Det. Bart Lasiter Posted January 29, 2009 Share Posted January 29, 2009 he took the model from kotor and animated it, it'd be porting a modified version of a kotor game resource. Link to comment Share on other sites More sharing options...
HK-42 Posted January 29, 2009 Share Posted January 29, 2009 he took the model from kotor and animated it, it'd be porting a modified version of a kotor game resource. True, also he mentioned the animations are done different in TSL and there are alot more frames. He would have to start from scratch. Hopefully he will make a tut and someone else will take it up. Link to comment Share on other sites More sharing options...
Sithspecter Posted January 29, 2009 Author Share Posted January 29, 2009 Btw, what is that blaster in the first screenie? That's a Browning Automatic Rifle that I might or might not release. Was to be expacted, though isn't the ASCII file neutral ? Is it possible to compile it to just TSL code ? Well... there's different and new animations, so I think that it would be a big, bad mess trying to do that. But I don't think it is porting if I only used the cape animations, since I created all of those. Anyway, the TSL version of this project is cancelled. I will write a tutorial about how this is done once I'm finished, though. Link to comment Share on other sites More sharing options...
SpaceAlex Posted January 29, 2009 Share Posted January 29, 2009 Good thing you're still working on it. I don't think I would have the patience to do something like this. I suppose what drives you to finish it is knowing that pretty much every KOTOR player will be using this once released, so you know you're not making it for nothing. Link to comment Share on other sites More sharing options...
Sithspecter Posted January 29, 2009 Author Share Posted January 29, 2009 Good thing you're still working on it. I don't think I would have the patience to do something like this. I suppose what drives you to finish it is knowing that pretty much every KOTOR player will be using this once released, so you know you're not making it for nothing. I don't have the patience to do this, but I'm doing it anyway. Yeah, it's kinda been a modding dream for me to do this, ever since I played Recruitable RedHawke, which had the robe model, I always wanted to fix it. Link to comment Share on other sites More sharing options...
Lord of Hunger Posted January 30, 2009 Share Posted January 30, 2009 Well done, Sithspecter! This will be one of the greatest KOTOR/TSL modding feats yet. It may not be complete yet but I am guaranteeing it a place in my override. Link to comment Share on other sites More sharing options...
HdVaderII Posted January 30, 2009 Share Posted January 30, 2009 Glad to see you haven't given up SS! Good luck on finishing it! Link to comment Share on other sites More sharing options...
maugomale Posted January 30, 2009 Share Posted January 30, 2009 nice to see the mod is finally shaping up. too bad about the tsl version being cancelled, but a man has his limits. cant wait for it! keep up the good work SS! Link to comment Share on other sites More sharing options...
ForeverNight Posted February 1, 2009 Share Posted February 1, 2009 Nice to see you've made some progress. Imagine my surprise when I was checking out the TUCE Canderous stuff when I realized that there wasn't a strikethrough on this WIP thread... Nice pics, anyway, and you'd better release that BAR!!! Link to comment Share on other sites More sharing options...
Christos K Posted February 2, 2009 Share Posted February 2, 2009 Cant wait to use this mod. It will complete so many other mods already. Keep up the excellent work. Link to comment Share on other sites More sharing options...
Sithspecter Posted February 2, 2009 Author Share Posted February 2, 2009 Right now, the frame count is at 14,019. When I first revived this thread, it was at just over 13,000, so I'd say that I've made some pretty significant progress. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 2, 2009 Share Posted February 2, 2009 Wow, SS. I am well and truly impressed. Link to comment Share on other sites More sharing options...
DarthYuugi Posted February 2, 2009 Share Posted February 2, 2009 I Cant wait for this mod to come out Keep it up SS Also i dont think many people wiill be crying that the TSL Versions cancelled as Revan is based In Kotor 1 ( But Not the Exile ) Great Job on this anyways Link to comment Share on other sites More sharing options...
darth-me Posted February 3, 2009 Share Posted February 3, 2009 Wow, great work SS! As someone else said, this will complete so many other already released mods. I don't suppose this will work with Kristy Kristic's femanine version, or maskless versions, will it? But great work, and I can't wait to see it released! Link to comment Share on other sites More sharing options...
jonathan7 Posted February 3, 2009 Share Posted February 3, 2009 Wow, great work SS! As someone else said, this will complete so many other already released mods. I don't suppose this will work with Kristy Kristic's femanine version, or maskless versions, will it? But great work, and I can't wait to see it released! As I understand it, it should compatible. SS, I think you are a hero to me and quite a few of other "senior" modders round here; I would never have the patience to do this. I can already see who the 2009 K1 Mod of the Year will be between; this, K1:BOS and Space Alex's NPC enhancement mod. Also if I were you, unless you plan on using it yourself don't do TSL version *ducks and hides*; save yourself for more fun modding. Link to comment Share on other sites More sharing options...
