Darth Balor Posted February 2, 2008 Share Posted February 2, 2008 Ooo. Q is helping silver! YAY. Link to comment Share on other sites More sharing options...
Silveredge9 Posted February 2, 2008 Author Share Posted February 2, 2008 Yes, Quanon IS working on something for BoS:SR, and that something will be revealed at a later stage. Actually, the screenshot shown earlier is from a reskinned module linked in with the stuff Quanon is working on. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 2, 2008 Share Posted February 2, 2008 Oh man, is this ever looking good. I don't think this could get much better. Link to comment Share on other sites More sharing options...
Marius Fett Posted February 2, 2008 Share Posted February 2, 2008 Yes, Quanon IS working on something for BoS:SR, and that something will be revealed at a later stage. Actually, the screenshot shown earlier is from a reskinned module linked in with the stuff Quanon is working on. All very hush hush this is aint it! Link to comment Share on other sites More sharing options...
Master Shake Posted February 3, 2008 Share Posted February 3, 2008 Awesome, awesome and well all I can say is this mod is gonna be awesome. Good work like always Silveredge! Link to comment Share on other sites More sharing options...
Ztalker Posted February 3, 2008 Share Posted February 3, 2008 Drooling (also known as ptyalism or sialorrhea) is when saliva flows outside the mouth. Drooling is generally caused by excess production of saliva, inability to retain saliva within the mouth, or problems with swallowing. Truly amazing. Now I have to install Kotor again PS: if I may post one suggestion/question: In the original BoS, when you play the bridge scene, you are equiped with the Revan Robes and saber. But when you return from the artifact, you are given another set. Added to that, I exited the artifact with the Revan robes on, whilst they are 'dream-not really excisting' robes. My question: Could a script be added to remove the Revan Robes when you exit the artifact so that you enter the 'real world' with your normal clothing you had equiped when you entered? Because it seems strange to wear them (since they are part of the illusion) and because Matilda gives you a second set (with good in-story reasons) seconds later. I can live with this, just a minor suggestion EDIT: In that case, sorry for bothering Link to comment Share on other sites More sharing options...
Silveredge9 Posted February 3, 2008 Author Share Posted February 3, 2008 Truly amazing. Now I have to install Kotor again PS: if I may post one suggestion/question: In the original BoS, when you play the bridge scene, you are equiped with the Revan Robes and saber. But when you return from the artifact, you are given another set. Added to that, I exited the artifact with the Revan robes on, whilst they are 'dream-not really excisting' robes. My question: Could a script be added to remove the Revan Robes when you exit the artifact so that you enter the 'real world' with your normal clothing you had equiped when you entered? Because it seems strange to wear them (since they are part of the illusion) and because Matilda gives you a second set (with good in-story reasons) seconds later. I can live with this, just a minor suggestion There was actually a script already there that removed them. It must have not worked for you or something. Link to comment Share on other sites More sharing options...
Taak Farst Posted February 3, 2008 Share Posted February 3, 2008 OMG THIS IS SOO COOL SILVER AND Q WORKING TOGETHER = PERFECT MOD!!!!!!!!!!!!!!!!!!! It looks so brilliant and I hope it is done soon Link to comment Share on other sites More sharing options...
bindo245 Posted February 3, 2008 Share Posted February 3, 2008 Just can't wait ....... [no really im wetting my pants here]. Link to comment Share on other sites More sharing options...
Marius Fett Posted February 3, 2008 Share Posted February 3, 2008 Well bindo245 thank you for that lovely mental image... Link to comment Share on other sites More sharing options...
Ctrl Alt Del Posted February 3, 2008 Share Posted February 3, 2008 *sniggers* close but still far off Read Ztalker definition of drooling, please. So Quanon, "only" reskins or are you doing that "something else" as well? If you sign something saying that you can't really comment, screw me. Let me try again: Yavin Station? Link to comment Share on other sites More sharing options...
Silveredge9 Posted February 4, 2008 Author Share Posted February 4, 2008 Read Ztalker definition of drooling, please. So Quanon, "only" reskins or are you doing that "something else" as well? If you sign something saying that you can't really comment, screw me. Let me try again: Yavin Station? Yavin Station is one of those areas that isn't big enough for anything substantial. And the screenshot is from a module reskin I did, so really it could be anything. Here's another screenshots I took of the module I'm currently working on at the mo. Semi-Darth Malak 'chillin'. Clicky And reskinning modules isn't something I'd need help with. Q is working on other interesting stuff that is beyond my current range of skills in regards to KOTOR modding. And it's coming along nicely. Link to comment Share on other sites More sharing options...
