndProc(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) <Fred Tetra>You only need to post a stack trace; the loaded assemblies are useless. Trimmed. <-snip-> This happens EVERY time. Any thoughts? Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 28, 2005 Author Share Posted September 28, 2005 You aren't trying to edit a KotOR II dialog, are you? Link to comment Share on other sites More sharing options...
shamelessposer Posted September 28, 2005 Share Posted September 28, 2005 No, a plain ol' KOTOR1 dialog. The Janice Nall one under tar_m02ab, if it makes any difference. I've run into similar problems with some .2da editing, usually when overwriting an existing file. Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 29, 2005 Author Share Posted September 29, 2005 I've been working on the camera editing functions of the module editor; thought you folks might like to see some of the results you can achieve... Having finally gotten my Euler angles to Quaternion function working, I can now produce various camera shots, some that are pretty strange. Link to comment Share on other sites More sharing options...
TheOssusKeeper Posted September 29, 2005 Share Posted September 29, 2005 hehe, it looks like she's walking up the side of a wall... Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 29, 2005 Author Share Posted September 29, 2005 hehe, it looks like she's walking up the side of a wall... After looking at it again, it reminded me of one of those wall-scaling scenes from Batman (or BatThumb!) Link to comment Share on other sites More sharing options...
Joris1 Posted September 29, 2005 Share Posted September 29, 2005 At fist: Very great program! Everytime if I start the Kotor tool I think that the program is so great. My question is: I know that it is very difficult to write a program! But I would like hear what you say about this. Was it very difficult? Another question: Work you as a programer? Ps. The new modul-editor looks great. I wanted create new areas for a long time but perhaps I was to stupid to to this. The new modul-editor looks like it will be very easy to create new areas. And another thing: Could you make the 2da editor more easier than they are at this time? I think especially the appearance.2da editor could be more userfriendly. Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 29, 2005 Author Share Posted September 29, 2005 At fist: Very great program! Everytime if I start the Kotor tool I think that the program is so great. My question is: I know that it is very difficult to write a program! But I would like hear what you say about this. Was it very difficult? Another question: Work you as a programer? Ps. The new modul-editor looks great. I wanted create new areas for a long time but perhaps I was to stupid to to this. The new modul-editor looks like it will be very easy to create new areas. And another thing: Could you make the 2da editor more easier than they are at this time? I think especially the appearance.2da editor could be more userfriendly. Kotor Tool hat eine lange Zeit gedauert zu bilden. Einige Teile waren schwierig und andere waren einfach aber langwierig. Ich habe auf ihm ungefähr 810 Stunden lang gearbeitet. Ja arbeite ich als professionelle Software Engineer. Es tut mir leid, daß mein Deutsch jetzt so schlecht ist. Ich habe sehr viel vergessen. Kotor Tool has taken a long time to build. Some parts have been difficult and others easier but tedious. I have worked on it for about 810 hours now. I am employed as a professional software engineer. I am sorry that my German is so poor. I have forgotten much. Link to comment Share on other sites More sharing options...
Fuu Posted September 30, 2005 Share Posted September 30, 2005 Aww man, why'd you have to put it in german.......<looks for dictionary> I wish my german was better I only got about 1/3 of that. Where's a good translator when you need one? Thanks again for the tool Mr Tetra, we're all grate-full for the many hours you have invested in it. Fuu Link to comment Share on other sites More sharing options...
Fred Tetra Posted September 30, 2005 Author Share Posted September 30, 2005 Translated Link to comment Share on other sites More sharing options...
Fuu Posted September 30, 2005 Share Posted September 30, 2005 Sweet, thanks. Love the side by side translation... F Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted September 30, 2005 Share Posted September 30, 2005 810? uh thanks and all, but you should've been playing KotOR, or frisbee, or barbecuing instead:D Link to comment Share on other sites More sharing options...
Fuu Posted September 30, 2005 Share Posted September 30, 2005 I'm glad he did... A LOT of other people are REALLY gratefull for this tool, plus it keeps getting better. Besides, without all the time FT has put into the tool, we would'nt be able to mod half the stuff we can now. If you dont want new modding capabilities thats fine.... but dont presume to tell FT what he should have done, it definitely was not a waste of time. Link to comment Share on other sites More sharing options...
REDJOHNNYMIKE Posted September 30, 2005 Share Posted September 30, 2005 I know:D I just meant that who cares about us, our needs pale in comparison to his health, smart people like him must live forever:D imagine kotor tool after 200 years O_O PS, dude I am gonna read your whole thread, I am:D Link to comment Share on other sites More sharing options...
Fuu Posted September 30, 2005 Share Posted September 30, 2005 I dont think FT would spend time on the tool if there were other priorities in his life that were more important....wasnt he gone for a long time? </hijack> Thanks again for the tool Mr. Fred Tetra < I dont think I'll ever stop being thankfull for this one...I've learned alot already......> Fuu Link to comment Share on other sites More sharing options...
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