Q Posted February 3, 2009 Share Posted February 3, 2009 Agreed on dropping the TSL version. I'm sure you have better things to do. Thanks for the update and keep up the good work. Link to comment Share on other sites More sharing options...
Sithspecter Posted February 3, 2009 Author Share Posted February 3, 2009 Wow, great work SS! As someone else said, this will complete so many other already released mods. I don't suppose this will work with Kristy Kristic's femanine version, or maskless versions, will it? But great work, and I can't wait to see it released! Actually, I'm not sure if it will work or not. Once I have the animations done, I may have to do some work to get the other versions to use the animated cape model as a supermodel. If Kristy Kristic lets me slightly edit her feminine (changing the name of the supermodel), then I think it shall be fine. SS, I think you are a hero to me and quite a few of other "senior" modders round here; I would never have the patience to do this. I can already see who the 2009 K1 Mod of the Year will be between; this, K1:BOS and Space Alex's NPC enhancement mod. Thank you very much, J7, that's very inspiring. I just hope that this mod will live up to everyone's expectations, as it's not exactly TSL quality animation, since I'm using 5 cape bones compared to the 20 that are used on TSL capes. Link to comment Share on other sites More sharing options...
Salzella Posted February 3, 2009 Share Posted February 3, 2009 any movement at all would live up to my expectations Link to comment Share on other sites More sharing options...
jonathan7 Posted February 3, 2009 Share Posted February 3, 2009 Thank you very much, J7, that's very inspiring. I just hope that this mod will live up to everyone's expectations, as it's not exactly TSL quality animation, since I'm using 5 cape bones compared to the 20 that are used on TSL capes. I know this is going to be brilliant SS, as the youtube video; http://www.youtube.com/watch?v=ukC2wU3VeLY is already a massive improvement, as my main gripe was the feet coming through the cape, which no longer happens Thanks for all your hard work again! Link to comment Share on other sites More sharing options...
Darth Avlectus Posted February 4, 2009 Share Posted February 4, 2009 [Moral support]: OOH! I do so look forward to your mod's completion. [Envisionment]: I can just imagine the way it will pave as groundwork for original mods to come in the future. [marveling]: Ah the endless hours of council and guidance you will provide for your fellow meatb...--I mean fellow lucasforumers who endeavor to do something similar. Needless to say, should you succeed you will also be facing options of being somewhat of a mentor modder. Example: experiencing turbulence and irritations of P.E.B.K.A.C., meatbag laziness, and general incompetence... Uhh. whoops [tension easing]: Nice human, goooood human. [Correction]: Simply the joy of passing your legacy on to other modders as well as providing a completed version of Revan's items is well worth the pursuit. I'm sure. BTW: Adding animations eh? Praises for exemplary your work well done, already. --Is there still no way to customize any animations?--just curious... Link to comment Share on other sites More sharing options...
greggomonkey Posted February 4, 2009 Share Posted February 4, 2009 good job I cant wait for this ever since I saw the dantooine vision I wanted this to be a mod, Keep it up! PS:have a beer:cheers: Link to comment Share on other sites More sharing options...
Christos K Posted February 4, 2009 Share Posted February 4, 2009 Wow nice work on the 1000 extra frame count. ANd thanks for posting the video I have been searching around for it. Link to comment Share on other sites More sharing options...
xViiViD Posted February 6, 2009 Share Posted February 6, 2009 this is great ur gonna be pretty well known for this. take your time and do it right we can wait. Link to comment Share on other sites More sharing options...
LordMcGuffin Posted February 7, 2009 Share Posted February 7, 2009 WOOHOO! FINALLY! No more seeing the chars feet flying through the back of the cape!. and btw, where is RedHawk? I have the mod but I can't find her. Link to comment Share on other sites More sharing options...
ZimmMaster Posted February 9, 2009 Share Posted February 9, 2009 Are you looking for beta testers for this Sithspecter? Link to comment Share on other sites More sharing options...
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