Ferc Kast Posted February 4, 2008 Share Posted February 4, 2008 Nice reskin of the "Jedi" Malak robe. Really look forward to seeing this in action. Link to comment Share on other sites More sharing options...
Lordjedi Posted February 4, 2008 Share Posted February 4, 2008 That is awesome Link to comment Share on other sites More sharing options...
jonathan7 Posted February 4, 2008 Share Posted February 4, 2008 And reskinning modules isn't something I'd need help with. Q is working on other interesting stuff that is beyond my current range of skills in regards to KOTOR modding. And it's coming along nicely. Given not much is beyond you SS, I would suspect Quanon is building you a new area, or perhaps you are combining your mod with Quanons temple beta? That would be truly awesome! Sorry if I have revealed something top secret. Link to comment Share on other sites More sharing options...
Meowster Posted February 4, 2008 Share Posted February 4, 2008 Ooh. I'm really looking forward to this Silveredge! And I had Ztalker's issue as well...of course, I uninstalled K1 for a little while, and haven't used the latest update... The screenies look really impressive, and can't wait to find out whatever surprise You and Quanon are leaving for us. Link to comment Share on other sites More sharing options...
Quanon Posted February 4, 2008 Share Posted February 4, 2008 Read Ztalker definition of drooling, please. So Quanon, "only" reskins or are you doing that "something else" as well? If you sign something saying that you can't really comment, screw me. I'll let Silveredge9 do the talking and revealing, since I already said to much with that one *obvious* line But I'm sure you'll like the setting. Link to comment Share on other sites More sharing options...
Gargoyle King Posted February 4, 2008 Share Posted February 4, 2008 I'll let Silveredge9 do the talking and revealing, since I already said to much with that one *obvious* line But I'm sure you'll like the setting. Hay! A Q & Silver Callobo! (I know, a bit slow on the news but hey, shoot me ). Could this mysterious setting be Malachor V with the fight between Revan and Mandalor? Or could it be something else? (Sorry, just baiting for info, i'll shut up now! ) Link to comment Share on other sites More sharing options...
jonathan7 Posted February 4, 2008 Share Posted February 4, 2008 Hay! A Q & Silver Callobo! (I know, a bit slow on the news but hey, shoot me ). Could this mysterious setting be Malachor V with the fight between Revan and Mandalor? Or could it be something else? (Sorry, just baiting for info, i'll shut up now! ) They didnt actually fight om Malachor V did they? I thought they engaged each other on the Mandalores ship; well away from the planet as Revan was 'held' up thus eliminating those he couldnt trust in the Republic's forces and deccimating the Mandalorians... Link to comment Share on other sites More sharing options...
Gargoyle King Posted February 4, 2008 Share Posted February 4, 2008 They didnt actually fight om Malachor V did they? I thought they engaged each other on the Mandalores ship; well away from the planet as Revan was 'held' up thus eliminating those he couldnt trust in the Republic's forces and deccimating the Mandalorians...Maybe, TBH though fighting Mandalor on Malachor would be much cooler IMO(if this is to be part of this mod though, getting way ahead of myself here ) Link to comment Share on other sites More sharing options...
Darth Payne Posted February 4, 2008 Share Posted February 4, 2008 Hmm, is the yavin station going to be the bridge of mandalores ship? With a few consoles it could work. Link to comment Share on other sites More sharing options...
Silveredge9 Posted February 4, 2008 Author Share Posted February 4, 2008 Yavin Station has nothing to do with anything. I don't even like that module, it's too small. Besides, even if a "Revan VS Mandalore" duel was to be part of the mod (Which is neither a denial nor a confirmation), the bridge of Mandalore's capital ship wouldn't be a recycled Yavin Station, I'd probably push to have something unique. Also, given everything goes to plan in the next few days. I'm considering making a rather interesting announcement. Link to comment Share on other sites More sharing options...
Darth Payne Posted February 4, 2008 Share Posted February 4, 2008 Aww, man. Not a cliffhanger, i don't like cliffhangers. Link to comment Share on other sites More sharing options...
Ctrl Alt Del Posted February 5, 2008 Share Posted February 5, 2008 Also, given everything goes to plan in the next few days. I'm considering making a rather interesting announcement. Hmm, interesting. Link to comment Share on other sites More sharing options...
Darth InSidious Posted February 5, 2008 Share Posted February 5, 2008 Yavin Station has nothing to do with anything. I don't even like that module, it's too small. It's also hell to reskin - the lightmaps weren't compiled and sit in the textures ERFs as individual textures for each single illumination map.... Link to comment Share on other sites More sharing options...
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